Projects
Jams
Events
Jams
Unwind
Resources
Forums
Fishbowls
Podcast
Handmade Cities
HandmadeCon
About
Manifesto
About the Team
Log In
The
2024 Wheel Reinvention Jam
is in
16 days.
September 23-29, 2024.
More info
Simon Anciaux
twitch
Member since
Dec 1, 2014
Recent Activity
Handmade Network
»
Forums
Forum reply:
Affine transforms for a movable origin
Simon Anciaux
—
September 6, 2024
Handmade Network
»
Forums
Forum reply:
Affine transforms for a movable origin
Simon Anciaux
—
September 5, 2024
RemedyBG
»
Forums
Forum reply:
RemedyBG 0.4.0.7
Simon Anciaux
—
September 3, 2024
Handmade Network
»
Forums
»
Articles
Forum reply:
RGFW Under the Hood: Raw Mouse Input and Mouse Locking (tutorial)
Simon Anciaux
—
August 24, 2024
RemedyBG
»
Forums
Forum reply:
RemedyBG 0.4.0.6
Simon Anciaux
—
August 19, 2024
Handmade Network
»
Forums
Forum reply:
How Do Braid and The Witness Handle Entity IDs?
Simon Anciaux
—
July 30, 2024
4coder
»
Forums
Forum reply:
Search next?
Simon Anciaux
—
July 18, 2024
Handmade Network
»
Blog
Blog comment:
July 2024: A new website, just in time for the Visibility Jam!
Simon Anciaux
—
July 10, 2024
Handmade Network
»
Forums
Forum reply:
Problems with tilemap collisions C++/Raylib
Simon Anciaux
—
July 1, 2024
Handmade Network
»
Forums
Forum reply:
Problems with tilemap collisions C++/Raylib
Simon Anciaux
—
July 1, 2024
RemedyBG
»
Forums
Forum reply:
RemedyBG 0.4.0.4
Simon Anciaux
—
June 30, 2024
RemedyBG
»
Forums
Forum reply:
Crashing when opening a large Unreal project
Simon Anciaux
—
June 23, 2024
RemedyBG
»
Forums
Forum reply:
RemedyBG 0.4.0.3
Simon Anciaux
—
June 3, 2024
BEdit
»
Blog
Blog comment:
Plotting
Simon Anciaux
—
May 25, 2024
Handmade Network
»
Blog
Blog comment:
May 2024: Focusing on projects
Simon Anciaux
—
May 25, 2024
Handmade Network
»
Forums
Forum reply:
Address Sanitizer and warnings question
Simon Anciaux
—
May 25, 2024
Handmade Network
»
Blog
Blog comment:
May 2024: Focusing on projects
Simon Anciaux
—
May 21, 2024
Handmade Hero
»
Forums
»
Code
Forum reply:
CreateWindow with the drawable size equal to the width and height pass in.
Simon Anciaux
—
May 16, 2024
Handmade Hero
»
Forums
»
Code
Forum reply:
CreateWindow with the drawable size equal to the width and height pass in.
Simon Anciaux
—
May 16, 2024
Handmade Hero
»
Forums
»
Code
Forum reply:
CreateWindow with the drawable size equal to the width and height pass in.
Simon Anciaux
—
May 15, 2024
Handmade Hero
»
Forums
»
Code
Forum reply:
CreateWindow with the drawable size equal to the width and height pass in.
Simon Anciaux
—
May 15, 2024
Handmade Hero
»
Forums
»
Code
Forum reply:
CreateWindow with the drawable size equal to the width and height pass in.
Simon Anciaux
—
May 15, 2024
Handmade Hero
»
Forums
»
Code
Forum reply:
CreateWindow with the drawable size equal to the width and height pass in.
Simon Anciaux
—
May 14, 2024
Handmade Hero
»
Forums
»
Code
Forum reply:
CreateWindow with the drawable size equal to the width and height pass in.
Simon Anciaux
—
May 14, 2024
Handmade Hero
»
Forums
»
Code
Forum reply:
CreateWindow with the drawable size equal to the width and height pass in.
Simon Anciaux
—
May 14, 2024
Handmade Hero
»
Forums
»
Code
Forum reply:
CreateWindow with the drawable size equal to the width and height pass in.
Simon Anciaux
—
May 14, 2024
Handmade Hero
»
Forums
»
Code
Forum reply:
CreateWindow with the drawable size equal to the width and height pass in.
Simon Anciaux
—
May 14, 2024
Handmade Network
»
Forums
Forum reply:
How to get a flag's position from an enum
Simon Anciaux
—
May 7, 2024
RemedyBG
»
Forums
Forum reply:
View Function/line trace without source
Simon Anciaux
—
April 17, 2024
RemedyBG
»
Forums
Forum reply:
Feature Request: String watch window display.
Simon Anciaux
—
April 15, 2024
Handmade Network
»
Forums
New forum thread:
Request for testing 4coder community modifications
Simon Anciaux
—
April 7, 2024
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
RSS and Atom feed reader
Simon Anciaux
—
April 2, 2024
Handmade Hero
»
Forums
»
Code
Forum reply:
Setting up and using D3D11 in C
Simon Anciaux
—
March 22, 2024
Handmade Network
»
Forums
Forum reply:
VES Suggestions and bugs
Simon Anciaux
—
March 20, 2024
RemedyBG
»
Forums
Forum reply:
Feature request: infer subclass type from base virtual class pointer in watch window
Simon Anciaux
—
February 18, 2024
Handmade Network
»
Forums
Forum reply:
DXGI swap chain with OpenGL: IDXGISwapChain::ResizeBuffers error
Simon Anciaux
—
January 25, 2024
Handmade Network
»
Forums
Forum reply:
DXGI swap chain with OpenGL: IDXGISwapChain::ResizeBuffers error
Simon Anciaux
—
January 25, 2024
Handmade Network
»
Forums
New forum thread:
DXGI swap chain with OpenGL: IDXGISwapChain::ResizeBuffers error
Simon Anciaux
—
January 24, 2024
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Imaginator (image viewer)
Simon Anciaux
—
January 24, 2024
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Yarnspin (Story-telling game engine)
Simon Anciaux
—
January 23, 2024
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Yarnspin (Story-telling game engine)
Simon Anciaux
—
January 20, 2024
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Yarnspin (Story-telling game engine)
Simon Anciaux
—
January 9, 2024
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Yarnspin (Story-telling game engine)
Simon Anciaux
—
January 7, 2024
RemedyBG
»
Forums
Forum reply:
RemedyBG 0.3.9.7
Simon Anciaux
—
January 6, 2024
raylib
»
Forums
Forum reply:
BUG: Index was outside the bounds of the array.
