Mór —
I think your question is answered here:
https://hero.handmade.network/for...911-what_happened_to…
Something along those lines is indeed planned.
Maybe we should think of a way to address these advertising/phishing/spamming posts that pop up e…
Oh, sorry this is in Odin forum. I missed this part, I though we are talking about C :)
ext_load…
I've just done a fresh build of the latest HMH (as of day 431). It's running around 1 frame per …
Is there something wrong with official ext_loader.c which is autogenerated from spec?
Neither me…
mmozeiko You can suspend threads on Linux. You do that by raising signal. For example, mono garba…
Is there something wrong with official ext_loader.c which is autogenerated from spec?
And isn't …
You can get pixel order from Windows registry: https://docs.microsoft.com/en-us/...registry-setti…
Would like to give it a try, without reinventing the wheel, hence the question.
Thanks, I'll take a look at those videos.
From what I understand, sub-pixel hinting is usually not done when rendering text with OpenGL as …
Hey,
We haven't forgotten about tutorials. The wiki already has tutorials, and Allen has recentl…
Hello! This is more of a "I'm not dead post". Just a couple updates.
The engine re-write is in …
Double quotes are used for strings, single for chars.
So if char* word = "a";
Then: word[0] ==…
Yup. I was using double quotes. Didn't know single and double quotes mean different things in C++…
If you mean line 3, then that's comparing a uint32 with a char (not const char*) since it's using…
Hi, I was looking into win32_handmade.cpp to see how Casey handles keypresses. I used the code be…
You can suspend threads on Linux. You do that by raising signal. For example, mono garbage collec…
Thread solidify and prepare for X11 update
I changed the thread api to make it compatible with p…
Shazan —
Any news on HMN tutorials Abner ? Being waiting for it for a long time.
spx —
Both new builds, for Windows and macOS, are making slow and steady progress. I've decided to go t…
Hey, everyone!
A new devlog is out! This one discusses my shift from a traditional C/C++ build s…
Interesting. I could definitely do a blog post if I make any progress, but I haven't got the exp…
Handmade folks,
On Wiki Feedback
After the wiki released at the start of this year, we've had c…
mrmixer If you have the time and want to do it, I would love a blog post about how you make fonts…
If you have the time and want to do it, I would love a blog post about how you make fonts look go…
That's sort of what I figured. I have learned more about the FreeType library since the last tim…
If I do recall, I saw you streaming a few times recently.
Keep chugging along! We're watching yo…
Hello Everyone:
Not a real update, but just wanted to remind people that I haven't dropped dead,…