shader code is very tightly linked to the api underneath.
That means that if you ever change API…
rui —
Hi,
I don't know any book either, but you might find this list of resources useful:
https://githu…
Evening all, my brain got stuck on an unnecessary API design question the other day in working th…
Hey, thanks for the Reply, Mr. Webster! How much is this one time cost? I would be interested in …
By the end of the month there will be a fairly cheap one-time-purchase version of the fully custo…
4coder is now available on itch.io for free without the customization layer.
Ah excellent. Casey checks the forums but probably less often than the Handmade Hero GitHub, and …
JMark —
Hello everyone,
I have searched around for data oriented design books but i only found separate …
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5REM call "C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\vcvarsall.bat" x64
push…
Casey updated to VS2017 week or two ago. His bat file now is correctly calling VS2017 env setup. …
Sounds good! really looking forward to more education in this area.
Already one handmade networ…
This is useful stuff. I remember reporting the VS 2015 issues on the Handmade Hero private github…
I want to add that Gitea and Matrix are also still being worked on. I just wanted to emphasize th…
Hello folks,
This is a short one since we're essentially working on the two major things I annou…
mmozeiko Get the right one - for 64-bit builds.
Just tried using x64 glfw3.lib and got the same …
tanis So, let's say that I keep all the entity related code, along with all the other systems tog…
ratchetfreak HMH only took a second to compile (if that) even at the very end. That was a full fr…
warning LNK4272: library machine type 'x86' conflicts with target machine type 'x64'
This is com…
At the moment, I am trying to make a project using GLFW, but I am getting a LNK2019 error for all…
Ahh —
Looks like Microsoft reorganized the Visual Studio files. Here are the changes I had to make in o…
So, let's say that I keep all the entity related code, along with all the other systems together …
tanis ratchetfreak
Problem with that is that most of the code concerning entities will depend on…
ratchetfreak
Problem with that is that most of the code concerning entities will depend on the s…
tanis I noticed that in Handmade Hero the entities code (just to pick one as an example) resides …
I noticed that in Handmade Hero the entities code (just to pick one as an example) resides in the…
Ray —
EDIT: i can't work out where the gif saves out to?
It should be in the same folder as the execut…
It should change if you type W: when you try to open a file. If you have the same set up as him a…
Mór —
I tried Emacs but found it too heavy and didn't want to learn Emacs Lisp, so I tried 4Coder and f…
Raytio —
I second the motion for OSX debugger. We only have XCode and I have been doing command line clan…
Ah cool. i'll use the gif recording from now on, thanks!
Thanks for the clarification on the usa…