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Allen Webster
X & Y coordinates are in pixels, some are relative to the view, others are relative to the 4c…
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ratchetfreak
mmozeiko This is fun. mesh.name also does something strange:1mesh.name Yeah I hit that one as …
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Mārtiņš Možeiko
This is fun. mesh.name also does something strange:1mesh.name
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Jeroen van Rijn
ratchetfreak When I put in mesh.id in the code block it got replaced by some kind of uuid 1 m…
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ratchetfreak
When I put in mesh.id in the code block it got replaced by some kind of uuid 1 mesh_data d = …
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Benjamin Arnaud
Greetings HMN, I'm happy to announce that MotionBox 1.2.0 has been released ! Here is a short…
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Andrew Chronister
As I'm working on the vim layer I often come across small questions of functionality / documentat…
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ratchetfreak
Well Casey based his belief on a Nvidia presentation while Graham is from AMD... That said any o…
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ratchetfreak
AsafG Thanks for posting this. It's very interesting. It would be nice to have a "programming his…
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elFarto
In day 372 Casey had some negative things to say about VAOs. However, I don't think he was entire…
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Asaf Gartner
hugo One could also argue that a "handmade" style on the browser would be to manipulate the DOM w…
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Mārtiņš Možeiko
They probably are as not as bad as they were in the beginning. The thing is - when they were intr…
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Simon Anciaux
I haven't watched the few last HmH episodes, so it may have been discussed there, but a while bac…
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Simon Anciaux
Recent discussions about OpenGL made me thing that I should mention here that I implemented buffe…
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Asaf Gartner
Thanks for posting this. It's very interesting. It would be nice to have a "programming history l…
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ratchetfreak
In the beginning there was glVertex. The model was simple; for every vertex the client called a f…
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Adam Byrd
I'm going the other way 'round. C++ to a .NET assembly. I'm not sure the code security would acco…
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Mārtiņš Možeiko
Yeah, if you don't have proper solution/project created then goto definition or opening includes …
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DSmith
Using Day 373 code, I'm getting a fault due to glGetString returning 0 when asking for the GL_EXT…
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Mārtiņš Možeiko
And it doesn't scroll to the right also when clicking on mouse wheel and moving cursor to the rig…
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Adam Byrd
If the window is too narrow to fit the content on the page, the content is clipped and there's no…
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Jack Mott
Have you tried the 1[SuppressUnmanagedCodeSecurity] attribute on your calls to c++? Usually I …
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Adam Byrd
mmozeiko Comparing MS .NET documentation and Unity C# doesn't make much sense, because Unity uses…
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Mārtiņš Možeiko
Comparing MS .NET documentation and Unity C# doesn't make much sense, because Unity uses very dif…
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Adam Byrd
I've stepped through the disassembly (not something I'm very familiar with at this point). In x8…
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Brian Will
Hi guys, Been working on this recently: http://byte.school github (the version on github is more…
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Adam Byrd
I have a pet project with support for DLL based plugins. I'm currently adding support for managed…
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Andrew Chronister
Greetings everyone, I unfortunately have no progress to report for March. I finished winter quar…
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Adam Byrd
I never followed up but I settled for using a mutex around the hotkeys and SendMessage(HWND_BROAD…
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Allen Webster
CaptainKraft Rosto mrmixer If you've access to the customization layer you could probably impleme…
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