croepha: Yay it's working! Thanks for the tip.
There is not. The popup dialog cannot be interacted with in any way.
isn't there also a button to look for it then?
Correct, I am only using VS for debugging. When I right click on the #include <windows.h> t…
That's just the goals for this monnth?! Like I told you yesterday, you're a rockstar ;-)
Are you using VS only for debugging, not compiling? If that's so then what do you mean by "header…
Chen —
Awesome :) Can't wait for the new build.
With regard to monitoring changes on the FS, you might want to check out kqueue. Here is an exam…
I'm really struggling to solve a VS problem. Some of my included header files cannot be opened in…
Shazan —
I tried Casey's bat file but it makes a fully transparent full screen window.
Hey Everyone!
First things first, this entire blog post was written in 4coder on a Mac! It was …
spx —
At some point in the near future I will introduce a system to publish and track planned features,…
Ray —
Hi Sam!
Actually UWP support through Angle (OpenGL ES 2.0) was on my TODO list a couple of rayli…
Fred —
Casey was describing a rasterizer (Reyes method) as:
Test whether the three vertices of your inpu…
Yes I hope that will be enough too, these things are always a little hard to track down. I will …
Hello everyone!
Odin is been through many changes and improvements lately, many of which I have …
Mevius —
You can try using Casey's 4ed.bat, it automatically launch it in fullscreen. It works.
1
2@echo o…
Crazy question - any chance of UWP support?
I know, I know. UWP is... not fantastic, to put it d…
Herc —
Oh my god!
Oh that's funny. When Casey was writing that part, it was behind the little picture-…
r2d2 —
All pointers to platform-layer functions in game memory are zero in your code:
1
2
3GameMemory.D…
When approaching the game design, I had some ideas that I wanted to base the game around. One of …
Herc —
Hi all,
I'm new to this but I've been going at a good pace and haven't had too many problems, an…
Shazan —
I hope that this screenshot gives enough info about my PC.
Plus I don't use a discrete graphics…
Daichi —
I find it easier to just set the Windows Environment path to include where vcvarsall is located. …
Looks great, indeed.
I managed to create a working port of your "Simple Playback Example" in Od…
Thanks very much for the info guys. With regards to reverse-engineering, the engine that was used…
Hey everyone!
I just uploaded the the Under The Hood portion of the eighth devlog. I talk about …
This looks great!
I'm now using it in one of my projects instead of SDL (which was only being us…
For a while now I've been working on a little audio library that I thought some of your guys migh…
The -S requirement will be lifted in the next build.
Not sure why you're getting that other issu…