I assume repo includes stuff only required for HH engine & game.
But its not there in the github repo. Why is that?
I'm not sure if I have mentioned this before, but I cannot take node and similar frameworks serio…
DrawElements crashes because you have not bound index buffer (GL_ELEMENT_ARRAY_BUFFER). It tries …
It is there for me:
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16$ mkdir hero
$ cd hero/
$ # he…
No there is no such option yet, but I agree there should be some work on how the block comments a…
What most of the web development is doing is using node.js for both the client and the server. T…
Most people here probably won't care at all, but I know there are at least a few of us that might…
most likely not the problem but you can pas the length of the shader sources explicitly so you do…
adekto —
oh ok, well fixed that but there still allot wrong
i got no idea what im doing at this point :p
people —
Ah, thanks for clearing up that misconception :)
people That was pretty cool, I wonder if you could use ioctl's to use the gpu and bypass the gpu …
people —
That was pretty cool, I wonder if you could use ioctl's to use the gpu and bypass the gpu driver …
your pixel data describes a 2x2 texture but you tell opengl it's a 3x3.
Also you should pass pi…
adekto —
currently stuck cant seem to get texture to display also drawElements is cousing crashes not sure…
people —
I know Casey likes to find bugs independently but seeing all that math just work when the card ra…
Here's an interesting article from BetterOS.org I've been reading about some of the lowest level …
I checked day243 I didn't find it still or did someone removed it.
It is in timer folder starting with day 243 zip archive.
I preordered the game but can't find it.Where to look for can't seem to find it in code and misc …
Chris —
These could certainly be improved upon, but they suit my needs perfectly.
This is a style of cur…
Chris —
I love the virtual whitespace most of the time but is it possible with the API, to prevent it fr…
Greetings everyone,
With Handmade Network v1.0 out, I've been taking a break from my software pr…
Mikkel —
I have this, I don't know where from tho'
I endorse this product.
I'd use that
adekto —
cool, il see what i can translate in next versions
i added shaders to it now but there are some a…
mrmixer
I have 3 question, not directly related to EPA or GJK, about floating point numbers:
1…
After watching this video to get started and reading this article for additional information, I j…
For C code to set up modern GL context you can use this are reference: https://git.handmade.netwo…