We are currently in the process of converting the website to the new design. Some pages, like this one, are still broken. We appreciate your patience.
Aravind
Got it guys, thanks for the reply.
»
Wesley Robb
Oh damn! Bad me for not searching first. Thanks for the heads up!
»
Mārtiņš Možeiko
Its not well documented, but Windows will restore default timer period once process exits. See old…
»
Wesley Robb
Hey guys, So I recently started going through HH again after I fell off of the wagon a few years a…
»
Mārtiņš Možeiko
I would say that C# is much more complex language than C if you care about writing good code and c…
»
Per Vognsen
I don't know of a single resource which is going to cover all the different aspects of this. Almos…
»
Daniel Näslund
How is ptr_hash better than just right shifting N bits to get rid of the zeroes due to alignment?
»
Daniel Näslund
I have found and but none of them describes clearly to me how to select a hash function dependin…
»
Per Vognsen
I actually changed it to (:int)x over the weekend, so it's basically the C syntax now except for t…
»
Daniel Näslund
What's the reasoning behind the selection of the (presumable) prime constant for ptr_uint64 and th…
»
Per Vognsen
Thanks for the reminder. I'll start thinking about some new assignments.
»
Oliver Marsh
I agree with Telash, whatever keeps you motivated. I think learning C takes longer to get to a lev…
»
Astromop
Thanks for the response!
»
Allen Webster
I am not up for running a server of my own. I'll think about options though, because I think it c…
»
Abner Coimbre
If Allen prefers not to maintain a standalone 4coder Discord, we're happy to make a #4coder channe…
»
Mikael Johansson
It depends on what you like to focus on. If you prefer to learn api:s and get things built quick, …
»
Astromop
Hi everyone, I am a new game developer working with Unity3D and C# to learn the basics. I am curre…
»
Jim R. Didriksen
.. something less formal than the forum and less fleeting and more accessible than the IRC channel…
»
Allen Webster
Unfortunately I don't have a very good way to investigate this right now as all the touch pads I h…
»
itzjac
Is there a second episode on the keyboard topic? I think a lot of time was spent talking about the…
»
mathk
Hey there. Is there new homework on the horizon? I personally would love it if there was at least …
»
Mārtiņš Možeiko
Yes, that's exactly what clear command should do - call glClear or similar function.
»
Maykeye
Edit: Someone pointed out that ^ requires two modifier keys on some European keyboards, which pro…
»
Merlyn Morgan-Graham
Just got 4coder, and I couldn't scroll through the tutorial or the "file -> open" dialog with my t…
»
Todd
Just saw the uploaded video from today on YouTube. I am in no way guaranteeing this will work in o…
»
James Widman
A possible tragedy here would be if you took option (1), and then spent a lot of time on that por…
»
James Widman
The requirements page also refers to , which says: (So, for example, glBegin() and glEnd() appar…
»
ratchetfreak
shouldn't make a difference, 4.5 is backwards compatible with code targeting 3.3
»
James Widman
On the it says it supports OpenGL 4.2 through 4.5, but it looks like Handmade Hero is currently t…
»
Jan Polák
This has been mostly a polish and bugfix release, but there have been some nice features. Changes:…
»