JamesWidman
It looks like we might need to either:
(1) start targeting OpenGL 4.5, or
(2) rever…
ratchetfreak shouldn't make a difference, 4.5 is backwards compatible with code targeting 3.3
Th…
shouldn't make a difference, 4.5 is backwards compatible with code targeting 3.3
On the [url=https://developer.nvidia.com/nsight-graphics-requirements]Nsight Graphics Requirement…
This has been mostly a polish and bugfix release, but there have been some nice features. Changes…
1Stmt **stmts
means 1stmts
is pointer to and/or array of 1Stmt *
elements
constexpr (and ctfe in D) are required to be evaluated and pruned at compile time even without op…
Jason —
Okay so basically it's just like opengl or directx instead its your own, platform independent com…
Example of render commands:
1) clear current framebuffer with color C
2) clear current depth buff…
If you have "int" type and want to have an array of ints then you do "int *" (add an asterix) to …
We at Impulse Gear are hiring a Senior Gameplay Engineer for our engineering team.
We make VR ga…
Chris, that's a neat idea for compile time hashes. Is runtime performance an issue when running i…
Jason —
So I've jumped a head a bit through handmade hero to see how Casey starts implementing opengl and…
Hi
This might be a really silly question:
For a list of statements why is the declaration
BUF(…
itzjac —
Thanks for sharing the podcast, I was sure Casey had covered this ... there ya go.
M4, that's an…
0 —
I posted this version because it is very straightforward to simdify for anyone familiar in doing …
I think you'll enjoy the Jeff and Casey show on keyboards.
My personal choice is the IBM M4-1, t…
Glad to hear it was fixed. I didn't have a chance to watch that episode all the way through.
itzjac —
Hi,
Not sure if the topic of the title would fit in this section of the forum, feel free to dele…
Thanks! /useenv also solved this problem for me. VS Community Edition 2017 (15.5.7) on Windows 10…
For the record, I'm not saying it can't be branch-free, I'm just saying it's not (yet) branch-free.
m —
maybe someone could ask Unity or other large company that has regular events around the world,
to…
Unless we talk about 32-bit code, the 64-bit uses simd registers for float ops. So it does not co…
Thanks for posting this!
A few random comments:
Using __builtin_memcpy instead of unions or poi…
Finally, I have done parser. Results:
1
2
3
4PARSING ~1 --2 * 3 / 2 % 3 << 1 >> 2 + …
memset return value was fixed at end of the stream.
1. The implementation for memset is subtly wrong. The return value should be the original desti…
Short update:
All the documentations are updated to match the current implementation state.
In a…
Thanks a lot for the feedback. I was wondering if you can send me assembly where debugger has pro…
Yes, Thanks so much for all the hard work by so many people!