Could you show me exactly how it's done sir? I just don't have any experience on the matter and …
You'll need to change win32_pe structure to support 32-bit header. And change code line that gets …
What changes do I have to make in order to run this masterpiece on a 32 bit platform?
Using AVX512 instruction when you are compiling for 32-bit code seems very wrong... :) Typically y…
I think it looks good and informative! Unfortunately the '>' and delimiting ':' don't really float…
Oh man, that's so close!!! Unfortunately, there aren't many people yet (myself included) who got…
I found this instruction, but it seems to be AVX512.
Greetings everyone, I know that it's quite an old thread but, I've noticed it just a few days ago …
mmozeiko, mrmixer, thank you very much for the feedback! mmozeiko, I actually followed some of the…
I understand, thank you. :)
Though you are going to want a way to stop the ticks (and stop a not yet triggered timeout) This m…
However, this request has come up frequently enough that I am considering adding it and letting y…
I made a survey: The goal is to get an idea of what people's careers are like. After a week or so…
When talking about timeouts one common operation comes to mind: delayed autosave You don't want to…
I don't understand why you shouldn't trust the user about this. At every point in api hookup we ca…
Thanks Martin and Simon, Yes I think I understand a bit better. The banking is what prompted the…
I can't help you much but according to , quaternion multiplication isn't commutative.
VS IDE does not work well with unity builds. You'll need to help it to understand how does code lo…
There's on built in way to do this right now because it is very easy for such a function to tank 4…
Hello, I've for some time now had problems with the combination of intellisense and the handmade h…
I finished the change of the event handling for win32 and removed the functions fplPushEvent() and…
Hey! Just wondering, if 4coder gives us access to some tick/update function? It would be very usef…
Inspired by from the other day, I decided to share my 4coder-implementation of the Wombat Vim col…
should be "A scope with multiple dependencies is a scope..." I'm sorry I'm only commenting on typ…
In both foo_by_byte functions: "object" should be "managed_object" on the allocation line. I bel…
I don't like the big header at the top. It contains information that I would not search for in the…
void —
Actually now that I think about it I think this is the wrong level of abstraction for what I'm su…
void —
I agree, but assuming the renderer has all the features you need, I think my approach could actua…
I feel like this approach will make your game rendering engine not very generic. It will be tailor…
Most open-source cli utilities targeting Linux have good CLI in my opinion. For me this means:shor…