He is loading only functions he is using.
Initial GL code was added at day 235. In later days fe…
C_Worm —
when does casey show how to load OpenGL function pointers?
and does he load all functions he nee…
I am an idiot.
I was just forgotting to bind a framebuffer _before_ actually drawing.
Now it wor…
Hi everyone,
I'd like to start rendering to slices of a texture array but it doesn't seems to e…
Hello Everyone!
It's been a long time since I've been active on this forum. I originally was cre…
You can also extend the array but that requires that there is something to extend into.
In othe…
Heyo. I'll be posting some quick updates here. Not everything deserves a blog post.
Currently I'…
Thanks for the additional information Hayden.
I tracked down a crash related to the "const unsig…
I have the same problem as original poster with boxes. I am running a new Windows 10 machine with…
joe513 —
I just now tried out 0.8.43, very nice! Looks like all of the changes to the UI have made a diffe…
If you don't know the upper bound of your array, you have mainly 2 options:
1) Resize & Copy…
execi —
Hello,
First of all, being fairly new to watching handmade hero, I have been trying to do my bes…
Hey again George,
The two files thing is due to something weird going on with how I build files.…
GLFW creates windows, handles input, manages multiple monitors, initializes different OpenGL impl…
C_Worm —
If i know enough about the win32 api to create myself a window and getting a valid HWND,
Is it en…
C_Worm —
Thanks, it was just executing from the wrong directory. Now it works!
Yes, intrinsics can be and are different for different vendor compilers. Or even between differen…
Are you executing this .bat file from same drive as where your deps folder is? Try putting absolu…
Are the intrinsics agreed upon by all x86 and x86-64 vendors, or is there a possibility that each…
C_Worm —
hi!
im trying to set up my .bat file to check for additional include files. my "cl"-command is l…
A new version of RemedyBG is now available for download with the following changes:
* Various w…
Hayden,
Thanks for the feedback. I appreciate it.
It looks like from your screenshot you have t…
Do you just start putting stuff up on github? What's your story on how you got to know the people…
nakst —
Hello all. I haven't made a blog post in quite a while since I've been very busy recently, but lu…
Hey x13Pixels,
I'm having a few issues with RemedyBG, and I wanted to check with you to see if t…
Hey Simon, this should be fixed now, by Asaf. Let me know if you see any more issues here.
Ah, that's my mistake! I should've checked the Wiki history. Correction made!
Slight correction: it was Nakst who set up the Audio API wiki with a PulseAudio example. I just a…
They are nice when you don't want to deal with opengl/D3D and the hassle those things bring.
Esp…