Simon Anciaux
—
December 18, 2023
Handmade Hero
»
Forums
»
Code
Forum reply:
OpenGL: weird problem with GL_TEXTURE_CUBE_MAP
Simon Anciaux
—
December 7, 2023
C3
»
Blog
Blog comment:
Say hello to C3 0.5
Simon Anciaux
—
November 21, 2023
Handmade Hero
»
Forums
»
Code
Forum reply:
OpenGL: Rotation Matrices
Simon Anciaux
—
November 12, 2023
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Yarnspin (Story-telling game engine)
Simon Anciaux
—
November 12, 2023
Handmade Hero
»
Forums
»
Code
Forum reply:
OpenGL: Rotation Matrices
Simon Anciaux
—
November 12, 2023
Handmade Hero
»
Forums
»
Code
Forum reply:
Weird problem in OpenGL
Simon Anciaux
—
October 29, 2023
Handmade Network
»
Forums
Forum reply:
How to manage common codebase between different projects?
Simon Anciaux
—
October 23, 2023
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
RSS and Atom feed reader
Simon Anciaux
—
September 26, 2023
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Yarnspin (Story-telling game engine)
Simon Anciaux
—
September 11, 2023
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
Site front page "Around the Network" doesn't display all recent posts
Simon Anciaux
—
September 4, 2023
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Yarnspin (Story-telling game engine)
Simon Anciaux
—
September 4, 2023
Handmade Network
»
Forums
Forum reply:
Is the handmade hero still relevant in 2023?
Simon Anciaux
—
September 2, 2023
RemedyBG
»
Forums
Forum reply:
Feature request: stack trace and disassembly for arbitrary machine code
Simon Anciaux
—
August 21, 2023
Handmade Hero
»
Forums
»
Game
Forum reply:
Day 004 - Gradient renderer not working properly
Simon Anciaux
—
August 18, 2023
Handmade Hero
»
Forums
»
Code
Forum reply:
The multigrid lighting technique - how does it work? (Ep 395)
Simon Anciaux
—
August 9, 2023
RemedyBG
»
Forums
Forum reply:
RemedyBG 0.3.9.1
Simon Anciaux
—
August 9, 2023
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Yarnspin (Story-telling game engine)
Simon Anciaux
—
August 9, 2023
Handmade Hero
»
Forums
»
Code
Forum reply:
Game made from scratch detected as trojan
Simon Anciaux
—
August 5, 2023
Handmade Hero
»
Forums
»
Code
Forum reply:
The multigrid lighting technique - how does it work? (Ep 395)
Simon Anciaux
—
August 4, 2023
MotionBox
»
Forums
Forum reply:
why motionbox is slow for me ?
Simon Anciaux
—
July 25, 2023
Handmade Network
»
Forums
Forum reply:
Virtual memory confusions and clarifications
Simon Anciaux
—
July 16, 2023
Handmade Hero
»
Forums
»
Code
Forum reply:
Possible bug with thread queue (Episode 126)
Simon Anciaux
—
June 18, 2023
Handmade Hero
»
Forums
»
Code
Forum reply:
Possible bug with thread queue (Episode 126)
Simon Anciaux
—
June 17, 2023
Handmade Hero
»
Forums
»
Code
Forum reply:
Possible bug with thread queue (Episode 126)
Simon Anciaux
—
June 16, 2023
Odin
»
Forums
Forum reply:
Import packages without a namespace?
Simon Anciaux
—
May 30, 2023
4coder
»
Forums
Forum reply:
4Coder Build System
Simon Anciaux
—
May 28, 2023
4coder
»
Forums
Forum reply:
4Coder Build System
Simon Anciaux
—
May 24, 2023
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Introducing the LOC language
Simon Anciaux
—
May 21, 2023
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Introducing the LOC language
Simon Anciaux
—
May 20, 2023
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Introducing the LOC language
Simon Anciaux
—
May 19, 2023
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Introducing the LOC language
Simon Anciaux
—
May 18, 2023
Handmade Network
»
Forums
Forum reply:
Using microsoft GameInput API with multiple controllers
Simon Anciaux
—
May 13, 2023
Handmade Network
»
Forums
Forum reply:
Using microsoft GameInput API with multiple controllers
Simon Anciaux
—
May 12, 2023
Handmade Network
»
Forums
Forum reply:
Using microsoft GameInput API with multiple controllers
Simon Anciaux
—
May 11, 2023
Handmade Network
»
Forums
Forum reply:
Using microsoft GameInput API with multiple controllers
Simon Anciaux
—
May 10, 2023
Handmade Network
»
Forums
Forum reply:
Using microsoft GameInput API with multiple controllers
Simon Anciaux
—
May 8, 2023
Handmade Network
»
Forums
Forum reply:
Using microsoft GameInput API with multiple controllers
Simon Anciaux
—
May 8, 2023
Handmade Hero
»
Forums
»
Game
Forum reply:
windows laptop+version to follow along the videos in 2023?
Simon Anciaux
—
May 8, 2023
Handmade Hero
»
Forums
»
Game
Forum reply:
windows laptop+version to follow along the videos in 2023?
Simon Anciaux
—
May 7, 2023
Handmade Network
»
Forums
Forum reply:
Using microsoft GameInput API with multiple controllers
Simon Anciaux
—
May 7, 2023
Handmade Network
»
Forums
Forum reply:
Using microsoft GameInput API with multiple controllers
Simon Anciaux
—
May 6, 2023
Handmade Network
»
Forums
New forum thread:
Using microsoft GameInput API with multiple controllers
Simon Anciaux
—
May 6, 2023
Handmade Network
»
Forums
Forum reply:
Copy memory with small temp buffer
Simon Anciaux
—
May 4, 2023
Handmade Network
»
Forums
Forum reply:
Getting a Window Message from outside the window procedure but within the same executable
Simon Anciaux
—
May 2, 2023
Handmade Network
»
Forums
Forum reply:
Implementing ctype.h functions using bit operations.
Simon Anciaux
—
April 27, 2023
Handmade Network
»
Forums
Forum reply:
Trying to understand linear & sRGB color spaces and antialiasing at the same time
Simon Anciaux
—
April 21, 2023
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
RSS and Atom feed reader
Simon Anciaux
—
April 14, 2023
Handmade Network
»
Forums
Forum reply:
Here's the thing about UI frameworks...
