Greetings miotatsu, Thank you for investigating ! Are you running on the same Arch with the same C…
Todd —
Not sure how involved all of you are with programming... As in if you do it at work as well as hom…
Todd —
Awesome, thanks for this information! I feel the same way about software... But as I am still pret…
XAudio2 is just a higher level than the WASAPI. I use the WASAPI in my game, but for example in th…
If somebody tells you that you need a "game engine" to make a 2D game, slap them across the face. …
Ah, actually thought of trying Wasapi as i have at least Some small experience with it and knew yo…
I want to make games as an independent developer. I don't have ambitions to get a job in game indu…
Having when in file scope is actually impossible as it causes problems resolving symbols. This is …
Neo Ar —
The mystery deepens - I just tried the archive that you provided on my work machine (the one I str…
Do you want to make game engines or do you want to make games? (or do you want to end up in the ga…
Thanks for all of the responses, everyone! :)
You might not be too far off, Kelimion ;O
Hi, I'm a beginner programmer and I've been learning coding in C# for past couple of months. Recen…
Oooh yeah, a space MUD could be cool. 'Twould also tie in nicely with Abner (and, in time, Chronal…
The idea is to figure out how much latency is ok for your game audio and then every frame submit e…
Actually just found that solution in another post here! It works wonders if i exclude the file fro…
What exactly do you mean by "Visual Studio doesn't seem to like it" ? Do you see compiler errors o…
I would say a lot of the mentality is to minimize dependencies and abstractions and to just think …
Hi, First of all, this series is Awesome. Now that i said that, down to the issue. It all basicall…
All of this just "clicked" now - you are right
Ah okay. I don't deal with globally scoped data a lot, let alone ones that are uninitialized. Mak…
Mmm, cheers folks! So what's super consistent here is that the natural process – and the only on…
Miblo, I think the only way you can really start to write clean code is by writing really messy co…
Keep in mind that a cache line is typically something like 64 bytes. If you touch one byte of a ca…
My day job is working on the web and I share these frustrations (I swear as much as the guy in the…
Miblo, just my 2 cents on the matter: I used to not clean my code, but then i felt like visiting s…
Non-initialized data doesn't take any space in executable. PE file format stores only one number …
I agree, but you usually don't have lots of global data as this will increase the size of your ex…