This is compiler telling you that you are trying to link library which has 32-bit Intel x86 code …
At the moment, I am trying to make a project using GLFW, but I am getting a LNK2019 error for all …
Ahh —
Looks like Microsoft reorganized the Visual Studio files. Here are the changes I had to make in or…
So, let's say that I keep all the entity related code, along with all the other systems together i…
True, but my entity is just going to be an id (integer). The system is going to hold an array (or…
True, but my entity is just going to be an id (integer). The system is going to hold an array (or…
I've been thinking about the architecture of my own engine and I'd rather have all the entity man…
I noticed that in Handmade Hero the entities code (just to pick one as an example) resides in the …
Ray —
It should be in the same folder as the executable. Name should be .
It should change if you type W: when you try to open a file. If you have the same set up as him an…
Mór —
I tried Emacs but found it too heavy and didn't want to learn Emacs Lisp, so I tried 4Coder and fo…
Raytio —
I second the motion for OSX debugger. We only have XCode and I have been doing command line clang…
Ah cool. i'll use the gif recording from now on, thanks! Thanks for the clarification on the usage…
Ray —
Actually, that was the idea of using or but I'm concerned that driver can decide the moment whe…
I mean, I did, but I can't seem to read the entirety of the file, nor can I really edit any of the…
did you watch the emacs set up video?
Just read the post... and yup, you're right.... I am officially a moron. Being said though, I was …
I think he said he will release it after he does another full month of development on it.
Is there anyway to get 4coder for free. I know the creator mentioned that he would make the $1 don…
Thanks, that can be useful.
I can't help you with emacs, but I wanted to let you know that at some point in the series Casey s…
That would limit things to multiplications / divisions by 2 to 11 (if you use 0). What about just …
And of course the only time you would actually want to remake the buffer is when you are adding n…
Ok i got vertex buffers uploading properly to the gpu now. Had to watch some vids on opengl to pr…
This is the second part in a series on using splines for computer games and other real time applic…
In the next update of Geometer, you'll be able to use set lengths/radii. I think it will be useful…
A very quick and dirty fix would be to move everything away from 0,0 in absolutes position. That w…
Just tried it out, you're right! It looks like it's just for primitive types - I must have just as…
Ray —
Thanks for the ideas! I'll think about it! :)
I seem to recall that in C, struct types are differentiated by name: struct point { float X; flo…