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ABuffSeagull
So I've had my eye on Odin for a while, wanting to try it out, but I'm on Arch Linux. Forewarnin…
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Mārtiņš Možeiko
Normal maps are for dynamic lighting. They change normal of surface to fake a geometry. You use t…
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Shazan
How to use normal maps with light maps ? I currently have 2 buffers one lightmap buffer and other…
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Matt Mascarenhas
It may be worth mentioning that pre- / post-incrementing isn't a stylistic choice: they do functi…
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Tomasz Różański
I was following episode 32 this morning. I typed all the changes Casey has made to the coordinate…
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Benno
ok thanks for the info.
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Mārtiņš Možeiko
You easily do 64-bit inline-assembly in gcc/clang: https://godbolt.org/g/0AtsX3 But if you reall…
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Shazan
How to start x86 assembly programming. I only know that it is possible to inline assembly in 32bi…
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Allen Webster
You're not missing anything Benno, the documentation is not spectacular. I try to make up for it…
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Den V
Thank you for taking the time to review my project. anael, It is Windows only at the moment. T…
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Laurie
Hi. In case you've not already seen it, Niklas Frykholm of Autodesk recently did a walkthrough of…
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Benno
Am i missing something or are things like this just not documented anywhere? I know how its done …
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Joshua Donahue
Nice game dude! Really dig the visual style. I'd love to be able to make stuff like that someda…
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Jack Mott
A couple of shots from an experimental procedural RPG I am working on using MonoGame: NPCs are g…
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d7samurai
mrmixer How does the per-primitive culling works ? Is every part of the track a separate draw cal…
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ratchetfreak
mrmixer How does the per-primitive culling works ? Is every part of the track a separate draw cal…
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Simon Anciaux
How does the per-primitive culling works ? Is every part of the track a separate draw call that y…
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Bryan Taylor
msmshazan Thanks. Is there a way to programmatically create lightmaps. Yes. There is no one "ri…
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KaizokuKat
I can not wait get my grubby paws (pun intended) on those great materials. I will beat down tho…
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KaizokuKat
So how much longer for world domination!?
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d7samurai
..that's what happens when you try to do this, but have a typo..
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Shazan
Thanks. Is there a way to programmatically create lightmaps.
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Mārtiņš Možeiko
Because all modern GPU's do rendering in shaders. GPU's don't have fixed-function-pipeline anymor…
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Shazan
I currently use gimp to make lighmaps. And render it lightmap buffer and blend it to the frame bu…
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ratchetfreak
An alternative to using bindless textures for getting a different texture per quad is using a tex…
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Nattee Setobol
Thanks. I just started watching - how to build an 8bit cpu! It's really good!
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Todd
Boy that's interesting because as a 27 year old "junior" dev, I would love nothing more than to b…
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