"API regularities in MSDN" ? What do you mean by regularities?
Handmade Folks,
The news remain the same as the previous one -- and we're also streaming educati…
I get that SSAO is *expensive*, it's not clear though which class of GPUs gets eliminated by usin…
I built your code and am seeing the same thing. Looks like main is exiting before all the threads…
joe513 —
Thanks for sharing this, I will be trying it out this weekend.
nj —
Also, I hope you're not angry about me copying some of your functions to change very small things…
nj —
Of caurse (for both)! also you can use anything you like from it. I love your work and I'd be hap…
Woah, this is substantial!
I'm going to start reading this tonight to see what you've got going …
Right, tried it again after getting home. Turns out I copied it badly into the forum. It still fa…
nj —
I put some work in here, so I figured it can be nice for new users to look at it as a reference f…
Update
Finally i removed the requirement to link against user32.lib and shell32.lib - all the fun…
I deleted some of the text lines at the end just to make the example shorter; it's possible that …
SedatedSnail If I recall correctly glsl 4.0 has shader subroutines. They're similar to function p…
keep in mind that if the branch from which you made the pull request is updated then the pull req…
Ray —
Hi Sam! Mārtiņš is right, the typical procedure is:
1. Create a fork (copy) of raylib in your us…
At the very least you'll need to add Win32CompleteAllWork to the bottom of WinMain so the program…
I'm delving into multithreading for the first time, and copy/pasted Casey's code from HMH126 into…
If I recall correctly glsl 4.0 has shader subroutines. They're similar to function pointers and c…
Thanks for the support guys, and thanks for the code snippets :)
Typically other developers create clone/fork of git repository in their own user. Do modification…
Hello! It looks like I need permission to push to the branch. I'm not super familiar with Git (al…
Chen —
Hi everyone. This is post is just me picking up where I left off from last blog post, so it's gon…
Ray —
Hi Sam! It sounds great! :D
Actually, raylib gestures system only requires some touch events to …
Hello folks!
We're dangerously close to ending the month and I didn't want that to happen before…
Neo Ar —
This was a great read! I had no idea Xlib was built on top of XCB these days, that's really inter…
I did make the changes on the testing_uwp branch - I'll have to make a github before I can make t…
Despite all the set backs, that's a hugely productive month imo. I messed around a bit with Xlib …
Hello Everyone:
TL;DR: I have been hard at work over the past few weekends trying to get HUMBUG…
x13pixels CaptainKraft,
Can you explain the difference between using Lysa vs. using LLDB given t…