nj —
I've added a partial implementation for keyboard macros. It's still buggy and lacking (some thing…
My little list of bugs and wishes I've been jotting down when using 4coder
- search all open buf…
Chen —
I want to try something different for this post. Rather than just a boring rundown of the technol…
Chen —
Hi folks. I will talk about the progress I’ve made since last time and how the blog post style wi…
Chen —
pragmatic_hero I get that SSAO is *expensive*, it's not clear though which class of GPUs gets eli…
Ryan —
Looks like it was fixed in 4.0.25. Thankyou!!
I've got a project that follows the first ~100 days of HMH fairly closely, and I'm experimenting …
Hey Everyone!
The month of November has passed, and the last of the 4coder progress has been pub…
Dautor —
What about listing different implementations by concept - by means of projects on HMN? What I mea…
Hi everyone,
It has been 2 months since we've released the second version of librg. When we've s…
Histories of an api and how it influenced the current version. (Yes like my writeup on vertex att…
Code reviews of open source libraries / engines by people who used them or contributed would be g…
How about a comparison of system APIs for different platforms ? (eg. how to do file IO, manage th…
"API regularities in MSDN" ? What do you mean by regularities?
Handmade Folks,
The news remain the same as the previous one -- and we're also streaming educati…
I get that SSAO is *expensive*, it's not clear though which class of GPUs gets eliminated by usin…
I built your code and am seeing the same thing. Looks like main is exiting before all the threads…
joe513 —
Thanks for sharing this, I will be trying it out this weekend.
nj —
Also, I hope you're not angry about me copying some of your functions to change very small things…
nj —
Of caurse (for both)! also you can use anything you like from it. I love your work and I'd be hap…
Woah, this is substantial!
I'm going to start reading this tonight to see what you've got going …
Right, tried it again after getting home. Turns out I copied it badly into the forum. It still fa…
nj —
I put some work in here, so I figured it can be nice for new users to look at it as a reference f…
Update
Finally i removed the requirement to link against user32.lib and shell32.lib - all the fun…
I deleted some of the text lines at the end just to make the example shorter; it's possible that …
SedatedSnail If I recall correctly glsl 4.0 has shader subroutines. They're similar to function p…
keep in mind that if the branch from which you made the pull request is updated then the pull req…
Ray —
Hi Sam! Mārtiņš is right, the typical procedure is:
1. Create a fork (copy) of raylib in your us…
At the very least you'll need to add Win32CompleteAllWork to the bottom of WinMain so the program…