Chen —
The main thing which draws me to SSAO is how much it simplifies everything. Right now I'm using v…
Ryan —
Looks like it was fixed in 4.0.25. Thankyou!!
I've got a project that follows the first ~100 days of HMH fairly closely, and I'm experimenting w…
Hey Everyone! The month of November has passed, and the last of the 4coder progress has been publi…
Dautor —
What about listing different implementations by concept - by means of projects on HMN? What I mean…
Hi everyone, It has been 2 months since we've released the second version of librg. When we've sta…
Histories of an api and how it influenced the current version. (Yes like my writeup on vertex attr…
"API regularities in MSDN" ? What do you mean by regularities?
Handmade Folks, The news remain the same as the one -- and we're also streaming education staff m…
I get that SSAO is expensive, it's not clear though which class of GPUs gets eliminated by using i…
I built your code and am seeing the same thing. Looks like main is exiting before all the threads …
joe513 —
Thanks for sharing this, I will be trying it out this weekend.
nj —
Also, I hope you're not angry about me copying some of your functions to change very small things …
nj —
Of caurse (for both)! also you can use anything you like from it. I love your work and I'd be happ…
Woah, this is substantial! I'm going to start reading this tonight to see what you've got going on…
Right, tried it again after getting home. Turns out I copied it badly into the forum. It still fai…
nj —
I put some work in here, so I figured it can be nice for new users to look at it as a reference fo…
Finally i removed the requirement to link against user32.lib and shell32.lib - all the functions …
I deleted some of the text lines at the end just to make the example shorter; it's possible that I…
But hardware that can use that will not have an issue with a uniform powered switch (it's very li…
keep in mind that if the branch from which you made the pull request is updated then the pull requ…
Ray —
Hi Sam! Mārtiņš is right, the typical procedure is:Create a fork (copy) of raylib in your user …
At the very least you'll need to add Win32CompleteAllWork to the bottom of WinMain so the program …
I'm delving into multithreading for the first time, and copy/pasted Casey's code from HMH126 into …
If I recall correctly glsl 4.0 has shader subroutines. They're similar to function pointers and ca…
Thanks for the support guys, and thanks for the code snippets :)
Typically other developers create clone/fork of git repository in their own user. Do modifications…
Hello! It looks like I need permission to push to the branch. I'm not super familiar with Git (alw…
Chen —
Hi everyone. This is post is just me picking up where I left off from last blog post, so it's gonn…