I think most games just don't have a lot of independent entities with complex logic. At most it wi…
Vkar —
Funny thing, this is still more flickery (but of course better) then my old solution with 16 fixed…
Vkar —
Hi, I think the Random Code is serverly busted. We start with Now we are in a loop. We initalize …
I got X11 with GLX working, but as soon as the application exits, there is a segfault coming from …
Hey guys, I've been working on my tower defense game for a bit, and as I have been adding features…
Same here. Also, where can I apply for a job? :P[/quote] Haha! Well, if you're willing to take a …
Chen —
Thanks! There are many choices. I could either manually replace complex geometry with a simple ap…
Quick news! Per Vognsen a project that, in my estimation, could not be more handmade. It's called…
Same here. Also, where can I apply for a job? :P
Alex —
Really enjoyed reading this one, I'd like to see how you end up optimizing your collision in those…
I prefer the one from Corne.
I'm starting a company once I move back to Nebraska and it will need a logo. I've been refining de…
Chen —
So we got collision working, but its performance is unacceptable. If I load the entire world geom…
My first live programming stream has been announced! The initial few streams will be testing stre…
About a year ago, I wrote a blog post in which I discussed my change of heart regarding the way I …