Simon Anciaux
—
April 14, 2023
Handmade Network
»
Forums
Forum reply:
ExpectedBytesUntilFlip not being used on episode 20 (debugging the audio sync).
Simon Anciaux
—
April 12, 2023
Handmade Network
»
Forums
Forum reply:
How do you deal with C/C++ not looking up symbols in advance in a compilation unit?
Simon Anciaux
—
April 2, 2023
Handmade Network
»
Forums
Forum reply:
Is it legal to download Handmade Hero (Youtube) for offline personal use?
Simon Anciaux
—
April 1, 2023
Handmade Network
»
Forums
Forum reply:
Questions About 3D Rendering on the Current Handmade Architecture
Simon Anciaux
—
March 27, 2023
4coder
»
Forums
Forum reply:
How to get rid of "messages" panel?
Simon Anciaux
—
March 18, 2023
RemedyBG
»
Forums
Forum reply:
Disassembly window is unexpectedly empty
Simon Anciaux
—
March 12, 2023
RemedyBG
»
Forums
Forum reply:
Disassembly window is unexpectedly empty
Simon Anciaux
—
March 12, 2023
Handmade Hero
»
Forums
»
Code
Forum reply:
Arcsynthesis book and code
Simon Anciaux
—
March 5, 2023
RemedyBG
»
Forums
Forum reply:
Dealing with non-standard arrays, strings
Simon Anciaux
—
March 3, 2023
RemedyBG
»
Forums
Forum reply:
Break On Crash
Simon Anciaux
—
February 28, 2023
Handmade Hero
»
Forums
»
Game
Forum reply:
Following Handmade Hero Series
Simon Anciaux
—
February 12, 2023
Handmade Hero
»
Forums
»
Game
Forum reply:
Is Handmade Hero ever going to finish?
Simon Anciaux
—
February 10, 2023
Handmade Network
»
Forums
Forum reply:
Is there a way to get ressampling with WASAPI ?
Simon Anciaux
—
January 2, 2023
Handmade Network
»
Forums
Forum reply:
Is there a way to get ressampling with WASAPI ?
Simon Anciaux
—
December 30, 2022
Handmade Network
»
Forums
New forum thread:
Is there a way to get ressampling with WASAPI ?
Simon Anciaux
—
December 29, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
WASAPI sound 1 sec delay
Simon Anciaux
—
December 29, 2022
4coder
»
Forums
Forum reply:
Segmentation fault: libasound_module_pcm_pulse.so
Simon Anciaux
—
December 29, 2022
Handmade Network
»
Forums
Forum reply:
Day 123/124 Threads Print String Before It's Filled Out
Simon Anciaux
—
December 21, 2022
Handmade Network
»
Forums
Forum reply:
Day 123/124 Threads Print String Before It's Filled Out
Simon Anciaux
—
December 20, 2022
Handmade Hero
»
Forums
»
Game
Forum reply:
A diagram about audio synchronization.
Simon Anciaux
—
December 18, 2022
raylib
»
Forums
Forum reply:
Change bounds.position and size
Simon Anciaux
—
December 11, 2022
Handmade Network
»
Forums
Forum reply:
Change bounds.position and size
Simon Anciaux
—
December 10, 2022
Handmade Hero
»
Forums
»
Game
Forum reply:
Day 005: cannot convert from 'const wchar_t [24]' to 'LPCSTR'
Simon Anciaux
—
November 29, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
Was sine implemented from scratch in some episode?
Simon Anciaux
—
November 26, 2022
Cakelisp
»
Blog
Blog comment:
Cakelisp C support and dynamic environments
Simon Anciaux
—
November 17, 2022
Handmade Hero
»
Forums
»
Game
Forum reply:
Day108: What are the special effects in games that was referred to in QNA?
Simon Anciaux
—
November 13, 2022
Handmade Hero
»
Forums
»
HandmadeCon
Forum reply:
What's on his hands?
Simon Anciaux
—
November 13, 2022
Handmade Hero
»
Forums
»
Game
Forum reply:
Day108: What are the special effects in games that was referred to in QNA?
Simon Anciaux
—
November 13, 2022
Handmade Hero
»
Forums
»
Game
Forum reply:
Day 105: Is it possible that turning the O2 flag in the compiler causes bugs?
Simon Anciaux
—
November 6, 2022
Handmade Hero
»
Forums
»
Game
Forum reply:
Day 105: Is it possible that turning the O2 flag in the compiler causes bugs?
Simon Anciaux
—
November 6, 2022
Handmade Hero
»
Forums
»
Game
Forum reply:
Day 105: Is it possible that turning the O2 flag in the compiler causes bugs?
Simon Anciaux
—
November 6, 2022
Handmade Hero
»
Forums
»
Game
Forum reply:
Day 105: Is it possible that turning the O2 flag in the compiler causes bugs?
Simon Anciaux
—
November 6, 2022
Handmade Hero
»
Forums
»
Game
Forum reply:
Day4: Why is `StretchDIBits` done twice and what triggers `WM_PAINT` ?
Simon Anciaux
—
October 25, 2022
Handmade Hero
»
Forums
»
Game
Forum reply:
Day95/96: Why is the v4 struct done so differently than v2 to get the xyz,rgb?
Simon Anciaux
—
October 22, 2022
RemedyBG
»
Forums
Forum reply:
RemedyBG updates notifications
Simon Anciaux
—
October 20, 2022
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
Showcase atom feed can be malformed
Simon Anciaux
—
October 20, 2022
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
Weird layout in projects header
Simon Anciaux
—
October 17, 2022
4coder
»
Forums
Forum reply:
How to fix function recognition in header files
Simon Anciaux
—
October 17, 2022
Handmade Network
»
Forums
Forum reply:
Problem having 4coder use bat file in a different directory
Simon Anciaux
—
October 17, 2022
Todool
»
Blog
Blog comment:
Rendering Glyphs from a Storage Buffer
Simon Anciaux
—
October 15, 2022
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
Showcase atom feed can be malformed
Simon Anciaux
—
October 13, 2022
Handmade Network
»
Forums
»
Articles
Forum reply:
Implementing copy/paste in X11
Simon Anciaux
—
September 20, 2022
Handmade Network
»
Forums
Forum reply:
4coder switch
Simon Anciaux
—
September 11, 2022
Handmade Network
»
Forums
Forum reply:
4coder switch
Simon Anciaux
—
September 10, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
Is Handmade Hero a good way to learn programming?
