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Oswald Hurlem
Hey all, I'm hoping to get a blog post or two out sometime soon. It won't be news about YAVE, but…
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Daniel Bross
Mr4thDimention Well that's a problem. It must be because of the new jumping system, but I haven'…
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Alex Baines
Aliases and PSAs allow you to make the bot say things so you don't have to. In the case of alias…
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ratchetfreak
1 2 3 4 5 6 7 8sqlite3_stmt* statement; sqlite3_prepare_v2(db, "select name from accounts where i…
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Shazan
What do you mean by parameterized queries can you provide an example.
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ratchetfreak
msmshazan Hi, I'am working on a app using sqlite and was wondering how would you protect the app …
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Shazan
Hi, I'am working on a app using sqlite and was wondering how would you protect the app from Sql I…
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Nattee Setobol
My resume is Examples of my projects can be found here: https://github.com/nsetobol I am willi…
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Ryan Fleury
Thanks for the suggestions, mmozeiko; all good ones. :) Will post updated code soon!
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Lewis
As part of this, have you implemented hot reloading via a DLL? If so, I'd love to hear how you ac…
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Mārtiņš Možeiko
You don't need "l" modifier for "%f" formatter. %f accepts double as argument - l has no effect. …
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Tim Kane
Jason I did put the "settings set target.inline-breakpoint-strategy always" in the ~/.lldbinit f…
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Allen Webster
Well that's a problem. It must be because of the new jumping system, but I haven't had anything …
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Ryan Fleury
Hey, everyone! I recently wrote up a quick header file that provides some useful operations pert…
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Daniel Bross
I'm having a weird bug in version 4.0.20. If I list locations for some random search text and I …
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erpeo93
Another month has passed, and yet the game isn't ready to be shown. I've been working on the net…
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Stahlherz
DanZaidan 7 days in one go? I wish I had your stamina! :D I have to admit that I skipped the Q&a…
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Dan Zaidan
7 days in one go? I wish I had your stamina! :D
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Stahlherz
mmozeiko nAvgBytesPerSec needs to be bytes per second, not bytes per all channels per all channel…
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Mārtiņš Možeiko
nAvgBytesPerSec needs to be bytes per second, not bytes per all channels per all channels (you ar…
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Stahlherz
Hello everyone! I'm a bit late to the Handmade Hero GameDev but I made my way up to Day 7 in on…
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Alex Baines
This is the first in a series of forum posts that documents how to use various parts of insobot. …
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the_calling
The new version indeed fixes the bug. Many thanks :)
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Barret Gaylor
Hello. I was wondering what the gbre__consume function actually did? I'm trying to debug the gb_r…
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Udo Schroeter
...written in C# (unity) or Lua (c++ engine)... Before I looked at Lua the first time, I never re…
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Anton Swifton
Thanks, I'm glad you liked it.
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Jeremiah Goerdt
What a fun read. Optimizations like this are fun to read about, especially when you have hard num…
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Jeroen van Rijn
Exciting update! Looks like you're getting things done. :)
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Anton Swifton
Here is how I measure the speed of my program: I run the game for 1 000 000 randomly picked tetro…
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Ryan Fleury
Hello, everyone! I just uploaded a Under The Hood devlog for the game. In this episode I discuss…
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