We are currently in the process of converting the website to the new design. Some pages, like this one, are still broken. We appreciate your patience.
Simon Anciaux
Hope you'll get better soon.
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Jason
As far as I understand, Casey originally had his memory allocation setup so that he could just sep…
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x13pixels
A couple of enhancements to RemedyBG have been made available for download.Disassembly window was …
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Finalspace
Due to health issues, i am putting this project on hold for now. When i am better, i will continue…
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Marchin
Nevermind, it seems that i had a process running in the background preventing symbols to be loaded…
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x13pixels
[/quote] I would need a bit more information to help out. Is this code in a DLL? If so, is the DL…
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Marchin
So i'm having problems with a particular project, breakpoints don't seem to work and they have que…
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x13pixels
RemedyBG 0.2.3.0 is now available for download on itch.io. Bug FixesFixed bug matching line inform…
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Jason
@William Ah, that was it. I wasn't specifying all the styles correctly. Thanks William!
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x13pixels
Have you tried GetWindowRect instead?
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William
I think you just need to specify the rest of the styles you are using to create the window for Adj…
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Jason
For my C++ program I'm trying to query my window's size through WINAPI's GetClientRect() function.…
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Miles
If someone is buying enthusiast hardware like a high-refresh-rate monitor, it's generally assumed …
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Ryan Fleury
Hey everyone! I finally got around to finishing up the newest devlog. Take a look; as always, I ho…
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Tony
Thanks for the reply. I think i got it now a bit better and if I'm wondering about something like …
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Sara
Hi Miles. Thank you for your answers. I still don't understand how you could lockstep game loop wi…
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Miles
Any solution that doesn't use vsync is going to result in screen tearing to some degree. If you wa…
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Mārtiņš Možeiko
I think this is less about memory speed and more about compiler optimizations. Modern compilers on…
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Tony
I'm new the C++ and I'm trying to understand what kind of difference does these two examples have.…
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Sara
I'm trying to implement a game loop like Casey's, i.e. a variable fixed timestep, in SDL2. Current…
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Kapsy
Hackers: Heroes of the Computer Revolution is a must read: Not strictly computing, but Ghost in t…
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Kapsy
I would recommend reading this post by Jeff Preshing. He makes a strong case for using SDL (or at …
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collin
That looks like a promising resource, thanks for pointing it out. I agree that many of the blackbo…
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albatros
Awesome !!! I don't have as much time available to program in c theses lasts weeks, but when i do,…
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spx
c[ode]clap 0.8.43 has arrived. Due to time constraints this release took a few weeks longer than i…
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Ryan
Thank you so much Martins! I have a much better understanding now.
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Andreas
To be sure, you could copy the RenderTiles result to an intermediate buffer and then send that on…
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Mārtiņš Možeiko
1. i386 is pretty much dead. Unless you really want to support almost 15 year old hardware. There …
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Ryan
I am writing a simple C program with SDL2 which utilizes some techniques from Handmade Hero. I wis…
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Marc Costa
This could be an issue if you're updating the image memory at the same time X11 reads it. To be su…
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