Simon Anciaux
—
September 10, 2022
Handmade Hero
»
Forums
»
Game
Forum reply:
Day 11/12 visual studio 2022 not recognizing internal void?
Simon Anciaux
—
September 10, 2022
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
New user post go past un-noticed
Simon Anciaux
—
September 10, 2022
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
New user post go past un-noticed
Simon Anciaux
—
September 9, 2022
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
Login doesn't bring back to the previous page
Simon Anciaux
—
September 9, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
Why use a unity build?
Simon Anciaux
—
September 9, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
Is Handmade Hero a good way to learn programming?
Simon Anciaux
—
September 9, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
Best articles you've ever read? (programming)
Simon Anciaux
—
September 6, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
Best articles you've ever read? (programming)
Simon Anciaux
—
September 6, 2022
Handmade Network
»
Forums
Forum reply:
Post your C/C++ macro tricks
Simon Anciaux
—
September 5, 2022
Handmade Hero
»
Forums
»
Game
Forum reply:
Day75: Hero is colliding with walls in other z layers. How thick should the sim region be in Z?
Simon Anciaux
—
September 4, 2022
RemedyBG
»
Forums
Forum reply:
Breakpoints are not respected if set before the program execution started (in dll's)
Simon Anciaux
—
September 4, 2022
Handmade Hero
»
Forums
Forum reply:
KEY_UP/DOWN notifications triggering MainWindowCallback when they shouldn't
Simon Anciaux
—
September 3, 2022
Handmade Hero
»
Forums
»
Game
Forum reply:
Day75: Hero is colliding with walls in other z layers. How thick should the sim region be in Z?
Simon Anciaux
—
September 3, 2022
Handmade Network
»
Forums
Forum reply:
Xbox controllers (360 and One) input without sticks being touched
Simon Anciaux
—
September 1, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
How do you decide where to stop compressing?
Simon Anciaux
—
August 30, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
How do you decide where to stop compressing?
Simon Anciaux
—
August 28, 2022
Handmade Hero
»
Forums
»
Game
Forum reply:
Day 72: The acceleration in the z direction shouldn't really be -9.8 right?
Simon Anciaux
—
August 28, 2022
Handmade Hero
»
Forums
»
Game
Forum reply:
Day 72: The acceleration in the z direction shouldn't really be -9.8 right?
Simon Anciaux
—
August 27, 2022
RemedyBG
»
Forums
Forum reply:
Watch - How to format a string array?
Simon Anciaux
—
August 26, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
Dragging a child window within the main window
Simon Anciaux
—
August 26, 2022
Handmade Hero
»
Forums
»
Game
Forum reply:
My handmade hero so far
Simon Anciaux
—
August 20, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
Performance of IMGUI
Simon Anciaux
—
August 15, 2022
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
Login doesn't bring back to the previous page
Simon Anciaux
—
August 14, 2022
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
Login doesn't bring back to the previous page
Simon Anciaux
—
August 14, 2022
Handmade Hero
»
Forums
»
Game
Forum reply:
Day64: Why store entity_reference as a union and not a struct?
Simon Anciaux
—
August 14, 2022
RemedyBG
»
Forums
Forum reply:
Is there a doc somewhere that tells how to get hex display in watch window?
Simon Anciaux
—
August 14, 2022
Handmade Network
»
Forums
»
Why so slow?
Forum reply:
Why is the DOM so slow?
Simon Anciaux
—
August 13, 2022
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
Better display for long code block
Simon Anciaux
—
August 13, 2022
Handmade Network
»
Forums
»
Career Advice
Forum reply:
Application Security architect?
Simon Anciaux
—
August 13, 2022
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
Better display for long code block
Simon Anciaux
—
August 13, 2022
RemedyBG
»
Forums
Forum reply:
Conditional breakpoints not working
Simon Anciaux
—
August 10, 2022
RemedyBG
»
Forums
Forum reply:
Remedy doesn't correctly un-pointer the type of structs declared within functions
Simon Anciaux
—
August 7, 2022
4coder
»
Forums
Forum reply:
Building in the opposite window
Simon Anciaux
—
August 4, 2022
RemedyBG
»
Forums
Forum reply:
Remedy doesn't correctly un-pointer the type of structs declared within functions
Simon Anciaux
—
August 1, 2022
RemedyBG
»
Forums
Forum reply:
[extremely niche] Doesn't allow calling application without a space in command line
Simon Anciaux
—
July 30, 2022
Handmade Network
»
Forums
Forum reply:
Post your C/C++ macro tricks
Simon Anciaux
—
July 19, 2022
Handmade Network
»
Forums
Forum reply:
How to learn the concepts of making games from scratch/with a low level perspective
Simon Anciaux
—
July 17, 2022
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
[Request] Add a blog link at the top of the site
Simon Anciaux
—
July 16, 2022
4coder
»
Forums
Forum reply:
4coder Auto close Brackets
Simon Anciaux
—
July 16, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
Emacs Configuration
Simon Anciaux
—
July 11, 2022
Handmade Network
»
Forums
Forum reply:
Win32 Wait For Window Focus
Simon Anciaux
—
June 29, 2022
Handmade Network
»
Forums
Forum reply:
Win32 Wait For Window Focus
Simon Anciaux
—
June 28, 2022
Handmade Network
»
Forums
Forum reply:
Win32 Wait For Window Focus
Simon Anciaux
—
June 28, 2022
Cakelisp
»
Blog
Blog comment:
Projects in progress: June 2022
Simon Anciaux
—
June 12, 2022
Handmade Network
»
Blog
Blog comment:
Torch Passing, Part 2
Simon Anciaux
—
June 10, 2022
Handmade Network
»
Forums
Forum reply:
Interactive Fiction - Casey, StoryDev, and possibilities
Simon Anciaux
—
June 8, 2022
Handmade Network
»
Forums
Forum reply:
Interactive Fiction - Casey, StoryDev, and possibilities
Simon Anciaux
—
June 7, 2022
Swedish Cubes for Unity
»
Blog
Blog comment:
How Media Molecule Does Serialization
Simon Anciaux
—
June 1, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
Question about game engine editors
Simon Anciaux
—
May 29, 2022
Handmade Network
»
Blog
Blog comment:
Three Announcements
Simon Anciaux
—
May 22, 2022
Handmade Network
»
Forums
Forum reply:
High Level Language use for "Handmade" projects
Simon Anciaux
—
May 15, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
Day53: Isn't bounding box of the apron centered at the bottom of the screen instead of the center?
