pragmatic_hero
Since it's running on a single thread there are no "surprising" side effects, unl…
ratchetfreak coroutines are fun but it's a very obvious case of moving complexity elsewhere and w…
godratio I have seen the result of y our type of thinking. In the game industry your costing com…
You should ignore dependencies of system libraries. kernel32.dll will always work, so there's no …
naej —
Hey Martin,
The only dependency that appears is KERNEL32.dll, which is odd because from the depen…
So what exactly dll files your binary depends? To see exact names launch following command in com…
abnercoimbre ratchetfreak coroutines are fun
Here's my preferred way to keep track of where you c…
naej —
Hello All,
Bit of a newbie here following along, I'm on Day 21, live code editing and I'm running…
ratchetfreak coroutines are fun
Here's my preferred way to keep track of where you came from. Wha…
coroutines are fun but it's a very obvious case of moving complexity elsewhere and with the cost …
I've been toying around with setjmp/longjmp (SJLJ)-based coroutines for the last week or so, and …
Steve, I think that the sheer number of & and &mut would be totally context dependent. I …
Shazan —
I found another bug Box falling through.
Here's collision resolve code
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@royh Thank you so much, I don't work with batch that often so the information was super helpful.…
I agree with you CapatainKraft that the borrow checker does become less burdensome over time. Als…
Hjortshoej CaptainKraft If you're working hard instead of hardly working, you can also catch the …
I would imagine that wrestling with the borrow checker is something that beginners of the languag…
royh —
Whitespace is significant in the 'set' lines you have. The first line defines the variable 'Commo…
Hey so I've been following along quite closely with casey and I'm on week 4 day 017. I'm having t…
Here are some more great resources...
http://chrishecker.com/Rigid_body_dynamics
https://gamede…
Shazan —
I guess it was a rendering bug.
Now the issue is about resolving velocities after collison and j…
Shazan —
Thank you for your helpful guidance.
I have implemented AABB collision but it seems buggy.
Her…
mmozeiko It's a feature, not a bug:
Repeat Rate Adjustments Over USB - Execute Commands Faster Th…
It's a feature, not a bug:
Repeat Rate Adjustments Over USB - Execute Commands Faster Than Ever B…
You can't really go deep into this discussion without mentioning RAII
In C++ it's kinda horrible…
I recently dabbled in Rust and noticed that the explicit nature of ownership (Box pointers) reall…
Floresy mmozeiko This is just "amazing"... keyboards nowadays don't work properly anymore and req…
Tom —
mmozeiko This is just "amazing"... keyboards nowadays don't work properly anymore and require sof…
This is just "amazing"... keyboards nowadays don't work properly anymore and require software upd…
mrmixer I should have mentioned that in test application you can switch between WM_KEYDOWN/UP and…