Hello, Casey said he may replace the built in Sine and Cosine function in the C runtime library w…
There are a few things you could do to help me debug crashes. When it is crashing attach a debugge…
Thanks for all your hard work! I sent an email with the details. And in case it's relevant, I forg…
Mikkel —
That's amazing! And you had way too much fun making that video, didn't you Allen? ;)
Hi again cphinton. I have been able to fix the crash (or at least the crash bug I discovered, I su…
I’m in love with that video :)
Hey everyone! As of 4coder 4.0.22 is up on . You can get the free version on Windows, Linux or …
Getting people addicted to such projects is hard, but here is a fine list of arcades you can clone…
Haha glad you were able to hack that in for now. No this will not alway be a problem. Now that t…
Thanks for the report, I'll begin taking a look tomorrow. This is a fine place to report bugs, bu…
Birkal —
Nice blog post on why shadow texture mapping is nasty to implement and raycasting against light ca…
Nice! no problem :) Btw, if you copy your build to another computer and want to use hardware acce…
A hack that might work would be to just use a software only version of Mesa, because the build of …
im getting an error popup when i try to run 4coder "w:\4ed\code\platform_win32\win32_4ed.cpp:610: …
That's a damn fine first blog post there, Chen. Like your project application, I consider it exemp…
Chen —
Hi everyone. It’s an honor to be featured by handmade network. I will be pushing out blogs where…
If there's a better place to report bugs, let me know. This bug affects versions 4.0.22 super and …
Oh what do you know? I had trouble with it for some reason when I spent about one day on it a whi…
Hi i wanted to present you my recent project i am working on which is a platform abstraction libra…
Doesn't nowadays Rpi have full OpenGL support? It was introduced almost two years ago: If you are…
I was thinking about it recently. I cleaned up the renderer so if I need a separate OpenGL ES ren…
Doeke —
I saw you have OSX support now. Great! Is pi support within the horizon yet?
Four months ago I wrote, "...it will be three or four months at this pace before something is read…
inlife —
Hello guys, This update post will be short. Just want to quickly describe what we are currently do…
Thanks! I just pushed a new version with API changes, just so you're aware :)
We could do 1 without much fuss, but 2 would be restricted precisely for the abuse factor. I see n…
Ray —
Hey Sam! Just spent a couple of days playing with this and got raylib working on UWP. I setup a Vi…
Recently, I decided that would need to have a robust system for serialization and data versioning…