We are currently in the process of converting the website to the new design. Some pages, like this one, are still broken. We appreciate your patience.
Shazan
You mean i should use openssl to encrypt the database and decrypt it when using the database. Plus…
»
Mārtiņš Možeiko
Can you try to remove "-Wno-unused-function" and check if compiler gives any warning/error about S…
»
Mārtiņš Možeiko
And because sqlite will run db in same machine where user enters password that means that once use…
»
Jeroen van Rijn
The difference between sqlite and other databases is that there's a database server which can enf…
»
Shazan
How to add password protection to sqlite or should I use another database api for password protect…
»
Connor Stack
Awesome, thanks for the tip. On my mac I was able to brew install clang-format then run clang-form…
»
Timothy Barnes
Hi Anton. Thanks for your interest in the game. You navigate through wind currents and whirlwinds …
»
r2d2
How are you compiling? Unity build or multiple .cpp files? Is handmade_platform.h file included be…
»
Alex Baines
I'll take this as an opportunity to dump some past moments.
»
»
Mārtiņš Možeiko
How are you compiling? Unity build or multiple .cpp files? Is handmade_platform.h file included be…
»
r2d2
In Day 152, Casey uses the SafeTruncateUInt64 function inside the PLATFORM_READ_DATA_FROM_FILE imp…
»
Mox
So that's not an issue. What is an issue with that is that the last fragment stays in the depth b…
»
ratchetfreak
depth writes and depth tests are controlled separately using glDepthMask and glEnable(GL_DEPTH_TES…
»
Mox
Hi, I believe a major problem with the attempt to do the handmade resolve is that the depth buffer…
»
FormosaTBM
»
Mārtiņš Možeiko
I have used clang-format a lot. It's is pretty nice, you can configure it to your liking and it ha…
»
Connor Stack
Does anybody use / know of a good C linter / formatter? I want the equivalent of for Go or for R…
»
Jeremiah Goerdt
That's a cool premise. Player/NPC interaction has so much room for improvement in games. Good luck…
»
Jeremiah Goerdt
Start with exactly what you want to see on screen. At the very beginning, you'll have a rectangle …
»
Shazan
This is a good starting point.
»
Allen Webster
The method: Is probably the best option right now, I can't think of a better equivalent option.
»
nlives
I want to make a 2d platformer. But I don't prefer using engines. The way I like to code is to get…
»
Jeroen van Rijn
I hadn't heard of it before, Todd. That's indeed pretty neat.
»
simonWasHere
Not in front of my computer to test this, and a bit hacky, but how about: edit: actually, now I t…
»
Todd
Hey Jeroen, A colleague showed me today and I totally thought about your project for this site. H…
»
Scott Hunt
Probably a simple one. Any non-super way to have auto-indentation ignore opening bracket on extern…
»
Scott Hunt
EDIT: Alright starting to get the bug again after continuing to test.Opened 4ed via batch script …
»
Scott Hunt
Martins and Alex, thanks a bunch, works great. Have a great weekend.
»
vassvik
I have created bindings to GLFW in Odin. You can find it here: . glfw.odin is currently a one-to-o…
»