Last blog post I mentioned a problem with the selections, and it has been problematic in many are…
Andrew, your state-based user input looks a couple of steps short of a state machine. I'm confuse…
Since December I stopped working on Mind Man as I was lacking direction. In the mean time I start…
Hi all,
I’m wondering if Casey does any work with collision detection past day 130 (that’s where…
Kamelitø So for what I’ve seen is that Minimalist C++ @ HN is operator and function overloading. …
rby90 If you do end up going with C I suggest trying to grab a copy of Programming C: A Modern Ap…
Chen —
That's a very fair point, I will definitely incorporate that into my future internship/job search.
rby90 —
If you do end up going with C I suggest trying to grab a copy of Programming C: A Modern Approach…
Todd —
I've been following the series loosely (I don't watch every weekend but probably a stream per mon…
Todd —
You guys are brave for even messing with VS2017. I fought that battle and lost.
Telash ratchetfreak The extra compile time when going from C to minimalist C++ is negligible.
C+…
So for what I’ve seen is that Minimalist C++ @ HN is operator and function overloading. What else…
Yes, the names line up because they're translated 1:1 right now.
There should never be any probl…
Hi there,
First of all, thank you for doing this series.
I find systems programming fascinating …
> It takes me a few minutes to work out where I am and what needs doing from looking at the co…
Good news! This is fixed most likely, there isn't quite enough information here to be 100% sure …
No problem! I emailed you a repro executable, not sure if you received it?
The entry point is a …
ratchetfreak The extra compile time when going from C to minimalist C++ is negligible.
C++ compi…
Not that I know of, they mentioned it on twitter, that they have been using it for a while and lo…
Might already be fixed in your dev version but worth mentioning anyway, I'm getting a segfault wh…
MandleBro BTW: random aside about Opus Magnum - that studio does the hotloading game logic trick …
ratchetfreak The extra compile time when going from C to minimalist C++ is negligible.
This stat…
You are applying for perhaps the hardest to get programming internships in the whole world. Expa…
MandleBro something cheesy and currently irrelevant like QBasic
That's me! Also did Visual Basic…
>what language should I choose?
It doesn't matter, every rockstar game developer you ever hea…
Telash Why minimalistic C++? You will be paying for extra compile time, for what features?
I am n…
The extra compile time when going from C to minimalist C++ is negligible.
C++ compile times star…
Thanks for the info Allen, I have no problems / feature requests for the platform layer yet, was …
Why minimalistic C++? You will be paying for extra compile time, for what features?
I am not sayi…
mmozeiko Yeah, but what happens next? Let's say you are running two threads A and B.
A: reads ol…