Looks great, indeed. I managed to create a working port of your "Simple Playback Example" in Odin,…
Thanks very much for the info guys. With regards to reverse-engineering, the engine that was used …
Hey everyone! I just uploaded the the Under The Hood portion of the eighth devlog. I talk about bo…
This looks great! I'm now using it in one of my projects instead of SDL (which was only being used…
For a while now I've been working on a little audio library that I thought some of your guys might…
The -S requirement will be lifted in the next build. Not sure why you're getting that other issue …
If running the code requires a copy of the game from Steam or GOG, and the code's entirely from sc…
It is fine to do that, but it can happen that owners of trademark/copyright will ask to take down …
Hi guys, I was thinking of doing a project similar to Handmade Quake - take an old game, write cod…
As this game is based around puzzles, one of the requirements for the engine was a strong level ed…
What if you start with -S -F (steaming mode and fullscreen mode)
Shazan —
I tried it by adding -S . And going into full screen mode. But I get this problem. Also I'm on Win…
Did you try to launch it from a console (or shortcut) with the -S flag (upper case)? It's working …
I would prefer only one rss feed. But do what you think is best.
Shazan —
I can't go into full screen in windows 10 using the itch.io version of 4coder. Other than that 4c…
Neo Ar —
For the month of September we did the following: For the month of October we did the following: …
That's actually easier to do. Code to serialize threads to Atom doesn't lend itself well to seria…
I think a RSS feed would be even better!
Would it be possible to have line in the rss feed when a new project is added to the network ?
Ahh —
I do have access to the repo although I did not know it until you mentioned it... I found the orde…
That actually helps a TON! Thanks again for the reply! :D
TCC as in Tiny C Compiler? I know pretty much nothing about Dlang as I've never used it, but it'…
I am not ready to speculate on a price yet, but I am thinking in the range of a Steam game not in …
shader code is very tightly linked to the api underneath. That means that if you ever change APIs …
rui —
Hi, I don't know any book either, but you might find this list of resources useful:
Evening all, my brain got stuck on an unnecessary API design question the other day in working thr…
Hey, thanks for the Reply, Mr. Webster! How much is this one time cost? I would be interested in p…
By the end of the month there will be a fairly cheap one-time-purchase version of the fully custom…
4coder is now available on for free without the customization layer.
Ah excellent. Casey checks the forums but probably less often than the Handmade Hero GitHub, and i…