We are currently in the process of converting the website to the new design. Some pages, like this one, are still broken. We appreciate your patience.
Flyingsand
Performance is certainly better, and there is much less fluctuation, but VS2013 still consistentl…
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Stas Lisetsky
Mkay. Just a quick update. Working on the css engine. Actually it is rather an interpretation of t…
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Abner Coimbre
Yeah we've come to agree: Any announcement, no matter how big or small, should not be stream-only.…
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Simon Anciaux
@abnercoimbre: Thanks for the clarifications. I think that making announcement in a stream (e.g. f…
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Mārtiņš Možeiko
And this is only for debug build? For release with optimizations performance is good, right? You …
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Flyingsand
Ok, so I've run some tests in both VS 2015 and VS2013 on the fill rect (AVX2) function that was ta…
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Matt Mascarenhas
Interesting question about accessing (read-only?) the forums and blogs of projects that were remov…
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Abner Coimbre
I forgot to address the question. Since I wrote the site to simply serve static content, we can d…
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Abner Coimbre
Good questions so let's have a crack at 'em. On this second bullet point you could maybe see ano…
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Simon Anciaux
Maybe you should try to make a simple game using "MVC" and then try to make the same game but with…
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Mikael Johansson
I am confused to... What is it you do on handmadedev.org that you cant do here?
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Simon Anciaux
Thanks for the news. I'm a bit confused: why isn't handmadedev.org a simple page on handmade.netwo…
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Nikita Smith
Awesome job man!
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Ryan Fleury
Thanks for the support, Jeroen!
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Mike T
Current status:
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unfear
However, the big difference I think, is, whats good in C, may not be good in PHP, and vice versa.…
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Mikael Johansson
My experience is that what is good in games, is good in other applications, and vice versa. I writ…
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unfear
Tks for the replies :) @Telash: All my experience with MVC comes from web developer with PHP, neve…
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Abner Coimbre
Hello Handmade Community! Did I say no later than July 4th? I meant no later than the day after s…
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Mikael Johansson
I kind of have to agree with pragmatic_hero. All time you spend on thinking about these things, an…
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pragmatic_hero
Oh, brother, you've got some unlearning to do. Can you explain how this ceremonial glue code reduc…
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Mikael Johansson
I have 3 structures like this: typedef struct { double x; double y; v2 velocity; texture_t image…
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Jeroen van Rijn
Thanks for the update, Ryan. Good luck on the new path.
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Ryan Fleury
The game I'm making has very much changed since I began making it; the art is different and theref…
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Seth Archambault
Okay, this is issue has been haunting me for the last few days, and there is literally nothing on …
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unfear
A model with the data you want to expose through an interface (the View). The interface can be a …
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unfear
[/quote] Hi, I watched the first video, the Casey talk very cleary, 90% ot time I understand, but…
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ratchetfreak
MVC and all the related MV* patterns IME boil down to the same thing: A model with the data you wa…
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James Fulop
Thanks for the info! That does seem like a cleaner solution since I will almost certainly forget t…
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Abner Coimbre
Archive: (annotated) Guest: | Guest appearance: Setting: The Initiative began with and th…
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