We are currently in the process of converting the website to the new design. Some pages, like this one, are still broken. We appreciate your patience.
Buzz
Support for NVIDIA 400 and 500 is likely in the works. Yesterday simply marked the initial rollou…
»
siska
Hi guys, On day 011, Casey starts the separation of the platform-independent code from the platf…
»
Rasmus Rønn Nielsen
I played with NSTimer and CVDisplayLink a long time ago and I did not like them. A better way, in…
»
andrea
mmozeiko Minimum GPU support depends on vendor. For Intel it is Ivy Bridge and up. For Nvidia it …
»
people
Thanks for the answers, I find it amazing how well you able to help everyone on the forums, thank…
»
Rasmus Rønn Nielsen
On day 126 Casey talks about aligning the memory for the tiled renderer. As I understand it he se…
»
Mārtiņš Možeiko
If you are asking about Intel master cpu-specific key, then no - you cannot replace it with your …
»
hendrix
gingerBill Vulkan requires new graphics drivers and only graphics cards that support OpenGL ES 3…
»
people
I'm just wondering if anybody knows the answers to a few questions about sgx. Is it possible to…
»
Buzz
gingerBill It is derived from AMD's Mantle API. Word on the street is that, while this is true, …
»
ratchetfreak
I can't wait to read his [strike]rant[/strike] blog post about the problems with the design.
»
Aidan
I'm not going to be able to make the live-stream today, but I'm hoping now that it's out, today's…
»
Ginger Bill
Vulkan is a low-level, cross-platform, open source graphics API. It is akin to DirectX12, Mantle,…
»
Mārtiņš Možeiko
We are programming on Windows only now. Code will be compiled also for other platforms. That's wh…
»
hendrix
We programming on windows right? Only what we need to know is directx. So why i need to learn vul…
»
Ginger Bill
The Khronos Group has just released Vulkan. https://www.khronos.org/vulkan/
»
Miguel Lechón
I can't think of any other way around the latency/buffer underrun issue using just one thread and…
»
Aaron Batilo
I was fortunate enough to make it to HMC 2015 and would have gladly paid $80 just for the one day…
»
ratchetfreak
It's then entirely possible that the "public" keys for encryption never leave enclaves. Say Int…
»
Andrew Bromage
mmozeiko When you are developing some code that wants to use SGX, you will need to contact Intel …
»
Gianluca Alloisio
Woo! Thanks a lot! I really liked the chat when I stumbled upon it :) [ btw Jon. Blow here (11:1…
»
ratchetfreak
I've seen a tech demo for a opengl ES wrapper around vulkan already.
»
Ginger Bill
Of course. Don't use a knife when a screwdriver is the tool you need. OpenGL is a different tool…
»
ratchetfreak
Using vulkan/D3D12 as if it was opengl won't get you much. One of the bottle necks of the drive…
»
Daniel
I know "stb_tilemap_editor.h". But thanks a lot!
»
Mārtiņš Možeiko
If you want specific surface format, then yes - you'll need to create new surface, render into it…
»
Mārtiņš Možeiko
There is pretty cool stb_tilemap_editor.h one header library from Sean Barrett. If tilemaps is en…
»
Mārtiņš Možeiko
Oh, I was telling that to ratchetfreak, not you :) As for emulation - it can be costly. Either b…
»
Ginger Bill
I know the documentation has been out for a while but I haven't bothered reading it as Mantle is …
»
Daniel
Hi Casey, I have watched many episodes on Handmade Hero, and seen many people asking about wheth…
»