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Timothy Wright
Does this mean you have to have a huge, messy beard forever now?
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x13pixels
CaptainKraft, Yes sir. I am writing the code for parsing PDBs myself.
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Allen Webster
Sorry I didn't catch any of your posts when I could actually be helpful! This looks really neat. …
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David Butler
Never mind, I figured it out: CUSTOM_COMMAND_SIG(cro_smove_left) { cro_cont_selecti…
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David Butler
Ok, oops, I figured out the strange behavior with the seemingly missing keystrokes, I needed to ca…
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David Butler
I am trying to implement Shift based selection that is common in most applications... This is what…
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Ginger Bill
I've just started a Patreon page for Odin to aid with development (and beer money). Odin will sti…
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Jeremiah Goerdt
Thanks. As far as I am aware, there are only Microsoft libraries available (given that you are wr…
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Allen Webster
I am glad you're enjoying it! An alternative to bundling all of 4coder with every project would be…
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David Butler
So, this is Day 1 with 4coder for me, having a lot of fun hacking around with it :) after building…
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erpeo93
Hi all, I'm studying a system that would allow interesting interactions between water, fire, wind,…
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Mārtiņš Možeiko
Yes and no. Yes, because there's little point of jitting same binary code over and over again. Jus…
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x13pixels
CaptainKraft, Thanks. As far as I am aware, there are only Microsoft libraries available (given th…
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x13pixels
the_calling, There is no Linux support planned, sorry.
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Todd
I think we have a few .NET-familiar devs on here at least. I wanted to know what you thought about…
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Allen Webster
See the end of this thread for an update on this bug:
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Allen Webster
Good news! I just discovered the problem. The sticky jump system requires a special end-file hoo…
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Allen Webster
I'm still waiting on confirmation from Alberto that my fix worked, but the problem turned out to …
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Jeremiah Goerdt
I'm also excited to see how all this turns out. I haven't looked into the available libraries for …
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the_calling
No linux support planned ? :(
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Mārtiņš Možeiko
In current state it won't run. If you would put "#if MultisamplingDebug" / "#endif" around "unifor…
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Shazan
No my driver doesn't have texture_multisample support. Does this mean handmade hero will not work …
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x13pixels
Thanks much, Todd. Will do.
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Mārtiņš Možeiko
Does your GPU and driver supports "GL_ARB_texture_multisample" extension? Can you try to put "#ext…
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Todd
I am very happy to hear about this project. Throughout this journey, let me know if you ever need …
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Shazan
FragmentsErrors shows this: ERROR: 2:5: 'GL_ARB_texture_multisample' : extension is disabled ERROR…
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r2d2
Thanks, Mārtiņš! This looks like a good start. I'll give it a go and see if I can come up with …
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Mārtiņš Možeiko
You need to use and API. First you would use to create in-memory image. And then draw to it usi…
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r2d2
I've arrived at the fonts section: days 162 and so on. The intro with the STB library was fun, but…
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Mārtiņš Možeiko
Check the error messages from shader compiler. That assert is there exactly for reason to stop in …
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