You should always post exact error message you are getting. Making other people to guess your erro…
jacob —
#include int CALLBACK WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR …
I confirm that the video is exactly what can be observed here. It's even freaky how close it is.
Day 246 w/ or w/o the reported typo corrected. This is almost vanilla Windows 8.1; No f.lux instal…
Hello Everyone! I'm struggling with week's 5 episodes. I'm new at C programming and all the DLL, …
malwos —
Casey fixed it during the Q&A (). I guess he forgot to save the file.
Andre —
win32_handmade.cpp, line 550: I'm not mistaken, this is supposed to check OpenGLSupportsSRGBFrame…
And can we get screenshot showing too bright colors? Are you using some software that affects gamm…
Well, we only just recently got the sRGB output pixel format set correctly in the Win32 layer, so …
Hmm... well, we could try fencing the textures, just to see what happens, but that seems a little …
That's a typo. Casey meant day 246. It's almost good. The textures are visible, but super glitchy.…
Casey[/quote] were there 10 episodes I missed? Last I checked we were are 245
OK, as of 255 we've got only the main thread creating contexts. Did this fair better on your card…
It depends (like usually): On your interest and the field you want to specialize. Knowledge is alw…
I didn't know about that renderer but i'm glad i can learn from the source. I'm new to all this. T…
Yeah, we should probably have it set up that way anyway (one struct per worker) for other reasons,…
Hahaha! I looked at threads' titles to verify that it hadn't been already posted, and so I failed …
Yeah, pointed to that course.
The course, which you are referring to, is very interesting. I think parts of Michael Abrash’s …
I'd like to link this to the Handmade Hero community. It's a 3D software rasterizer written in C+…
And actually my fix is incomplete, not totally correct. We need one GL context per and moving it …
No, that's not a problem. I tried calling wglMakeCurrent(0, 0) before creating thread context on m…
Interesting! Well, it is not troublesome to create the contexts on the main thread, so we can cer…
I can confirm this happens also to me. Just tried on my machine (Windows 10 x64, Nvidia GTX 970) a…
Andre —
For what it's worth, I encountered exactly the same problem. I was just about to write a long post…
I was reading some of their developer pages, where they were talking about installing the "require…
What are the developer drivers you are talking about? I'm not aware of Nvidia releasing special de…
Mm I seemed to have remembered that, actually. So what could it be? Basically the colors of the so…
Is it possible that consumer drivers behave differently from developer drivers? I'm using consumer…