It appears that I have a bug in my multi-threaded tile rendering and it's not clear to me what's g…
You mean dealing with the stragglers? Most often I see a scalar cleanup. Though you can read over …
Thank you! That makes a lot of sense. If you don't mind another question: I'm curious about how to…
You are halfway there, You can have 4 accumulators, then you don't need to do a horizontal add unt…
Hey guys. After finishing the first SIMD section of HmH (~days 115-120) I started SIMDizing some f…
collin —
Splitting up a task over multiple frames is a pretty good suggestion. I kinda take that for grante…
Some focus on how game programming is soft real-time programming. The blessing and curse of amorti…
You can also merge .rdata and .text sections that will reduce size a bit (because of alignment & h…
collin —
Hi everyone, longtime lurker, first time poster. I recently started a job teaching programming for…
The first 300-400 bytes of the executable contain the PE-header which tells the loader how to star…
Greetings fellow programmers! I've stumbled upon a very peculiar phenomenon. Whenever I'm executin…
I am putting this project on hiatus for the moment. I have not been able to make progress on this …
This feature has not been started. Hard to say when I'll be able to get to it, honestly, but letti…
Hi George, What is the status of this request? It would be super helpful for me. The current proje…
If you'll send me an email so I have your address we can work out the details there. I appreciate…
Just following up to see if you've made any headway on the bug that causes some variables to not …
Chen —
Thanks for the coverage Ryan! I've been very busy recently, so I hadn't post any new updates. I fe…
Hey George, Just following up to see if you've made any headway on the bug that causes some variab…
I don't have a real example, but time could be a factor in your application. If you have 1 GB of 6…
Permanent storage: your growing stack;Temporary storage: memory used for computation that can be f…
Okay. Sounds good. Looking forward to the next update then! :)
Hi, unfortunately I don't own all the code (aka symbols) in the project where I've encountered the…
I haven't tried MAP_NORESERVE. Since I'm already already getting the full 128 TiB range user-space…
Thanks. Did you try MAP_NORESERVE (and PROT_NONE maybe) ?
I'm back with some experimental results. I've only tested one machine and one kernel, so don't tak…
RemedyBG 0.2.2.1 has been posted. This minor release fixes a problem in the code used to compare t…
spx —
unfortunately there is no variable support at the moment because manual editing isn't expected to …
Guntha —
A dump of recent progress, not in chronological order: Threaded automatic save/load, including ani…
I don't think I can allow my public embarrassment :)
Hey, Couldn't find any window for theme customization so I assume editing text files is the way to…