Casey Muratori  — 2 years, 7 months

Yes, you should definitely be able to do this. I'm not sure why one would ever need to, since un…

I don't think there is need to create your own STATIC_ASSERT macro, because we are compiling C++ …
ambiguous panda  — 2 years, 7 months

day 21 was alot of fun, is there a name for recompiling at runtime? i asked the following questi…

It's not on youtube yet, no spoilers please! EDIT: Anyway, hahhahah!

... as you can verify by this: http://msdn.microsoft.com/en-us/library/ms235460.aspx So, like I…

cmuratori: That's pretty much what I am talking about. Imagine you're on your fourth generation …

Damn, Paul Khuong stole my rant.

Before anyone gets too ranty on Binary Search, required reading: http://www.pvk.ca/Blog/2012/07/…

Hi All, I just watched Day 17. I thought I might have an elegant solution to the size of Button…

Filip, I did try the GameController framework on 10.10. It didn't recognize any of my controller…

Filip, Thanks for tracking down the problem with the PS3/4 controller. I just borrowed a PS3 con…
Casey Muratori  — 2 years, 7 months

There is a Patreon account now - it seems to be working OK: http://www.patreon.com/cmuratori I …

I started programming well over 15 years ago and have been professionally developing in the indus…

On Vista+ DirectSound never uses hardware acceleration for its functionality (multiple buffers, 3…

My understanding is that DirectSound can still use hardware mixing / acceleration if the driver a…

Jeff, if I add a test for the length of the IOHIDValueRef in your OSXHIDAction callback, the erro…

Nimbal: After some research, it seems like KMixer is the culprit. The page goes on about how th…

ChronalDragon: I was getting skips with or without the change until I increased my safety bytes …

Rooc: Yeah ok tested it but with ExpectedBytesUntilFlip instead of the current ExpectedSoundBytes…

Nimbal: This bug would have been caught by the compiler if the "unused variables" warning wasn't …

Great initiative. You have already gotten my feedback in the IRC channel but I will write more fe…
Stefan Koch  — 2 years, 7 months

New videos are online :) part 1: https://www.youtube.com/watch?v=_YAUfd41URA part 2: https://www.…

Yeah ok tested it but with ExpectedBytesUntilFlip instead of the current ExpectedSoundBytesPerFra…

This bug would have been caught by the compiler if the "unused variables" warning wasn't disabled…

Typically what people do is just look for a window of the window class they registered. If they …

Pseudonym73: This has nothing to do with the question, but does everyone love the sheer irony of …

FarmerBob: 1SoundOutput.LatencySampleCount = SoundOutput.SamplesPerSecond / 15; to: 1SoundOutp…

Pseudonym73. I would love to hear your rant on Binary Search! I have a feeling it might be some g…