We are currently in the process of converting the website to the new design. Some pages, like this one, are still broken. We appreciate your patience.
x13pixels
CaptainKraft, Yes sir. I am writing the code for parsing PDBs myself.
»
Allen Webster
Sorry I didn't catch any of your posts when I could actually be helpful! This looks really neat. …
»
David Butler
Never mind, I figured it out: CUSTOM_COMMAND_SIG(cro_smove_left) { cro_cont_selecti…
»
David Butler
Ok, oops, I figured out the strange behavior with the seemingly missing keystrokes, I needed to ca…
»
David Butler
I am trying to implement Shift based selection that is common in most applications... This is what…
»
Ginger Bill
I've just started a Patreon page for Odin to aid with development (and beer money). Odin will sti…
»
Jeremiah Goerdt
Thanks. As far as I am aware, there are only Microsoft libraries available (given that you are wr…
»
Allen Webster
I am glad you're enjoying it! An alternative to bundling all of 4coder with every project would be…
»
David Butler
So, this is Day 1 with 4coder for me, having a lot of fun hacking around with it :) after building…
»
erpeo93
Hi all, I'm studying a system that would allow interesting interactions between water, fire, wind,…
»
Mārtiņš Možeiko
Yes and no. Yes, because there's little point of jitting same binary code over and over again. Jus…
»
x13pixels
CaptainKraft, Thanks. As far as I am aware, there are only Microsoft libraries available (given th…
»
x13pixels
the_calling, There is no Linux support planned, sorry.
»
Todd
I think we have a few .NET-familiar devs on here at least. I wanted to know what you thought about…
»
Allen Webster
See the end of this thread for an update on this bug:
»
Allen Webster
Good news! I just discovered the problem. The sticky jump system requires a special end-file hoo…
»
Allen Webster
I'm still waiting on confirmation from Alberto that my fix worked, but the problem turned out to …
»
Jeremiah Goerdt
I'm also excited to see how all this turns out. I haven't looked into the available libraries for …
»
the_calling
No linux support planned ? :(
»
Mārtiņš Možeiko
In current state it won't run. If you would put "#if MultisamplingDebug" / "#endif" around "unifor…
»
Shazan
No my driver doesn't have texture_multisample support. Does this mean handmade hero will not work …
»
x13pixels
Thanks much, Todd. Will do.
»
Mārtiņš Možeiko
Does your GPU and driver supports "GL_ARB_texture_multisample" extension? Can you try to put "#ext…
»
Todd
I am very happy to hear about this project. Throughout this journey, let me know if you ever need …
»
Shazan
FragmentsErrors shows this: ERROR: 2:5: 'GL_ARB_texture_multisample' : extension is disabled ERROR…
»
r2d2
Thanks, Mārtiņš! This looks like a good start. I'll give it a go and see if I can come up with …
»
Mārtiņš Možeiko
You need to use and API. First you would use to create in-memory image. And then draw to it usi…
»
r2d2
I've arrived at the fonts section: days 162 and so on. The intro with the STB library was fun, but…
»
Mārtiņš Možeiko
Check the error messages from shader compiler. That assert is there exactly for reason to stop in …
»
Shazan
I get an Assert(!"Shader validation failed") in the function OpenglCreateProgram. I know that my h…
»