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Mārtiņš Možeiko
One way (the simplest) is to create Tools -> External Tool menu item to call build bat. After …
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Jason
Hey all. I was wondering how one might go about building a batch file through the visual studio I…
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Joystick
Hi guys! On day 32, around 01:07:37 - 01:13:00, Casey was told that the replay buffers don't work…
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Timothy Barnes
I made a video for the recent work I have been doing on the gameplay for Seabird. Most of my w…
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Mārtiņš Možeiko
No, we are not only on discord. Community is split. Some people are only on Discord, some people …
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Vee900
Hi, Just wondering whether Handmade hero community is now on Discord.If so where can i find the i…
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void
I really like this design where the game is a service to the platform layer instead of the other …
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paked
Quick ping for anyone who gets their OTAM-news from this thread: Week 2 is over, please write a p…
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mindspyke
alright fair enough :p
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Mohammed Salim Boulaajine
Thank you very much, sir! my bad, I didn't pay enough attention. I added the text message of the …
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Mārtiņš Možeiko
You need to add gdi32.lib and user32.lib import libraries to your linker. If you see "unresolved…
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Mohammed Salim Boulaajine
Hey, I'm 3 episodes in and I have problems compiling Here's the error message : w:\handmade\code&…
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yumisen-yamasen
> There's a huge mismatch between the skills those jobs want (web languages/frameworks, networ…
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Miles
I've actually gone through triplebyte since I posted my last reply here, as it happens. They seem…
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Mārtiņš Možeiko
If all you do is call function once a frame (maybe a few) from one dll to another, then you won't…
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mindspyke
Hello I've decided to structure my game the same way as Casey did in (at least) the earlier episo…
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Mārtiņš Možeiko
Not sure why you talk about registry. To figure out environment variables you need, you can simpl…
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Peter
That would be great Gonna try it when I get home Thanks
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Simon Anciaux
I think that if you open a prompt, call vcvarsall.bat and launch Visual Studio from there (devenv…
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Peter
Anyway to make this a permanent change when you run this, so you dont need to run it everytime yo…
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erpeo93
Figured it out! I have to grab the W coordinate from the "forward" projection as well as the Z c…
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Simon Anciaux
When I did some research on 2d physics a year ago it seems to be a common way of doing update in …
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Guntha
Hello, Sorry for the lack of updates, I was recently busy with updating other parts of my engine…
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erpeo93
Hi, today I was trying to unproject my mouse position to see where it is in world space. Here it…
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Ryan Fleury
mrmixerI think you inverted "release mode" and "developer mode" in this paragraph. Sure enough, …
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Jason
I watched Jon Blow's video today on framerate independence. In it he states there isn't really a …
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NelsonMandella
On the order of around 10,000 entities each with their own tables with full high-res updates bein…
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Simon Anciaux
DelixMy thoughts took me to the realization that I had an API problem; what is an API that could …
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Ryan Fleury
I'd say that it depends on what your game is spending most of its time doing. Are you updating a …
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