Simon Anciaux
—
May 15, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
Day53: Isn't bounding box of the apron centered at the bottom of the screen instead of the center?
Simon Anciaux
—
May 14, 2022
Handmade Hero
»
Forums
»
Game
Forum reply:
following along on Windows 10 running on a cloud-based VM? (Paperspace)
Simon Anciaux
—
May 6, 2022
Handmade Hero
»
Forums
»
Game
Forum reply:
following along on Windows 10 running on a cloud-based VM? (Paperspace)
Simon Anciaux
—
May 6, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
Neither affine nor perspective texturing of a trapezoid!
Simon Anciaux
—
May 6, 2022
Handmade Hero
»
Forums
»
Game
Forum reply:
following along on Windows 10 running on a cloud-based VM? (Paperspace)
Simon Anciaux
—
May 6, 2022
Handmade Network
»
Forums
Forum reply:
D3D but RH Coords? - Z Wonkiness in Perspective Projection
Simon Anciaux
—
May 6, 2022
4coder
»
Forums
Forum reply:
4coder issues when launching from WSL
Simon Anciaux
—
May 3, 2022
4coder
»
Forums
Forum reply:
"supress_mouse" on startup
Simon Anciaux
—
April 30, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
Building a GUI application using c++
Simon Anciaux
—
April 17, 2022
4coder
»
Forums
Forum reply:
Search path gives weird results
Simon Anciaux
—
April 10, 2022
Handmade Hero
»
Forums
»
Game
Forum reply:
Day33: The analysis of 32bit values for storing the world is flying over my head
Simon Anciaux
—
April 5, 2022
RemedyBG
»
Forums
Forum reply:
RemedyBG 0.3.7.0
Simon Anciaux
—
April 4, 2022
Handmade Hero
»
Forums
»
Game
Forum reply:
Day33: The analysis of 32bit values for storing the world is flying over my head
Simon Anciaux
—
April 4, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
Hot reloading with multiple running instances
Simon Anciaux
—
March 29, 2022
Handmade Hero
»
Forums
»
Game
Forum reply:
How to study multiple difficult subjects?
Simon Anciaux
—
March 29, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
Code style?
Simon Anciaux
—
March 28, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 394: ComputeLightTransport not filling screen
Simon Anciaux
—
March 28, 2022
Handmade Hero
»
Forums
»
Game
Forum reply:
On "Day29: Basic Tilemap Collision Checking", why did patblt cause flashing?
Simon Anciaux
—
March 26, 2022
4coder
»
Forums
Forum reply:
How is it possible for a program to be so fast?
Simon Anciaux
—
March 22, 2022
Handmade Network
»
Forums
Forum reply:
Has VirtualAlloc failed for anyone when using baseAddress (win10)?
Simon Anciaux
—
March 20, 2022
Handmade Network
»
Forums
Forum reply:
Question about changing game settings/options
Simon Anciaux
—
March 8, 2022
Handmade Network
»
Forums
Forum reply:
Inlinig by the compiler generates operation with the stack instead of using registers
Simon Anciaux
—
March 6, 2022
Handmade Network
»
Forums
Forum reply:
Warning to detect initialization of a double with a float literal
Simon Anciaux
—
March 6, 2022
Handmade Network
»
Forums
New forum thread:
Warning to detect initialization of a double with a float literal
Simon Anciaux
—
March 5, 2022
4coder
»
Forums
Forum reply:
Is the editor still in development?
Simon Anciaux
—
March 4, 2022
Handmade Network
»
Forums
Forum reply:
DirectX 11 Text Rendering
Simon Anciaux
—
March 2, 2022
4coder
»
Forums
Forum reply:
Is the editor still in development?
Simon Anciaux
—
March 2, 2022
4coder
»
Forums
Forum reply:
Is the editor still in development?
Simon Anciaux
—
March 1, 2022
RemedyBG
»
Forums
Forum reply:
Formatting arrays of structures
Simon Anciaux
—
February 24, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
Is there any special difference between legacy files and current?
Simon Anciaux
—
February 23, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
Is there any special difference between legacy files and current?
Simon Anciaux
—
February 23, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
Question about pre-allocating memory for assets
Simon Anciaux
—
February 23, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
Is there any special difference between legacy files and current?
Simon Anciaux
—
February 21, 2022
Handmade Network
»
Forums
Forum reply:
My thoughts on a Programming Course (video + summary)
Simon Anciaux
—
February 18, 2022
4coder
»
Forums
Forum reply:
Marking not working properly on notebook, version 4.1.8
Simon Anciaux
—
February 14, 2022
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
Forum Post Search-Bar
Simon Anciaux
—
February 10, 2022
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
"Mark all posts on the site as read" marks all posts on the site as "unread"
Simon Anciaux
—
February 10, 2022
Handmade Hero
»
Forums
»
Game
Forum reply:
How to properly have an idea if your game sux?
Simon Anciaux
—
February 6, 2022
Handmade Network
»
Forums
Forum reply:
Inlinig by the compiler generates operation with the stack instead of using registers
Simon Anciaux
—
February 5, 2022
Handmade Hero
»
Forums
»
Game
Forum reply:
How to properly have an idea if your game sux?
Simon Anciaux
—
February 5, 2022
Handmade Network
»
Forums
Forum reply:
Inlinig by the compiler generates operation with the stack instead of using registers
Simon Anciaux
—
February 5, 2022
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
Forum Post Search-Bar
Simon Anciaux
—
February 5, 2022
Handmade Network
»
Forums
Forum reply:
Inlinig by the compiler generates operation with the stack instead of using registers
Simon Anciaux
—
February 4, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
Casey 4coder config
Simon Anciaux
—
February 4, 2022
Handmade Network
»
Forums
Forum reply:
Inlinig by the compiler generates operation with the stack instead of using registers
Simon Anciaux
—
February 3, 2022
Handmade Network
»
Forums
New forum thread:
Inlinig by the compiler generates operation with the stack instead of using registers
Simon Anciaux
—
February 3, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
gap between tiles in vertical tilemap scrolling
Simon Anciaux
—
January 30, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
gap between tiles in vertical tilemap scrolling
Simon Anciaux
—
January 30, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
gap between tiles in vertical tilemap scrolling
Simon Anciaux
—
January 30, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
Explanation of Casey's platform allocate memory
Simon Anciaux
—
January 29, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
Explanation of Casey's platform allocate memory
Simon Anciaux
—
January 29, 2022
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
RSS and Atom feed reader
Simon Anciaux
—
January 28, 2022
Handmade Hero
»
Forums
»
Game
Forum reply:
Analytic integration in the PID camera
Simon Anciaux
—
January 28, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
Casey's break down of the keywork "static"
Simon Anciaux
—
January 26, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
Casey's break down of the keywork "static"
Simon Anciaux
—
January 26, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
How exactly does player state get parsed?
