Neo Ar —
Hey Everyone! As you might already know, I recently left my job at Aker to pursue full-time strea…
If you never played it, Aquaria as a similar singing think where you combine several notes (I thin…
Kapsy —
Looks very cool. Looking forward to trying it out first hand some time!
Hey everyone! I just uploaded a fresh devlog for you all to check out. I show off a few new featur…
One way of looking at deciding when and what to redraw is as a cache invalidation problem. What's …
Personaly I use an update flag (or bool if you prefer). As soon as something happens that should u…
Yeah I agree the API is tremendously not fun to use. I wanted to just leave the file handles open…
I'm struggling to find good resources about how application rendering(as opposed to game rendering…
So I've downloaded both Clang and Visual Studio 2017, and ran the same tests (for Clang I used VS2…
Cool! Yea for detecting a changed file, it seemed like FindFirstNotification was the "right" way t…
Right, that is true. Although if you are using handmade-like build, where everything is single-tra…
2553 items with 1920x1080 3265 items with 1366x768
My file opening saving stuff is still really dumb right now. But you happen to be asking about thi…
I think that on new laptops it is 1080p, as i haven't seen 720p laptops when i baught my laptop la…
, replacing the memset and memcpy intrinsics with Whole Program Optimization (). It is still poss…
Update: Using (no read or write access) works for me! This gives me a handle I can leave open tha…
Hey Allen, I am working on a hot-reload shader system, were a shader is reloaded whenever a file c…
I'm pretty sure 1080+ is still not the most common resolution for laptops. 1366x768 is. Yeah I kno…
I own a 4k on 15' monitor, and non dpi aware applications upset me. I can't even look at the upsc…
I will show in this article why game programmers should be aware of High DPI monitors and the way …
Performance is certainly better, and there is much less fluctuation, but VS2013 still consistentl…
Mkay. Just a quick update. Working on the css engine. Actually it is rather an interpretation of t…
Yeah we've come to agree: Any announcement, no matter how big or small, should not be stream-only.…
@abnercoimbre: Thanks for the clarifications. I think that making announcement in a stream (e.g. f…
And this is only for debug build? For release with optimizations performance is good, right? You …
Ok, so I've run some tests in both VS 2015 and VS2013 on the fill rect (AVX2) function that was ta…
Interesting question about accessing (read-only?) the forums and blogs of projects that were remov…
I forgot to address the question. Since I wrote the site to simply serve static content, we can d…
Good questions so let's have a crack at 'em. On this second bullet point you could maybe see ano…
Maybe you should try to make a simple game using "MVC" and then try to make the same game but with…