We are currently in the process of converting the website to the new design. Some pages, like this one, are still broken. We appreciate your patience.
Allen Webster
I am not ready to speculate on a price yet, but I am thinking in the range of a Steam game not in…
»
ratchetfreak
shader code is very tightly linked to the api underneath. That means that if you ever change API…
»
rui
Hi, I don't know any book either, but you might find this list of resources useful: https://githu…
»
Scott Hunt
Evening all, my brain got stuck on an unnecessary API design question the other day in working th…
»
David Madrigal-Hernandez
Hey, thanks for the Reply, Mr. Webster! How much is this one time cost? I would be interested in …
»
Allen Webster
By the end of the month there will be a fairly cheap one-time-purchase version of the fully custo…
»
Simon Anciaux
4coder is now available on itch.io for free without the customization layer.
»
Abner Coimbre
Ah excellent. Casey checks the forums but probably less often than the Handmade Hero GitHub, and …
»
JMark
Hello everyone, I have searched around for data oriented design books but i only found separate …
»
ciprian
1 2 3 4 5REM call "C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\vcvarsall.bat" x64 push…
»
Mārtiņš Možeiko
Casey updated to VS2017 week or two ago. His bat file now is correctly calling VS2017 env setup. …
»
Murry Lancashire
Sounds good! really looking forward to more education in this area. Already one handmade networ…
»
Abner Coimbre
This is useful stuff. I remember reporting the VS 2015 issues on the Handmade Hero private github…
»
Abner Coimbre
I want to add that Gitea and Matrix are also still being worked on. I just wanted to emphasize th…
»
Abner Coimbre
Hello folks, This is a short one since we're essentially working on the two major things I annou…
»
nartpullif
mmozeiko Get the right one - for 64-bit builds. Just tried using x64 glfw3.lib and got the same …
»
pragmatic_hero
tanis So, let's say that I keep all the entity related code, along with all the other systems tog…
»
pragmatic_hero
ratchetfreak HMH only took a second to compile (if that) even at the very end. That was a full fr…
»
Mārtiņš Možeiko
warning LNK4272: library machine type 'x86' conflicts with target machine type 'x64' This is com…
»
nartpullif
At the moment, I am trying to make a project using GLFW, but I am getting a LNK2019 error for all…
»
Ahh
Looks like Microsoft reorganized the Visual Studio files. Here are the changes I had to make in o…
»
Valerio Santinelli
So, let's say that I keep all the entity related code, along with all the other systems together …
»
ratchetfreak
tanis ratchetfreak Problem with that is that most of the code concerning entities will depend on…
»
Valerio Santinelli
ratchetfreak Problem with that is that most of the code concerning entities will depend on the s…
»
ratchetfreak
tanis I noticed that in Handmade Hero the entities code (just to pick one as an example) resides …
»
Valerio Santinelli
I noticed that in Handmade Hero the entities code (just to pick one as an example) resides in the…
»
Ray
EDIT: i can't work out where the gif saves out to? It should be in the same folder as the execut…
»
ciprian
It should change if you type W: when you try to open a file. If you have the same set up as him a…
»
Mór
I tried Emacs but found it too heavy and didn't want to learn Emacs Lisp, so I tried 4Coder and f…
»
Raytio
I second the motion for OSX debugger. We only have XCode and I have been doing command line clan…
»