Do you ever look around at points strewn about the place and think to yourself, "who put these her…
I've also come to the opinion that 3D engines are a big waste of time, because the little indies …
Italo —
I understand it more now, thank you for the help.
Yes, that is exactly right. For nvidia, the OpenGL code is in nvoglv64.dll file (it is in C:\Windo…
Italo —
Thanks for the reply, you seem very knowledgeable about this, so may I try to clear up some things…
cewxel —
First dev update, with a few videos showing the game running! From last month the main updates hav…
Yes, technically it could work. But only if opengl32.lib file would actually contain definitions a…
This is almost a bit of a rant post; I have a few thoughts I'd like to share regarding the game. …
Italo —
So, I was rewatching a couple handmade heroes episodes, and a something that I would like to under…
Did you install everything in default locations? I believe VS doesn't like when it is installed in…
Tried, That gave me: [ERROR:winsdk.bat] Windows SDK 8.1 : 'include' not found The system cannot f…
Try installing "Windows 8.1 SDK" and then running
No luck :/ Same error. It did get another default set INLCUDE - after running the vcvarsall x64 wi…
I finished the step-over and step-into functionality today. Next up is set-next-statement and run-…
Sorry but I can't really see why having stimuli "suggesting" my entities what they should/could d…
You are probably right. I'll try and install that one instead :)
Thanks a bunch! This is what was in my include when I typed in SET: I then modified it to match t…
I suspect OP simply doesn't have correct Windows SDK installed. There is no need to reinstall whol…
Either you're missing Windows.h in the Visual Studio directory, or you don't have access to it. In…
I've installed Visual Studio 2017 Community Edition, with a lot of modules installed, just to be s…
I'm using it only for AI decision making basically, but the concepts are the same I guess. The on…
I'm using it only for AI decision making basically, but the concepts are the same I guess. The on…
nakst —
Windows Relevant documentation:FindFirstFileFindNextFileFindCloseWIN32_FIND_DATAUNIX
Well, watch out! Someone else in the future might have the means (e.g. marketing budget, large/fas…
I can't say anything about those games, but in the game I'm currently developing I've designed a s…
Definitely fair, Abner. I think I have found the final project name (), as it is unique (finally) …
I don't think anyone can fault you for considering a new name as the project grows. Just let peopl…
And I'm back, with a repro case for the buffer_seek_string bug: }[/code] Also, I revised the code…
yisp —
Hi guys, I'm trying to write a platform layer and was running into an issue that I was wondering i…