Simon Anciaux
—
January 24, 2022
4coder
»
Forums
Forum reply:
Gray cursor
Simon Anciaux
—
January 24, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
A bit confused about main loop
Simon Anciaux
—
January 21, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
A bit confused about main loop
Simon Anciaux
—
January 20, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
A bit confused about main loop
Simon Anciaux
—
January 20, 2022
4coder
»
Forums
Forum reply:
.inl support
Simon Anciaux
—
January 20, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
A bit confused about main loop
Simon Anciaux
—
January 20, 2022
Handmade Hero
»
Forums
»
Code
Forum reply:
Help with build
Simon Anciaux
—
January 12, 2022
Handmade Hero
»
Forums
Forum reply:
HRESULT 0x88780064 error: win32_handmade.cpp:376
Simon Anciaux
—
January 4, 2022
Handmade Hero
»
Forums
Forum reply:
HRESULT 0x88780064 error: win32_handmade.cpp:376
Simon Anciaux
—
January 4, 2022
Handmade Network
»
Forums
»
Wheel Reinvention Jam
Forum reply:
[jam] Math thingy
Simon Anciaux
—
December 23, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
An Attempt to write a generic map
Simon Anciaux
—
December 18, 2021
Handmade Network
»
Forums
Forum reply:
Using win32 "Caret API" with OpenGL
Simon Anciaux
—
December 15, 2021
Handmade Network
»
Forums
New forum thread:
Using win32 "Caret API" with OpenGL
Simon Anciaux
—
December 15, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
How to render pixel art correctly?
Simon Anciaux
—
December 14, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
How to render pixel art correctly?
Simon Anciaux
—
December 13, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
How to render pixel art correctly?
Simon Anciaux
—
December 13, 2021
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
[Bug?] Deleted account and posts still "show up" as last post.
Simon Anciaux
—
December 5, 2021
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
[Request] Have a link to the feed page on the main page
Simon Anciaux
—
December 5, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Crazy LoadLibrary() bug?
Simon Anciaux
—
December 5, 2021
Cakelisp
»
Blog
Blog comment:
A benefit of an integrated programmable build system
Simon Anciaux
—
December 2, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
indexbuffer or not for sprites/textured quads?
Simon Anciaux
—
November 26, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
indexbuffer or not for sprites/textured quads?
Simon Anciaux
—
November 26, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Get caller location for memory allocation
Simon Anciaux
—
November 25, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
How to do metaprogramming without changing the source files?
Simon Anciaux
—
November 19, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
How to do metaprogramming without changing the source files?
Simon Anciaux
—
November 19, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
How to do metaprogramming without changing the source files?
Simon Anciaux
—
November 15, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
How to do metaprogramming without changing the source files?
Simon Anciaux
—
November 14, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
How to do metaprogramming without changing the source files?
Simon Anciaux
—
November 14, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 39 segfault in DrawBitmap
Simon Anciaux
—
November 4, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 39 segfault in DrawBitmap
Simon Anciaux
—
November 3, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Episode 35. Sparse tile maps
Simon Anciaux
—
October 31, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Episode 35. Sparse tile maps
Simon Anciaux
—
October 31, 2021
Happenlance
»
Blog
Blog comment:
Sir Happenlance is released on Steam
Simon Anciaux
—
October 23, 2021
nCine
»
Blog
Blog comment:
SpookyGhost r66 on Itch.io
Simon Anciaux
—
October 23, 2021
raylib
»
Forums
Forum reply:
Using raylib on Linux with codeblocks
Simon Anciaux
—
October 17, 2021
RemedyBG
»
Forums
Forum reply:
Conditional breakpoints not working
Simon Anciaux
—
October 16, 2021
Handmade Network
»
Forums
»
Wheel Reinvention Jam
Forum reply:
[Meme-free Jam Submission #NOFUNALLOWED] Noid Enterprise Business Platform
Simon Anciaux
—
October 14, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Is the highest memory address (0xffffffffffffffff) reserved by the OS?
Simon Anciaux
—
October 12, 2021
4coder
»
Forums
Forum reply:
How to check/peek at a function signature?
Simon Anciaux
—
October 12, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Clearing memory arenas efficiently
Simon Anciaux
—
October 12, 2021
4coder
»
Forums
Forum reply:
Custom Keybindings Not Working in Windows
Simon Anciaux
—
October 7, 2021
C3
»
Blog
Blog comment:
Attempting new C3 type conversion semantics
Simon Anciaux
—
October 5, 2021
Handmade Network
»
Forums
»
Wheel Reinvention Jam
Forum reply:
[jam submission] - Deprecating Programming Languages and Operating Systems
Simon Anciaux
—
October 5, 2021
Handmade Network
»
Forums
»
Wheel Reinvention Jam
Forum reply:
Jam Submission - Vector Graphics Tool
Simon Anciaux
—
October 5, 2021
Handmade Network
»
Forums
»
Wheel Reinvention Jam
Forum reply:
Jam Submission - Twitter Thread Graph Explorer
Simon Anciaux
—
October 5, 2021
Handmade Network
»
Forums
»
Wheel Reinvention Jam
Forum reply:
Jam Submission: Task Garden
Simon Anciaux
—
October 5, 2021
Handmade Hero
»
Forums
Forum reply:
How to use Handmade Hero?
