r2d2 —
After some reading I'm inclined to think that I won't get a better font image quality due to algor…
r2d2 —
How HH code is doing rendering? Software or OpenGL? If I'm not mistaken assets require 1 pixel pa…
Oh, I misread. I didn't realize you are using stb for ttf fonts. I though we are still talking abo…
r2d2 —
probably wrong size/position calculations somewhere. Its easy to make mistake when, for example, r…
It looks like the glyphs are created with smaller size and then rendered with bigger size, upscale…
r2d2 —
So, I've spent some time trying to get the same result out of STB library as shown with Windows AP…
IIRC there's a video game lawyer on reddit that sometimes gives free legal advice. I think it migh…
Here's a useful floating point trick to know: Hope this helps.
After making a pretty good progress in May, I thought that I should get more serious about this pr…
Awesome! Thanks for hosting my project! Maybe someone in the Handmade Community will find it helpf…
This project is now live at Welcome, Taylor!
Good idea. I'll give that a shot. Should still be faster than four scalar cos calls.
Yeah currently I believe the version requested and version specified in the shaders is 4.0. Howeve…
Yes. A big bushy ginger beard.
Shazan —
ConstPort.exe is not working on my PC Windows 10. Does it use any specific opengl version? My pc o…
Cool. I use real-term currently and will try this out next time I get a chance. You may also want …
Thanks for the input! I totally get what your saying, and I agree to some extent. I think the diff…
Have you tried reducing argument to 0..2*pi (or similar) range? That should take just a few sse i…
It's a nice project. I don't want to sound very negative, but wanting/having GUI for text-only out…
Oh shoot, I spelt the name wrong in the title of this thread....
We were just discussing this project within the team, in fact. :) I for one am very much in favour…
Hey everyone, I've just started on a project recently called Const Port. (Name is subject to chang…
Hey, just wanted to praise the atan2 function in here! I'm using it for some real-time pitch shift…
Does this mean you have to have a huge, messy beard forever now?
CaptainKraft, Yes sir. I am writing the code for parsing PDBs myself.
Sorry I didn't catch any of your posts when I could actually be helpful! This looks really neat. …
Never mind, I figured it out: CUSTOM_COMMAND_SIG(cro_smove_left) { cro_cont_selecti…
Ok, oops, I figured out the strange behavior with the seemingly missing keystrokes, I needed to ca…
I am trying to implement Shift based selection that is common in most applications... This is what…
I've just started a Patreon page for Odin to aid with development (and beer money). Odin will sti…