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pragmatic_hero
That's good! Indices over pointers though:Takes less space, can be 16bits (65536 entities covers m…
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Mikael Johansson
How about this?: maxNumberOfEntitys = SOME_VALUE struct entity { //Stuff ALL entitys use. Like pos…
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Finalspace
Fixed, please try again. I renamed the files recentnly but missed to add it to git.
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HawYeah
Ahh okay, I probs should have been more clear but I am reusing in the above examples. I think i ki…
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Mārtiņš Možeiko
This most likely means memory corruption. You (or some library call you called incorrectly) corrup…
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Finalspace
Okay this is really confusing. I put the code into a main.cpp compiled it and it run without any i…
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Jeremiah Goerdt
Great. I'll start with those docs and see where I can go from there. I'm new at gui programming i…
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Finalspace
The rest of the stuff does not seem to matter. Try commenting out "free" functionality for specif…
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Mārtiņš Možeiko
Btw you don't need to start with QAbstractItemModel and QTreeView. That's required only to have ma…
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Mārtiņš Možeiko
Not sure, but could be. XCreateColormap accepts pointer to visual, so it could potentially store i…
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Finalspace
Thanks! I compared it with my implementation and there are a few things which are different in my…
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Jeremiah Goerdt
It queries data dynamically from remote (for example Google Drive). ItemModel is the class where …
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Mārtiņš Možeiko
I did QTreeView approach in my RcloneBrowser: It queries data dynamically from remote (for exampl…
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Jeremiah Goerdt
Then when the values change after stepping you can emit dataChanged with just the column of the v…
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ratchetfreak
If going Qt table then go with the QTreeView (so you can expand structs out) and implement a QAbst…
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Jeremiah Goerdt
Working on the watch window has been pretty simple so far. I tried out an idea for tables-within-t…
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ratchetfreak
I think most games just don't have a lot of independent entities with complex logic. At most it wi…
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Vkar
Funny thing, this is still more flickery (but of course better) then my old solution with 16 fixed…
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Vkar
Hi, I think the Random Code is serverly busted. We start with Now we are in a loop. We initalize …
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Finalspace
I got X11 with GLX working, but as soon as the application exits, there is a segfault coming from …
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HawYeah
Hey guys, I've been working on my tower defense game for a bit, and as I have been adding features…
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Jeremiah Goerdt
Same here. Also, where can I apply for a job? :P[/quote] Haha! Well, if you're willing to take a …
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Chen
Thanks! There are many choices. I could either manually replace complex geometry with a simple ap…
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Abner Coimbre
Quick news! Per Vognsen a project that, in my estimation, could not be more handmade. It's called…
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Tristan Dannenberg
Same here. Also, where can I apply for a job? :P
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Alex
Really enjoyed reading this one, I'd like to see how you end up optimizing your collision in those…
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Mikael Johansson
I prefer the one from Corne.
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