We are currently in the process of converting the website to the new design. Some pages, like this one, are still broken. We appreciate your patience.
pragmatic_hero
I'm writing some code in an old-codebase and now it needs to serialize out a part of the game-sta…
»
David Madrigal-Hernandez
Hey All, I am here with a question for all of you. I am currently following along with Casey, eve…
»
Jeremiah Goerdt
A little bad news and a update on what's going on. First, the update: I'm writing a simple gui d…
»
spx
This is a quick one, meaning it lacks a bit of testing and I also had to push one missing feature…
»
r2d2
Sorry for multi-posting... I've compiled the code under -O2 instead of -O0 and everything works…
»
r2d2
Well, this is fun... During my debugging I've made a completely identical copy of DEBUGInitiali…
»
r2d2
Me again, still trying to figure out some bugs that came up after I have updated my local code ba…
»
Murry Lancashire
Hmm, i think a separate page on structs might be good. That or you could maybe have an expandin…
»
Oswald Hurlem
EDIT: Unity has announced that future versions of its engine will feature a non-verbose math libr…
»
ratchetfreak
mtwilliams If you do find yourself fiddling with Box2D's internals or wanting to hot-reload other…
»
Michael WIlliams
If you do find yourself fiddling with Box2D's internals or wanting to hot-reload other code that …
»
Siew Yi Liang
Interesting, I just tried it at work on Linux (which has a newer i7-6850K CPU, but older GCC 4.8.…
»
Kirill Artemov
Oh damn, thanks everyone. I didn't need to export all symbols since I'm not building on windows r…
»
Mārtiņš Možeiko
No need to modify anything in source code. Just instruct linker to export all symbols. They are …
»
Mārtiņš Možeiko
It prints out almost the same times for me for ss or ps variant.
»
Ray
Hey Murry! Yeah, I know, actually it took me a while to took the decision of avoiding structs me…
»
Kirill Artemov
Not sure about object files, but you could simply compile box2d to its own shared library (.dll f…
»
ratchetfreak
The ss (single value, single precision) version needs to preserve the upper 3 values of the 4 val…
»
Siew Yi Liang
Wow, thanks for the quick replies! (And yea, I'm not very good at this sort of thing, as is appar…
»
Mārtiņš Možeiko
This is not how you do microbenchmarks. Compiler noticed that you are not using result of sqrt (e…
»
ratchetfreak
1 2squareRootSTL, COMDAT PROC jmp sqrtf This is literally a jump to the actual im…
»
Siew Yi Liang
(I'm pretty green when it comes to intrinsics and assembly in general) I was poking around the H…
»
Ryan Fleury
I say make a program that does whatever is useful, or what makes sense for the problem you're try…
»
Mārtiņš Možeiko
Not sure about object files, but you could simply compile box2d to its own shared library (.dll f…
»
David Butler
If you don't care about API boundaries/layering and just want it to work, then compile the Box2d …
»
Kirill Artemov
I've managed to achieve some great success in my little game with hot reloading in a similar way …
»
Murry Lancashire
Awesome job man. I have one small suggestion for the cheatsheet page. The struct section doesn'…
»
r2d2
Thanks for the explanations. For the list of extensions, if you use OpenGL 3.0 or above you shou…
»
Simon Anciaux
On Windows when you create an OpenGL context using the modern system (3.1 or up), you can pass a …
»
ratchetfreak
1) why does the implementations are so drastically different? (this is probably rhetorical but st…
»