r2d2 —
Hi, everyone. I am continuing to work through the archive while implementing a version of HH for M…
Mixed bag imo. New languages will take quite a while to actually become relevant, and C/C++ becomi…
Things like, "pull out the block of code into a function", "group these variables into a struct",…
What were the features code intelligence would have allowed ?
Mikkel —
A cross-platform, cross-language, low-level editor? FUCK YEAH!@#!!@@#!@#
Given that I'm looking for a better emacs (a customisable editor that does not make me suffer elis…
S —
A few sentences in, I forgot that you were not a native English speaker. I had to go back and che…
Welcome to Phase 3 of The Casey Effect.
A few sentences in, I forgot that you were not a native English speaker. I had to go back and che…
Thanks. Staying open and low level seems like the #1 priority, and I too am hopeful that these oth…
In my view, as long as 4coder remains a great open platform for writing fast, low-level editor ext…
For a while now I've been thinking things over, and I've decided to embrace a new direction for 4c…
S —
Some feedback:The first paragraph is one long sentence with 2 "because" which make it a bit hard …
Thanks for the post. Some feedback:The first paragraph is one long sentence with 2 "because" which…
kewp —
It's the point of handmade hero in order to learn to do things yourself ? I get that these issues …
Welcome to the forums, Cloutiy. I have considered QBE, however my biggest complaint with it is the…
S —
Thank you, hopefully you can read it :3
S —
Thank you, glad you enjoyed it.
Another thing to keep in mind is that if your dt becomes small enough then then the per-frame upda…
Todd —
Was just looking for some updated info on the latest packing techniques and ways to defeat them/lo…
Legitimately the only good answer I've found so far is -- "don't run physics with a variable times…
Italo —
Yeah, I got it. Thanks for the explanation though. Also, I'm actually interested in how you fixed …
The answer is simple math. You can check whether it's correct by looking at the units: Say your di…
Italo —
So, I am creating a game and my current goal is to have it run the same regardless of the framerat…
Gosh, yeah! I haven't read it yet, but trust Mārtiņš that this is one hell of a first post to a…
Good stuff! Huge +1 for writing this down.
S —
First off a couple of rules: I made the PNG reader purely because when I used "Bitmap Font gener…