X & Y coordinates are in pixels, some are relative to the view, others are relative to the 4c…
mmozeiko This is fun.
mesh.name also does something strange:1mesh.name
Yeah I hit that one as …
This is fun.
mesh.name also does something strange:1mesh.name
ratchetfreak When I put in mesh.id in the code block it got replaced by some kind of uuid
1 m…
When I put in mesh.id in the code block it got replaced by some kind of uuid
1 mesh_data d = …
Greetings HMN,
I'm happy to announce that MotionBox 1.2.0 has been released !
Here is a short…
As I'm working on the vim layer I often come across small questions of functionality / documentat…
Well Casey based his belief on a Nvidia presentation while Graham is from AMD...
That said any o…
AsafG Thanks for posting this. It's very interesting.
It would be nice to have a "programming his…
In day 372 Casey had some negative things to say about VAOs. However, I don't think he was entire…
hugo One could also argue that a "handmade" style on the browser would be to manipulate the DOM w…
They probably are as not as bad as they were in the beginning. The thing is - when they were intr…
I haven't watched the few last HmH episodes, so it may have been discussed there, but a while bac…
Recent discussions about OpenGL made me thing that I should mention here that I implemented buffe…
Thanks for posting this. It's very interesting.
It would be nice to have a "programming history l…
In the beginning there was glVertex. The model was simple; for every vertex the client called a f…
I'm going the other way 'round. C++ to a .NET assembly. I'm not sure the code security would acco…
Yeah, if you don't have proper solution/project created then goto definition or opening includes …
DSmith —
Using Day 373 code, I'm getting a fault due to glGetString returning 0 when asking for the GL_EXT…
And it doesn't scroll to the right also when clicking on mouse wheel and moving cursor to the rig…
If the window is too narrow to fit the content on the page, the content is clipped and there's no…
Have you tried the 1[SuppressUnmanagedCodeSecurity]
attribute on your calls to c++?
Usually I …
mmozeiko Comparing MS .NET documentation and Unity C# doesn't make much sense, because Unity uses…
Comparing MS .NET documentation and Unity C# doesn't make much sense, because Unity uses very dif…
I've stepped through the disassembly (not something I'm very familiar with at this point).
In x8…
Hi guys,
Been working on this recently: http://byte.school github (the version on github is more…
I have a pet project with support for DLL based plugins. I'm currently adding support for managed…
Greetings everyone,
I unfortunately have no progress to report for March. I finished winter quar…
I never followed up but I settled for using a mutex around the hotkeys and SendMessage(HWND_BROAD…
CaptainKraft Rosto mrmixer If you've access to the customization layer you could probably impleme…