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Joystick —
Could you show me exactly how it's done sir? I just don't have any experience on the matter and …
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Mārtiņš Možeiko —
You'll need to change win32_pe structure to support 32-bit header. And change code line that gets …
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Joystick —
What changes do I have to make in order to run this masterpiece on a 32 bit platform?
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Mārtiņš Možeiko —
Using AVX512 instruction when you are compiling for 32-bit code seems very wrong... :) Typically y…
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Matt Mascarenhas —
I think it looks good and informative! Unfortunately the '>' and delimiting ':' don't really float…
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Joystick —
Oh man, that's so close!!! Unfortunately, there aren't many people yet (myself included) who got…
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SedatedSnail —
I found this instruction, but it seems to be AVX512.
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Joystick —
Greetings everyone, I know that it's quite an old thread but, I've noticed it just a few days ago …
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Ray —
mmozeiko, mrmixer, thank you very much for the feedback! mmozeiko, I actually followed some of the…
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Anders —
I understand, thank you. :)
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ratchetfreak —
Though you are going to want a way to stop the ticks (and stop a not yet triggered timeout) This m…
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Neo Ar —
However, this request has come up frequently enough that I am considering adding it and letting y…
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David Butler —
I made a survey: The goal is to get an idea of what people's careers are like. After a week or so…
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ratchetfreak —
When talking about timeouts one common operation comes to mind: delayed autosave You don't want to…
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Maciek —
I don't understand why you shouldn't trust the user about this. At every point in api hookup we ca…
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Oliver Marsh —
Thanks Martin and Simon, Yes I think I understand a bit better. The banking is what prompted the…
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Simon Anciaux —
I can't help you much but according to , quaternion multiplication isn't commutative.
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Mārtiņš Možeiko —
VS IDE does not work well with unity builds. You'll need to help it to understand how does code lo…
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Allen Webster —
There's on built in way to do this right now because it is very easy for such a function to tank 4…
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Anders —
Hello, I've for some time now had problems with the combination of intellisense and the handmade h…
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Finalspace —
I finished the change of the event handling for win32 and removed the functions fplPushEvent() and…
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Maciek —
Hey! Just wondering, if 4coder gives us access to some tick/update function? It would be very usef…
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Jeremiah Goerdt —
Inspired by from the other day, I decided to share my 4coder-implementation of the Wombat Vim col…
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Simon Anciaux —
should be "A scope with multiple dependencies is a scope..." I'm sorry I'm only commenting on typ…
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Simon Anciaux —
In both foo_by_byte functions: "object" should be "managed_object" on the allocation line. I bel…
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Simon Anciaux —
I don't like the big header at the top. It contains information that I would not search for in the…
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void —
Actually now that I think about it I think this is the wrong level of abstraction for what I'm su…
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void —
I agree, but assuming the renderer has all the features you need, I think my approach could actua…
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Mārtiņš Možeiko —
I feel like this approach will make your game rendering engine not very generic. It will be tailor…
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Mārtiņš Možeiko —
Most open-source cli utilities targeting Linux have good CLI in my opinion. For me this means:shor…
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