Simon Anciaux
—
October 4, 2021
Handmade Network
»
Forums
»
Wheel Reinvention Jam
Forum reply:
[jam submission] - Deprecating Programming Languages and Operating Systems
Simon Anciaux
—
October 4, 2021
Handmade Network
»
Forums
»
Wheel Reinvention Jam
Forum reply:
Jam Submition - Scroll, a experiment in a non text typesetting file format
Simon Anciaux
—
October 4, 2021
Handmade Network
»
Forums
»
Wheel Reinvention Jam
Forum reply:
Intent: Reinventing Desktop UX
Simon Anciaux
—
October 4, 2021
Handmade Network
»
Forums
»
Wheel Reinvention Jam
Forum reply:
[jam] Math thingy
Simon Anciaux
—
October 4, 2021
Handmade Network
»
Forums
»
Wheel Reinvention Jam
Forum reply:
Jam Submission: Database Explorer
Simon Anciaux
—
October 4, 2021
Handmade Network
»
Forums
»
Wheel Reinvention Jam
Forum reply:
Jam Submission - plotting tool
Simon Anciaux
—
October 4, 2021
Handmade Network
»
Forums
»
Wheel Reinvention Jam
Forum reply:
Jam Submission - C Linker
Simon Anciaux
—
October 4, 2021
Handmade Network
»
Forums
»
Wheel Reinvention Jam
Forum reply:
Jam Submission - Structure Analysis Program
Simon Anciaux
—
October 4, 2021
Handmade Network
»
Forums
»
Wheel Reinvention Jam
Forum reply:
Jam Submission - Near, a file explorer with interesting ideas
Simon Anciaux
—
October 4, 2021
Handmade Hero
»
Forums
Forum reply:
How to use Handmade Hero?
Simon Anciaux
—
October 4, 2021
Handmade Network
»
Forums
»
Wheel Reinvention Jam
Forum reply:
[jam] Math thingy
Simon Anciaux
—
October 3, 2021
Handmade Network
»
Forums
»
Wheel Reinvention Jam
Forum reply:
[jam] Math thingy
Simon Anciaux
—
October 2, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Question about sound latency on Day009
Simon Anciaux
—
October 1, 2021
Handmade Network
»
Forums
»
Wheel Reinvention Jam
Forum reply:
note app
Simon Anciaux
—
October 1, 2021
Handmade Network
»
Forums
»
Wheel Reinvention Jam
Forum reply:
[jam] Math thingy
Simon Anciaux
—
October 1, 2021
Handmade Network
»
Forums
»
Wheel Reinvention Jam
Forum reply:
[jam] Math thingy
Simon Anciaux
—
September 30, 2021
Handmade Network
»
Forums
»
Wheel Reinvention Jam
Forum reply:
note app
Simon Anciaux
—
September 29, 2021
Handmade Network
»
Forums
»
Wheel Reinvention Jam
Forum reply:
[jam] Math thingy
Simon Anciaux
—
September 29, 2021
Handmade Network
»
Forums
»
Wheel Reinvention Jam
Forum reply:
[jam] Math thingy
Simon Anciaux
—
September 28, 2021
Handmade Network
»
Forums
»
Wheel Reinvention Jam
Forum reply:
[jam] Math thingy
Simon Anciaux
—
September 27, 2021
Handmade Network
»
Forums
»
Wheel Reinvention Jam
New forum thread:
[jam] Math thingy
Simon Anciaux
—
September 27, 2021
Handmade Network
»
Forums
»
Wheel Reinvention Jam
Forum reply:
REGISTER HERE: Jam projects / teams!
Simon Anciaux
—
September 26, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Question about sound latency on Day009
Simon Anciaux
—
September 25, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Question about sound latency on Day009
Simon Anciaux
—
September 24, 2021
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
Missing threads and blogposts
Simon Anciaux
—
September 21, 2021
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
Missing threads and blogposts
Simon Anciaux
—
September 21, 2021
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
[BUG] Blog post links have changed making all previous blog post links invalid
Simon Anciaux
—
September 21, 2021
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
RSS and Atom feed reader
Simon Anciaux
—
September 18, 2021
Cakelisp
»
Blog
Blog comment:
Project optimism
Simon Anciaux
—
September 18, 2021
Handmade Network
»
Forums
»
Wheel Reinvention Jam
Forum reply:
REGISTER HERE: Jam projects / teams!
Simon Anciaux
—
September 18, 2021
Cakelisp
»
Blog
Blog comment:
Project optimism
Simon Anciaux
—
September 16, 2021
Handmade Hero
»
Forums
»
Game
Forum reply:
How current is the whole HMH series today?
Simon Anciaux
—
September 9, 2021
Handmade Network
»
Blog
Blog comment:
The new Handmade Network website is live!
Simon Anciaux
—
September 9, 2021
4coder
»
Forums
Forum reply:
unexpected behavior of modifier keys
Simon Anciaux
—
September 9, 2021
Handmade Network
»
Forums
Forum reply:
Q: What is the workflow from creating the mesh of an object in a 3d tool to the appropriate application of scaling and translation to place it in a world view inside a game?
Simon Anciaux
—
September 7, 2021
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
[BUG] "replying to user_name" text doesn't use the correct user name.
Simon Anciaux
—
September 6, 2021
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
[REQUEST] Having full date in addition of x time ago
Simon Anciaux
—
September 6, 2021
4coder
»
Forums
Forum reply:
4coder customization layer documentation missing?
Simon Anciaux
—
September 6, 2021
Handmade Network
»
Forums
Forum reply:
Q: What is the workflow from creating the mesh of an object in a 3d tool to the appropriate application of scaling and translation to place it in a world view inside a game?
Simon Anciaux
—
September 6, 2021
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
[REQUEST] Having full date in addition of x time ago
Simon Anciaux
—
September 6, 2021
Handmade Network
»
Blog
Blog comment:
The new Handmade Network website is live!
Simon Anciaux
—
September 6, 2021
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
[SOLVED] "Mark all posts on site as read" link doesn't work
Simon Anciaux
—
September 6, 2021
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
[BUG] Blog post links have changed making all previous blog post links invalid
Simon Anciaux
—
September 6, 2021
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
[BUG] Blog post reply can overflow the content width
Simon Anciaux
—
September 6, 2021
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
[BUG] Can't edit thread title
Simon Anciaux
—
September 6, 2021
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
[BUG] Code blocks don't display properly
Simon Anciaux
—
September 6, 2021
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
[BUG] When the mouse is over the edit/reply/delete icons they move up a few pixels
Simon Anciaux
—
September 6, 2021
Handmade Network
»
Forums
Forum reply:
Q: What is the workflow from creating the mesh of an object in a 3d tool to the appropriate application of scaling and translation to place it in a world view inside a game?
