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Italo
I understand it more now, thank you for the help.
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Mārtiņš Možeiko
Yes, that is exactly right. For nvidia, the OpenGL code is in nvoglv64.dll file (it is in C:\Win…
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Italo
Thanks for the reply, you seem very knowledgeable about this, so may I try to clear up some thing…
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cewxel
First dev update, with a few videos showing the game running! From last month the main updates h…
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Mārtiņš Možeiko
Yes, technically it could work. But only if opengl32.lib file would actually contain definitions …
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Ryan Fleury
Hey, everyone. This is almost a bit of a rant post; I have a few thoughts I'd like to share regar…
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Italo
So, I was rewatching a couple handmade heroes episodes, and a something that I would like to unde…
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Mārtiņš Možeiko
Did you install everything in default locations? I believe VS doesn't like when it is installed i…
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Bjarke Elias
Tried, That gave me: 1 2 3 4 5 6 7**************************************************************…
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Mārtiņš Možeiko
Try installing "Windows 8.1 SDK" and then running 1call "C:\Program Files (x86)\Microsoft Visual…
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Bjarke Elias
No luck :/ Same error. It did get another default set INLCUDE - after running the vcvarsall x64 w…
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x13pixels
I finished the step-over and step-into functionality today. Next up is set-next-statement and run…
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NelsonMandella
erpeo93 Sorry but I can't really see why having stimuli "suggesting" my entities what they shou…
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Bjarke Elias
mmozeiko I suspect OP simply doesn't have correct Windows SDK installed. There is no need to rein…
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Bjarke Elias
Thanks a bunch! This is what was in my include when I typed in SET: 1INCLUDE=C:\Program Files (…
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Mārtiņš Možeiko
I suspect OP simply doesn't have correct Windows SDK installed. There is no need to reinstall who…
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Simon Anciaux
Either you're missing Windows.h in the Visual Studio directory, or you don't have access to it. …
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Bjarke Elias
I've installed Visual Studio 2017 Community Edition, with a lot of modules installed, just to be …
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erpeo93
NelsonMandella erpeo93 I can't say anything about those games, but in the game I'm currently deve…
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NelsonMandella
erpeo93 I can't say anything about those games, but in the game I'm currently developing I've des…
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nakst
Windows Relevant documentation: FindFirstFile FindNextFile FindClose WIN32_FIND_DATA 1 2 3 …
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Matt Mascarenhas
I still fancy A Coda...
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Phillip Trudeau-Tavara
Well, watch out! Someone else in the future might have the means (e.g. marketing budget, large/fa…
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erpeo93
I can't say anything about those games, but in the game I'm currently developing I've designed a …
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Ryan Fleury
Definitely fair, Abner. I think I have found the final project name (The Melodist), as it is uniq…
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Abner Coimbre
I don't think anyone can fault you for considering a new name as the project grows. Just let peop…
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Tristan Dannenberg
And I'm back, with a repro case for the buffer_seek_string bug: 1 2 3 4 5 6 7 8 9 10 11…
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yisp
Hi guys, I'm trying to write a platform layer and was running into an issue that I was wondering …
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Allen Webster
Thanks for the update. I did look at these in November but I quickly realized that the cost to f…
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Tristan Dannenberg
Hey there! It's me again. I hope you don't mind if I dust this thread off? Quite a bit of time h…
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