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Zachary
All of this just "clicked" now - you are right
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thebeast33
mmozeiko thebeast33 I agree, but you usually don't have lots of global data as this will increase…
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Matt Mascarenhas
Mmm, cheers folks! So what's super consistent here is that the natural process – and the only one…
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strangezak
Miblo, I think the only way you can really start to write _clean_ code is by writing really messy…
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@Mattias_G
Keep in mind that a cache line is typically something like 64 bytes. If you touch one byte of a c…
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Sockpuppet
My day job is working on the web and I share these frustrations (I swear as much as the guy in th…
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The_8th_mage
Miblo, just my 2 cents on the matter: I used to not clean my code, but then i felt like visiting …
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Mārtiņš Možeiko
thebeast33 I agree, but you usually don't have lots of global data as this will increase the size…
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thebeast33
mmozeiko Umm.. that entirely depends on your code. If all the memory I "allocate" lives in global…
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Neo Ar
I should clarify that I would also be interested in seeing all aspects, I meant that the technica…
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Neo Ar
bunjee Yeah this is weird, didn't the archive I provided you worked earlier ? Yeah, and I use it…
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Mikkel
gingerBill Odin v0.0.4 * `when` statement - Compile time `if` statement (only allowed within …
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sam_windell
I thought this was an entertaining talk, quite surprising to see it come from a web conference.
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ratchetfreak
thebeast33 There is a downside to allocating memory in the global scope. Because its allocated in…
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The_8th_mage
i don't like to brag, and it's not on point, but i stole a trick from Sean Barret on how to itera…
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Mārtiņš Možeiko
Umm.. that entirely depends on your code. If all the memory I "allocate" lives in global data, an…
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thebeast33
There is a downside to allocating memory in the global scope. Because its allocated into the exe/…
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Matt Mascarenhas
After sleeping on it, I think I'd still like to see all facets of the game's development covered.…
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Mārtiņš Možeiko
rivten From what I understand, there is two ways to get memory : There is a third way. You can pu…
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Matt Mascarenhas
You know, Will, it's always interesting for me to hear of folks cleaning up their code / gravitat…
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Matt Mascarenhas
Cool. I haven't listened to the whole design doc yet, but can say without a shadow of a doubt tha…
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thebeast33
am I right when I say that the Tr...carded at the end of the scope ? I believe that is the way C…
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Matt Mascarenhas
Interestinger and interestinger! Good luck with your office move, Allen. <4
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Ginger Bill
Odin v0.0.4 https://github.com/gingerBill/Odin/releases/tag/v0.0.4 What's New * Go/BCPL style …
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Jack Mott
How bout a space MUD? https://pbs.twimg.com/media/CzL5-80UkAAK6hw.jpg:large
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Anthony
Todd Anthony, what are you working on and would you like a hand? I'm working on a (toy) scriptin…
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rivten
Hello everyone ! I am going through Handmade Hero a little bit late (I am around ep. 130 right n…
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Jeroen van Rijn
Are they stargates that you open by playing a tune? ;-)
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@Mattias_G
I guess you could always start a thread about it in the Work In Progress forum.
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@Mattias_G
At least for me, "handmade" is more a mindset than a set of rules or even guidelines. I think the…
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