Looking really nice, the blue noise effect looks really cool. With the TAA technique, do you jus…
Ben —
mrmixerLooks interesting. Do you have a video so we could see the game in action ?
There's a fai…
Miles —
With blue noise and temporal reprojection, it looks kind of like a soft film grain has been appli…
I want to impute all of the columns on a pandas DataFrame from where I've learned from Machine Le…
Chen —
Hey guys, it’s been a long time. This time I want to share an optimization I did with my volumetr…
Hello, everyone!
I have both good news and bad news. The good news is that some very exciting th…
echu —
The issue has somehow been solved, I’m still not exactly sure! Did a reverse trace with variables…
echu —
Thanks for your response. I've changed the hosting service to Google Drive, so it shouldn't ask f…
I don't know about others but I'm not comfortable with giving my e-mail address to a random site …
echu —
I got to 49:34 where Casey implements moving the camera tile by tile. Although I solved my previo…
Looks interesting. Do you have a video so we could see the game in action ?
Hi there,
Just saw this.. I'm living quite close to London currently, so count me in!
Cheers
echu —
Found the issue! It turns out that in creating the wall with the AddWall() function, the width pr…
echu —
I've solved the weird alpha blending issues with the shadow bitmap. It turns out I had some cruft…
echu —
I followed day 053 to around 48:10 when Casey disables generating the tilemap and uses DrawRectan…
Love this so much! It's looking really great, I like seeing the developer & debug tools. He…
bewwys —
Hi,
I'm super excited about your idea. Concerning the thing that an os must-have is a browser. B…
Shouldn't be an issue at all.
The thing with a unity build is that, if you get your order right,…
Ben —
Nirion is a 2D action adventure game drawing heavy inspiration from mostly The Legend of Zelda: A…
I'm not following along with the handmade hero series, but taking bits and pieces from it for my …
Ryan —
Per has commented on the Github repo: https://github.com/pervognsen/bitwise/issues/77
Zero —
Basically 4coder won't close when clicking the close button while searching... (Windows)
Neo Ar —
The game idea of Escher is one of those great ideas that is like "how has this not already been m…
Neo Ar —
notnullnotvoid
Part of the reason I mentioned "editor/compiler/debugger ecosystem" combo is that …
Miles —
You can expect a lot more like that in the final game. I'm going light on the art and worldbuildi…
I don't know why but the "castle" at the end made me want to play this even more.
Miles —
This one is lighter on technical details than the last one - it's mostly focused on my thought pr…
Hi Ryan,
Thanks, that might be useful. I'm about to hit a bout of travelling so let me ping you …
max++ —
Just bought 4.1.3, trying to launch and got a bunch of messages in console:
1[CAMetalLayer nextDr…