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ratchetfreak
shader code is very tightly linked to the api underneath. That means that if you ever change API…
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rui
Hi, I don't know any book either, but you might find this list of resources useful: https://githu…
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Scott Hunt
Evening all, my brain got stuck on an unnecessary API design question the other day in working th…
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David Madrigal-Hernandez
Hey, thanks for the Reply, Mr. Webster! How much is this one time cost? I would be interested in …
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Allen Webster
By the end of the month there will be a fairly cheap one-time-purchase version of the fully custo…
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Simon Anciaux
4coder is now available on itch.io for free without the customization layer.
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Abner Coimbre
Ah excellent. Casey checks the forums but probably less often than the Handmade Hero GitHub, and …
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JMark
Hello everyone, I have searched around for data oriented design books but i only found separate …
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ciprian
1 2 3 4 5REM call "C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\vcvarsall.bat" x64 push…
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Mārtiņš Možeiko
Casey updated to VS2017 week or two ago. His bat file now is correctly calling VS2017 env setup. …
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Murry Lancashire
Sounds good! really looking forward to more education in this area. Already one handmade networ…
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Abner Coimbre
This is useful stuff. I remember reporting the VS 2015 issues on the Handmade Hero private github…
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Abner Coimbre
I want to add that Gitea and Matrix are also still being worked on. I just wanted to emphasize th…
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Abner Coimbre
Hello folks, This is a short one since we're essentially working on the two major things I annou…
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nartpullif
mmozeiko Get the right one - for 64-bit builds. Just tried using x64 glfw3.lib and got the same …
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pragmatic_hero
tanis So, let's say that I keep all the entity related code, along with all the other systems tog…
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pragmatic_hero
ratchetfreak HMH only took a second to compile (if that) even at the very end. That was a full fr…
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Mārtiņš Možeiko
warning LNK4272: library machine type 'x86' conflicts with target machine type 'x64' This is com…
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nartpullif
At the moment, I am trying to make a project using GLFW, but I am getting a LNK2019 error for all…
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Ahh
Looks like Microsoft reorganized the Visual Studio files. Here are the changes I had to make in o…
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Valerio Santinelli
So, let's say that I keep all the entity related code, along with all the other systems together …
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ratchetfreak
tanis ratchetfreak Problem with that is that most of the code concerning entities will depend on…
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Valerio Santinelli
ratchetfreak Problem with that is that most of the code concerning entities will depend on the s…
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ratchetfreak
tanis I noticed that in Handmade Hero the entities code (just to pick one as an example) resides …
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Valerio Santinelli
I noticed that in Handmade Hero the entities code (just to pick one as an example) resides in the…
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Ray
EDIT: i can't work out where the gif saves out to? It should be in the same folder as the execut…
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ciprian
It should change if you type W: when you try to open a file. If you have the same set up as him a…
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Mór
I tried Emacs but found it too heavy and didn't want to learn Emacs Lisp, so I tried 4Coder and f…
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Raytio
I second the motion for OSX debugger. We only have XCode and I have been doing command line clan…
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Murry Lancashire
Ah cool. i'll use the gif recording from now on, thanks! Thanks for the clarification on the usa…
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