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Anders
I understand, thank you. :)
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ratchetfreak
Though you are going to want a way to stop the ticks (and stop a not yet triggered timeout) This m…
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Neo Ar
However, this request has come up frequently enough that I am considering adding it and letting y…
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David Butler
I made a survey: The goal is to get an idea of what people's careers are like. After a week or so…
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ratchetfreak
When talking about timeouts one common operation comes to mind: delayed autosave You don't want to…
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Maciek
I don't understand why you shouldn't trust the user about this. At every point in api hookup we ca…
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Oliver Marsh
Thanks Martin and Simon, Yes I think I understand a bit better. The banking is what prompted the…
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Simon Anciaux
I can't help you much but according to , quaternion multiplication isn't commutative.
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Mārtiņš Možeiko
VS IDE does not work well with unity builds. You'll need to help it to understand how does code lo…
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Allen Webster
There's on built in way to do this right now because it is very easy for such a function to tank 4…
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Anders
Hello, I've for some time now had problems with the combination of intellisense and the handmade h…
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Finalspace
I finished the change of the event handling for win32 and removed the functions fplPushEvent() and…
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Maciek
Hey! Just wondering, if 4coder gives us access to some tick/update function? It would be very usef…
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Jeremiah Goerdt
Inspired by from the other day, I decided to share my 4coder-implementation of the Wombat Vim col…
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Simon Anciaux
should be "A scope with multiple dependencies is a scope..." I'm sorry I'm only commenting on typ…
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Simon Anciaux
In both foo_by_byte functions: "object" should be "managed_object" on the allocation line. I bel…
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Simon Anciaux
I don't like the big header at the top. It contains information that I would not search for in the…
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void
Actually now that I think about it I think this is the wrong level of abstraction for what I'm su…
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void
I agree, but assuming the renderer has all the features you need, I think my approach could actua…
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Mārtiņš Možeiko
I feel like this approach will make your game rendering engine not very generic. It will be tailor…
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Mārtiņš Možeiko
Most open-source cli utilities targeting Linux have good CLI in my opinion. For me this means:shor…
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void
To tie back to my original question, instead of doing this: renderer.clear renderer.begin_frame re…
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Ray
Hi Guntha! Thanks for the reference to RAD tools, I checked them and CLI it's quite good also, the…
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Jason
I was just curious to hear from others or the creator of the language how things are progressing. …
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Guntha
Hello Ray, I remember for having a pretty explicit command line help. Their choice of writing it …
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void
@ratchetfreak I don't think retained vs immediate mode is what I'm talking about here, and not …
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Finalspace
At the moment FPL have no way to let you handle the os events directly. It just queues it up inter…
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Ray
Hi, Lately I've been working on tools development on my new company: . All tools have a GUI but mo…
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ratchetfreak
At the end of the day you are going to need to go over your scene and issue render commands for ea…
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Allen Webster
It looks like the next build of 4coder (4.0.29) is going to be ready sometime in the next few wee…
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