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Tomasz Różański
Here's my list after about three weeks of intensive usage.
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ABuffSeagull
Oh, I remembered I took a screencap that may help: I think it comes down to the line: (indicated …
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ABuffSeagull
So I've had my eye on Odin for a while, wanting to try it out, but I'm on Arch Linux. Forewarning,…
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Mārtiņš Možeiko
Normal maps are for dynamic lighting. They change normal of surface to fake a geometry. You use th…
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Shazan
How to use normal maps with light maps ? I currently have 2 buffers one lightmap buffer and other …
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Matt Mascarenhas
It may be worth mentioning that pre- / post-incrementing isn't a stylistic choice: they do functio…
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Tomasz Różański
I was following episode 32 this morning. I typed all the changes Casey has made to the coordinates…
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Benno
ok thanks for the info.
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Mārtiņš Možeiko
You easily do 64-bit inline-assembly in gcc/clang: But if you really want to use Microsoft toolch…
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Shazan
How to start x86 assembly programming. I only know that it is possible to inline assembly in 32bit…
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Allen Webster
You're not missing anything Benno, the documentation is not spectacular. I try to make up for it …
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Den V
Thank you for taking the time to review my project. anael, It is Windows only at the moment. Thi…
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Laurie
Hi. In case you've not already seen it, Niklas Frykholm of Autodesk recently did a walkthrough of …
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Benno
Am i missing something or are things like this just not documented anywhere? I know how its done n…
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Joshua Donahue
Nice game dude! Really dig the visual style. I'd love to be able to make stuff like that someday…
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Jack Mott
A couple of shots from an experimental procedural RPG I am working on using MonoGame: NPCs are gen…
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d7samurai
everything is drawn in a single draw call, but the engine generates the track procedurally every …
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ratchetfreak
It's more likely a new batch every frame. Then you can do per primitive culling by skipping primi…
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Simon Anciaux
How does the per-primitive culling works ? Is every part of the track a separate draw call that yo…
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Bryan Taylor
Yes. There is no one "right" way to do it, but I think the simplest option would be to raytrace t…
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KaizokuKat
I can not wait get my grubby paws (pun intended) on those great materials. I will beat down thos…
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KaizokuKat
So how much longer for world domination!?
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d7samurai
..that's what happens when you try to do , but have a typo..
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Shazan
Thanks. Is there a way to programmatically create lightmaps.
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Mārtiņš Možeiko
Because all modern GPU's do rendering in shaders. GPU's don't have fixed-function-pipeline anymore…
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Shazan
I currently use gimp to make lighmaps. And render it lightmap buffer and blend it to the frame buf…
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ratchetfreak
An alternative to using bindless textures for getting a different texture per quad is using a text…
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