It doesn't seem to work anymore. You can .
If you use PeekMessage instead of GetMessage, the application doesn't pause if there are no messag…
C_Worm —
I have a program that draws a rectangle and fills it with a green color using GDI functions: Recta…
John —
Sorry for the naive question, but I can't seem to get "show_scrollbar", "hide_scrollbar" commands …
Ryan —
Thank you for that detailed answer. Are there simple ways to test all these things? I feel they ap…
No to both questions. There are million different ways how users environment can be (and most like…
Ryan —
Say I have an opengl and sdl2 program that I have developed on windows and wish to release. The pr…
John —
As per Simon's advice here's a capture of the program demonstrating my lack of music skills :D
agnar —
Hello, When toggling fullscreen, sometimes codeclap will hang (requiring killing it through task m…
John —
Thanks Oliver, yeah watching with my son is priceless!
Thanks guys! I'm going to implement the center mouse solution later today on twitch! :D
Yes this build is still on it's way. I got unexpected interrupted so things are taking longer tha…
More or less. You can use an array to keep the state of every key you need. ... case WM_KEYDOWN: …
Congratulations on your first project, looks very cool! Cool hearing you watch handmade hero with…
C_Worm —
Do you mean like having a global bool and set it to true in WM_KEYDOWN and false in KEY_UP like th…
John —
Thank you very much Simon! I'll definitely do a video capture, although my music creation skills a…
Raw input for sure is way to go. If you can afford to loose mouse acceleration/speed settings. Raw…
George, That was indeed 1.7.0. It's always a delight seeing new versions so frequently. You're doi…
You need to keep the state of the keys in memory. When you receive a key down message, you mark th…
I don't know much about music making, but this look nice for your first C++ project. You should pu…
Than you can't be stuck in a corner and I would suggest to only have, in addition to undo, the pr…
C_Worm —
I've been thinking about this problem for some time now and read on msdn and in some books but i w…
The version 0.9 is out. While the last version post here was 0.3, but that doesn't mean that the p…
I thing using you can have the movement of the mouse even when it doesn't move visually (). But I…
Hello all. I've been experimenting with some mouse movement for my game () and a few things came t…
John —
Hi everyone. This is my first C++ project, which I've been working on for about a month now. It's …
Awesome debugger btw. Loads quickly, works great in C. However.... I'd like to use it to debug Zi…
Bumping this for all the selfish reasons :P Has there been any news on the next version? I seem to…
Hey Mr. Mixer, Thanks so much for checking out the video and providing such in-depth feedback. The…
Hello, Awesome debugger btw. Loads quickly, works great in C. However.... I'd like to use it to de…