Shazan —
You mean i should use openssl to encrypt the database and decrypt it when using the database. Plus…
Can you try to remove "-Wno-unused-function" and check if compiler gives any warning/error about S…
And because sqlite will run db in same machine where user enters password that means that once use…
The difference between sqlite and other databases is that there's a database server which can enf…
Shazan —
How to add password protection to sqlite or should I use another database api for password protect…
Awesome, thanks for the tip. On my mac I was able to brew install clang-format then run clang-form…
Hi Anton. Thanks for your interest in the game. You navigate through wind currents and whirlwinds …
r2d2 —
How are you compiling? Unity build or multiple .cpp files? Is handmade_platform.h file included be…
I'll take this as an opportunity to dump some past moments.
How are you compiling? Unity build or multiple .cpp files? Is handmade_platform.h file included be…
r2d2 —
In Day 152, Casey uses the SafeTruncateUInt64 function inside the PLATFORM_READ_DATA_FROM_FILE imp…
Mox —
So that's not an issue. What is an issue with that is that the last fragment stays in the depth b…
depth writes and depth tests are controlled separately using glDepthMask and glEnable(GL_DEPTH_TES…
Mox —
Hi, I believe a major problem with the attempt to do the handmade resolve is that the depth buffer…
I have used clang-format a lot. It's is pretty nice, you can configure it to your liking and it ha…
Does anybody use / know of a good C linter / formatter? I want the equivalent of for Go or for R…
That's a cool premise. Player/NPC interaction has so much room for improvement in games. Good luck…
Start with exactly what you want to see on screen. At the very beginning, you'll have a rectangle …
Shazan —
This is a good starting point.
The method: Is probably the best option right now, I can't think of a better equivalent option.
nlives —
I want to make a 2d platformer. But I don't prefer using engines. The way I like to code is to get…
I hadn't heard of it before, Todd. That's indeed pretty neat.
Not in front of my computer to test this, and a bit hacky, but how about: edit: actually, now I t…
Todd —
Hey Jeroen, A colleague showed me today and I totally thought about your project for this site. H…
Probably a simple one. Any non-super way to have auto-indentation ignore opening bracket on extern…
EDIT: Alright starting to get the bug again after continuing to test.Opened 4ed via batch script …
Martins and Alex, thanks a bunch, works great. Have a great weekend.
I have created bindings to GLFW in Odin. You can find it here: . glfw.odin is currently a one-to-o…