They are normal executables with the same file accesses as any other. The tricky part is getting …
Shazan —
I have some questions regarding malwares.
How are these made? Are these normal win32 exes.
And do…
r2d2 —
Hi, everyone.
I am continuing to work through the archive while implementing a version of HH for…
Mixed bag imo. New languages will take quite a while to actually become relevant, and C/C++ becom…
mrmixer What were the features code intelligence would have allowed ?
Things like, "pull out the…
What were the features code intelligence would have allowed ?
Mikkel —
A cross-platform, cross-language, low-level editor? FUCK YEAH!@#!!@@#!@#
Given that I'm looking for a better emacs (a customisable editor that does not make me suffer eli…
S —
Oswald_Hurlem Sharlock93 Implementing a Basic PNG reader the handmade way
English is not my nati…
Welcome to Phase 3 of The Casey Effect.
Sharlock93 Implementing a Basic PNG reader the handmade way
English is not my native language, p…
Thanks. Staying open and low level seems like the #1 priority, and I too am hopeful that these ot…
In my view, as long as 4coder remains a great open platform for writing fast, low-level editor ex…
For a while now I've been thinking things over, and I've decided to embrace a new direction for 4…
S —
mrmixer Thanks for the post.
Some feedback:
- The first paragraph is one long sentence with 2 "b…
Thanks for the post.
Some feedback:
- The first paragraph is one long sentence with 2 "because" …
kewp —
It's the point of handmade hero in order to learn to do things yourself ?
I get that these issue…
Welcome to the forums, Cloutiy.
I have considered QBE, however my biggest complaint with it is …
S —
Miblo Gosh, yeah! I haven't read it yet, but trust Mārtiņš that this is one hell of a first post …
S —
mmozeiko Good stuff! Huge +1 for writing this down.
Thank you, glad you enjoyed it.
Another thing to keep in mind is that if your dt becomes small enough then then the per-frame upd…
Todd —
Was just looking for some updated info on the latest packing techniques and ways to defeat them/l…
Legitimately the only good answer I've found so far is -- "don't run physics with a variable time…
Italo —
Yeah, I got it. Thanks for the explanation though.
Also, I'm actually interested in how you fixe…
The answer is simple math. You can check whether it's correct by looking at the units:
Say your …
Italo —
So, I am creating a game and my current goal is to have it run the same regardless of the framera…
Gosh, yeah! I haven't read it yet, but trust Mārtiņš that this is one hell of a first post to a f…