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Ryan —
Looks like it was fixed in 4.0.25. Thankyou!!
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Twicetimes —
I've got a project that follows the first ~100 days of HMH fairly closely, and I'm experimenting w…
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Allen Webster —
Hey Everyone! The month of November has passed, and the last of the 4coder progress has been publi…
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Dautor —
What about listing different implementations by concept - by means of projects on HMN? What I mean…
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Dominik Madarász —
Hi everyone, It has been 2 months since we've released the second version of librg. When we've sta…
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ratchetfreak —
Histories of an api and how it influenced the current version. (Yes like my writeup on vertex attr…
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Mārtiņš Možeiko —
"API regularities in MSDN" ? What do you mean by regularities?
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Abner Coimbre —
Handmade Folks, The news remain the same as the one -- and we're also streaming education staff m…
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pragmatic_hero —
I get that SSAO is expensive, it's not clear though which class of GPUs gets eliminated by using i…
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x13pixels —
I built your code and am seeing the same thing. Looks like main is exiting before all the threads …
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joe513 —
Thanks for sharing this, I will be trying it out this weekend.
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nj —
Also, I hope you're not angry about me copying some of your functions to change very small things …
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nj —
Of caurse (for both)! also you can use anything you like from it. I love your work and I'd be happ…
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Allen Webster —
Woah, this is substantial! I'm going to start reading this tonight to see what you've got going on…
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Andrew Reece —
Right, tried it again after getting home. Turns out I copied it badly into the forum. It still fai…
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nj —
I put some work in here, so I figured it can be nice for new users to look at it as a reference fo…
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Finalspace —
Finally i removed the requirement to link against user32.lib and shell32.lib - all the functions …
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Andrew Reece —
I deleted some of the text lines at the end just to make the example shorter; it's possible that I…
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ratchetfreak —
But hardware that can use that will not have an issue with a uniform powered switch (it's very li…
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ratchetfreak —
keep in mind that if the branch from which you made the pull request is updated then the pull requ…
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Ray —
Hi Sam! Mārtiņš is right, the typical procedure is:Create a fork (copy) of raylib in your user …
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x13pixels —
At the very least you'll need to add Win32CompleteAllWork to the bottom of WinMain so the program …
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Andrew Reece —
I'm delving into multithreading for the first time, and copy/pasted Casey's code from HMH126 into …
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SedatedSnail —
If I recall correctly glsl 4.0 has shader subroutines. They're similar to function pointers and ca…
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David Butler —
Thanks for the support guys, and thanks for the code snippets :)
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Mārtiņš Možeiko —
Typically other developers create clone/fork of git repository in their own user. Do modifications…
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SamNChiet —
Hello! It looks like I need permission to push to the branch. I'm not super familiar with Git (alw…
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Chen —
Hi everyone. This is post is just me picking up where I left off from last blog post, so it's gonn…
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Ray —
Hi Sam! It sounds great! :D Actually, raylib gestures system only requires some touch events to ca…
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