One way (the simplest) is to create Tools -> External Tool menu item to call build bat. After …
Jason —
Hey all. I was wondering how one might go about building a batch file through the visual studio I…
Hi guys!
On day 32, around 01:07:37 - 01:13:00, Casey was told that the replay buffers don't work…
I made a video for the recent work I have been doing on the gameplay for Seabird.
Most of my w…
No, we are not only on discord. Community is split. Some people are only on Discord, some people …
Hi,
Just wondering whether Handmade hero community is now on Discord.If so where can i find the i…
void —
I really like this design where the game is a service to the platform layer instead of the other …
paked —
Quick ping for anyone who gets their OTAM-news from this thread: Week 2 is over, please write a p…
Thank you very much, sir!
my bad, I didn't pay enough attention.
I added the text message of the …
You need to add gdi32.lib and user32.lib import libraries to your linker.
If you see "unresolved…
Hey, I'm 3 episodes in and I have problems compiling
Here's the error message :
w:\handmade\code&…
> There's a huge mismatch between the skills those jobs want (web languages/frameworks, networ…
Miles —
I've actually gone through triplebyte since I posted my last reply here, as it happens. They seem…
If all you do is call function once a frame (maybe a few) from one dll to another, then you won't…
Hello I've decided to structure my game the same way as Casey did in (at least) the earlier episo…
Not sure why you talk about registry. To figure out environment variables you need, you can simpl…
Peter —
That would be great Gonna try it when I get home Thanks
I think that if you open a prompt, call vcvarsall.bat and launch Visual Studio from there (devenv…
Peter —
Anyway to make this a permanent change when you run this, so you dont need to run it everytime yo…
Figured it out!
I have to grab the W coordinate from the "forward" projection as well as the Z c…
When I did some research on 2d physics a year ago it seems to be a common way of doing update in …
Hello,
Sorry for the lack of updates, I was recently busy with updating other parts of my engine…
Hi,
today I was trying to unproject my mouse position to see where it is in world space.
Here it…
mrmixerI think you inverted "release mode" and "developer mode" in this paragraph.
Sure enough, …
Jason —
I watched Jon Blow's video today on framerate independence. In it he states there isn't really a …
On the order of around 10,000 entities each with their own tables with full high-res updates bein…
DelixMy thoughts took me to the realization that I had an API problem; what is an API that could …
I'd say that it depends on what your game is spending most of its time doing. Are you updating a …