Jason —
So I'm currently designing and implementing my animation system for my game and I've come across …
Jason —
I agree with Oliver's sentiment concerning doing your own project(s). I myself am coding my own f…
i think you get better as you go and that makes it easier, but there is a ton of knowledge to abs…
RemedyBG 0.2.8.0 is now available at https://remedybg.itch.io/remedybg.
New Features
* Added im…
C_Worm —
Yes thanks, that was it.
it searched the wrong folder! :)
By "windows GUI" you mean Explorer window?
When you double click executable - is this file in sam…
C_Worm —
Hey, im trying to learn to implement the hot loading thing.
it all seems to work fine and i can …
Patrik —
Yes and no. It gets easier the more you do it, the more experience you get. Just like a test for …
Hello, I've been trying to learn from the handmade hero archives. It seems to have gotten pretty …
That's really good news! I'll do all the non-rendering stuff I want to do then starting with the …
In short, no, there are none.
Programming is still more a craft than science, so there are no st…
Yeah this is one of the suggestions that I totally understand. It was actually the original way w…
Matyas —
Thank you guys for your help!
@ratchetfreak
Yep, giving each thread its own dedicated arena seem…
You could make push_size thread safe. It boils down to use InterlockedCompareExchange on the "use…
Give each worker thread its own Arena for that temp storage.
And when creating the job allocate…
Matyas —
Well I could store the allocated size in the Font_Info struct in decode_font_work, my issue howev…
Is there anything stopping you from storing the "raw" loaded size along side the asset descriptio…
Matyas —
Hi everyone,
I have been working on an asset system I have architected similarly to the one Case…
Syntax highlighting: You can use the render caller hook to highlight what you want (4coder_defaul…
I'm from Paris, but if I can find an affordable train ticket to London, I might get on board :)
Good to hear Hayden! Thanks for bringing this problem into light.
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George
Hey George,
Just wanted to let you know that as of 0.2.7.3, the arrow is showing up!
Thanks so…
Daniel —
Hi all,
I wonder if anyone has any material I can refer people to when they start the modern C++…
July was a bit boring for Cascade. I dont even have screenshots.
But, I have 2 big 'gains', so to…
ToddI've seen the CPU usage be at near 100% but the clock isn't as high as when it is at 25%, etc…
Todd —
Hm Martins, thanks for raising that point. You're right, Python does something similar and I dist…
John —
Simon, thank you very much for giving it a try! I haven't tested it on any other pc, other than m…
ZennMysticOh... I am running Windows 7 Pro. So all I need is the SDK? 7.0, 7.1 or 8?
SDK version…
tkjone —
Thank you Allen (and all other parties involved) for making 4Coder happen. Awesome work!
C++ is…
I tried it for a few minutes an though there was a bug because there didn't seem to be a correlat…