Interesting, I just tried it at work on Linux (which has a newer i7-6850K CPU, but older GCC 4.8.…
Oh damn, thanks everyone. I didn't need to export all symbols since I'm not building on windows r…
No need to modify anything in source code. Just instruct linker to export all symbols.
They are …
It prints out almost the same times for me for ss or ps variant.
Ray —
Hey Murry!
Yeah, I know, actually it took me a while to took the decision of avoiding structs me…
Not sure about object files, but you could simply compile box2d to its own shared library (.dll f…
The ss (single value, single precision) version needs to preserve the upper 3 values of the 4 val…
Wow, thanks for the quick replies! (And yea, I'm not very good at this sort of thing, as is appar…
This is not how you do microbenchmarks. Compiler noticed that you are not using result of sqrt (e…
1
2squareRootSTL, COMDAT PROC
jmp sqrtf
This is literally a jump to the actual im…
(I'm pretty green when it comes to intrinsics and assembly in general)
I was poking around the H…
I say make a program that does whatever is useful, or what makes sense for the problem you're try…
Not sure about object files, but you could simply compile box2d to its own shared library (.dll f…
If you don't care about API boundaries/layering and just want it to work, then compile the Box2d …
I've managed to achieve some great success in my little game with hot reloading in a similar way …
Awesome job man.
I have one small suggestion for the cheatsheet page. The struct section doesn'…
r2d2 —
Thanks for the explanations.
For the list of extensions, if you use OpenGL 3.0 or above you shou…
On Windows when you create an OpenGL context using the modern system (3.1 or up), you can pass a …
1) why does the implementations are so drastically different? (this is probably rhetorical but st…
r2d2 —
So, I am currently at day 242, keeping up a good fight against OS X graphics API in order to make…
Pengo —
I like to follow the Unix Philosophy, but I don't agree that a big program is necessarily breakin…
Ray —
Another raylib release is here: raylib 1.8.
Again, several modules of the library have been rev…
Hello to anyone following this project!
Project and blog updates have been a little delayed as I…
Hey Abner,
My overall opinion of Clojure is mixed but positive.
Clojure is quite an opinionated…
joe513 —
spx
This is now fixed in 00.02.01-2. I try to do as much as possible using the keyboard (F4 and …
spx —
joe513
After trying 0.02.01 it is now displaying all struct members properly. Issue above has be…
joe513 —
After trying 0.02.01 it is now displaying all struct members properly. Issue above has been reso…
spx —
Well a few days late but 00.02.01 is finally here. Unfortunately a larger than expected portion o…