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Asaf Gartner —
Thanks for posting this. It's very interesting. It would be nice to have a "programming history le…
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ratchetfreak —
In the beginning there was glVertex. The model was simple; for every vertex the client called a fu…
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Adam Byrd —
I'm going the other way 'round. C++ to a .NET assembly. I'm not sure the code security would accou…
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Mārtiņš Možeiko —
Yeah, if you don't have proper solution/project created then goto definition or opening includes o…
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DSmith —
Using Day 373 code, I'm getting a fault due to glGetString returning 0 when asking for the GL_EXTE…
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Mārtiņš Možeiko —
And it doesn't scroll to the right also when clicking on mouse wheel and moving cursor to the righ…
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Adam Byrd —
If the window is too narrow to fit the content on the page, the content is clipped and there's no …
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Jack Mott —
Have you tried the attribute on your calls to c++? Usually I try to get chunks of data at a time …
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Adam Byrd —
Sorry, I didn't provide much in the way of detail there. That's not from the documentation. I act…
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Mārtiņš Možeiko —
Comparing MS .NET documentation and Unity C# doesn't make much sense, because Unity uses very diff…
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Adam Byrd —
I've stepped through the disassembly (not something I'm very familiar with at this point). In x86 …
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Brian Will —
Hi guys, Been working on this recently: (the version on github is more up-to-date) It's a beginn…
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Adam Byrd —
I have a pet project with support for DLL based plugins. I'm currently adding support for managed …
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Andrew Chronister —
Greetings everyone, I unfortunately have no progress to report for March. I finished winter quarte…
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Adam Byrd —
I never followed up but I settled for using a mutex around the hotkeys and SendMessage(HWND_BROADC…
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Allen Webster —
Allen has done a pretty good job with naming and making the code clear. You might be pleasantly s…
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Jeremiah Goerdt —
Allen has done a pretty good job with naming and making the code clear. You might be pleasantly s…
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Jeremiah Goerdt —
I love this type of writeup! Going into detail and keeping it readable is great. Well-written, my …
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argontus —
[/quote] Even further would be to build your whole UI inside a HTML5 canvas. You would gain a vic…
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robby —
Quite detailed and interesting write up. When I see an editor I often don't think that this stuff …
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Tomasz Różański —
I did some small tweaks already, but I'd rather wait for the full blown documentation before divi…
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Maciej —
I am using build.bat and VS only as a debugger. When I recreated project in VS I can open all head…
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Mārtiņš Možeiko —
How are you building in VS2017? Do you have proper solution/project set up, or are you using exter…
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Allen Webster —
Hey everyone! The newest version of 4coder, 4.0.18, will be the first to feature full unicode supp…
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Allen Webster —
"embedded terminal" has been one of my long term favorites for a while. I've been slowly moving s…
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Maciej —
I am unable to open dsound.h, xinput.h and windows.h with Visual Studio 2017, but stdint.h is open…
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Simon Anciaux —
If you've access to the customization layer you could probably implement most of your requests you…
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Marthog —
I like the modern C++ programming model a lot and I think, that the new features benefit it a lot.…
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hugo —
Good points alex. I'm also finally learning React Native for a new job I have to deliver on Androi…
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