Hey Allen,
I am working on a hot-reload shader system, were a shader is reloaded whenever a file…
I'm pretty sure 1080+ is still not the most common resolution for laptops. 1366x768 is. Yeah I kn…
I own a 4k on 15' monitor, and non dpi aware applications upset me.
I can't even look at the ups…
I will show in this article why game programmers should be aware of High DPI monitors and the way…
mmozeiko And this is only for debug build? For release with optimizations performance is good, ri…
Mkay.
Just a quick update. Working on the css engine. Actually it is rather an interpretation of…
Yeah we've come to agree: Any announcement, no matter how big or small, should not be stream-only…
@abnercoimbre: Thanks for the clarifications. I think that making announcement in a stream (e.g. …
And this is only for debug build? For release with optimizations performance is good, right?
Fly…
Ok, so I've run some tests in both VS 2015 and VS2013 on the fill rect (AVX2) function that was t…
Interesting question about accessing (read-only?) the forums and blogs of projects that were remo…
I forgot to address the handmadedev.show question.
Since I wrote the site to simply serve stati…
Good questions so let's have a crack at 'em.
Handmade Dev is a static landing page but will, eve…
Maybe you should try to make a simple game using "MVC" and then try to make the same game but wit…
I am confused to... What is it you do on handmadedev.org that you cant do here?
Thanks for the news.
I'm a bit confused: why isn't handmadedev.org a simple page on handmade.net…
Thanks for the support, Jeroen!
unfear —
Telash My experience is that what is good in games, is good in other applications, and vice versa…
My experience is that what is good in games, is good in other applications, and vice versa. I wri…
unfear —
Tks for the replies :)
@Telash:
All my experience with MVC comes from web developer with PHP, n…
Hello Handmade Community!
abnercoimbre All exciting Handmade news will be arriving shortly, no l…
I kind of have to agree with pragmatic_hero. All time you spend on thinking about these things, a…
Oh, brother, you've got some unlearning to do.
Can you explain how this ceremonial glue code red…
nyeecola Ok, thanks for the help, you guys are awesome. Can I ask one more question?
I have 3 st…
Thanks for the update, Ryan.
Good luck on the new path.
The game I'm making has very much changed since I began making it; the art is different and there…
Okay, this is issue has been haunting me for the last few days, and there is literally nothing on…
unfear —
ratchetfreak MVC and all the related MV* patterns IME boil down to the same thing:
A model with …