Simon Anciaux
—
September 6, 2021
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
[REQUEST] More posts visible when replying
Simon Anciaux
—
September 6, 2021
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
[REQUEST] More posts visible when replying
Simon Anciaux
—
September 5, 2021
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
[REQUEST] Better contrast in the dark theme
Simon Anciaux
—
September 5, 2021
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
[REQUEST] Markdown toolbar
Simon Anciaux
—
September 5, 2021
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
[BUG] "replying to user_name" text doesn't use the correct user name.
Simon Anciaux
—
September 5, 2021
Handmade Hero
»
Forums
»
Game
Forum reply:
Question About the Games Industry
Simon Anciaux
—
September 5, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
How useful is it, generally, to allocate a huge, fixed-size, permanent memory pool?
Simon Anciaux
—
September 5, 2021
Handmade Hero
»
Forums
»
Game
Forum reply:
Question About the Games Industry
Simon Anciaux
—
September 5, 2021
RemedyBG
»
Forums
Forum reply:
RemedyBG 0.3.6.0
Simon Anciaux
—
August 30, 2021
4coder
»
Forums
Forum reply:
4coder crashing at startup
Simon Anciaux
—
August 28, 2021
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Introducing my wip game, seeking testers / feedback
Simon Anciaux
—
August 27, 2021
4coder
»
Forums
Forum reply:
Anyway to turn off font AA completely?
Simon Anciaux
—
August 25, 2021
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Introducing my wip game, seeking testers / feedback
Simon Anciaux
—
August 25, 2021
4coder
»
Forums
Forum reply:
Does 4coder have these commands?
Simon Anciaux
—
August 23, 2021
4coder
»
Forums
Forum reply:
Does 4coder have these commands?
Simon Anciaux
—
August 21, 2021
Handmade Network
»
Forums
Forum reply:
Debugging opengl
Simon Anciaux
—
August 19, 2021
4coder
»
Forums
Forum reply:
How to use setup_new_project command?
Simon Anciaux
—
August 14, 2021
4coder
»
Forums
Forum reply:
How to use setup_new_project command?
Simon Anciaux
—
August 13, 2021
BEdit
»
Blog
Blog comment:
Post-summer Part #3 New Features
Simon Anciaux
—
August 12, 2021
4coder
»
Forums
Forum reply:
How to use setup_new_project command?
Simon Anciaux
—
August 12, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
[Day 146] - Audio gets super loud when window is minimized
Simon Anciaux
—
August 11, 2021
4coder
»
Forums
Forum reply:
4coder push_stringf bug?
Simon Anciaux
—
August 10, 2021
Handmade Hero
»
Forums
»
Game
Forum reply:
How is Casey so smart?
Simon Anciaux
—
August 10, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Problem with calculating the fps of my application
Simon Anciaux
—
August 10, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Why don't use discriminated union rather than Sparse System for entity system?
Simon Anciaux
—
August 8, 2021
4coder
»
Forums
Forum reply:
Cannot start up 4coder
Simon Anciaux
—
August 8, 2021
4coder
»
Forums
Forum reply:
Benefits of the paid version
Simon Anciaux
—
August 4, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
CreateWindow with the drawable size equal to the width and height pass in.
Simon Anciaux
—
July 29, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
CreateWindow with the drawable size equal to the width and height pass in.
Simon Anciaux
—
July 29, 2021
4coder
»
Forums
Forum reply:
Unintended keybinding of a custom command
Simon Anciaux
—
July 28, 2021
4coder
»
Forums
Forum reply:
Unintended keybinding of a custom command
Simon Anciaux
—
July 27, 2021
4coder
»
Forums
Forum reply:
Cmake?
Simon Anciaux
—
July 27, 2021
4coder
»
Forums
Forum reply:
Unintended keybinding of a custom command
Simon Anciaux
—
July 27, 2021
4coder
»
Forums
Forum reply:
Cmake?
Simon Anciaux
—
July 26, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Reason for not checking null after memory allocations?
Simon Anciaux
—
July 16, 2021
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
RSS and Atom feed reader
Simon Anciaux
—
July 16, 2021
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
RSS and Atom feed reader
Simon Anciaux
—
July 15, 2021
Handmade Network
»
Forums
Forum reply:
Wrong depth sorting for two directions (D3D11)
Simon Anciaux
—
July 11, 2021
Handmade Network
»
Forums
Forum reply:
Wrong depth sorting for two directions (D3D11)
Simon Anciaux
—
July 10, 2021
Handmade Network
»
Forums
Forum reply:
Is there a definitive method to studying HandmadeHero?
Simon Anciaux
—
July 9, 2021
Essence
»
Blog
Blog comment:
Cylinder-head-sector Addressing
Simon Anciaux
—
July 7, 2021
Handmade Network
»
Forums
»
Work-in-Progress
New forum thread:
RSS and Atom feed reader
Simon Anciaux
—
July 7, 2021
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
GDBFrontend, an easy, flexible and extensionable gui debugger.
Simon Anciaux
—
July 6, 2021
Meta Assembly Language
»
Blog
Blog comment:
🐧 Better Linux Support - June 2021 Mass Progress Update
Simon Anciaux
—
July 1, 2021
Final Platform Layer
»
Blog
Blog comment:
Car Crash
Simon Anciaux
—
June 30, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Why don't use discriminated union rather than Sparse System for entity system?
Simon Anciaux
—
June 25, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Why don't use discriminated union rather than Sparse System for entity system?
Simon Anciaux
—
June 24, 2021
4coder
»
Forums
Forum reply:
Trouble getting started with customization
Simon Anciaux
—
June 17, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Why don't use discriminated union rather than Sparse System for entity system?
Simon Anciaux
—
June 17, 2021
4coder
»
Forums
Forum reply:
Trouble getting started with customization
Simon Anciaux
—
June 14, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
QueryPerformanceFrequency returning 10mhz bug
Simon Anciaux
—
June 5, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Help with collision detection with rotated rectangles
Simon Anciaux
—
May 29, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
How to allocate / "Push" dynamically
Simon Anciaux
—
May 28, 2021
Final Platform Layer
»
Blog
Blog comment:
New Release 0.9.7-beta
Simon Anciaux
—
May 28, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Help with collision detection with rotated rectangles
Simon Anciaux
—
May 28, 2021
Final Platform Layer
»
Blog
Blog comment:
New Release 0.9.7-beta
Simon Anciaux
—
May 28, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Help with collision detection with rotated rectangles
Simon Anciaux
—
May 28, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Sort drawing by swapping indices in openGL indexbuffer
Simon Anciaux
—
May 27, 2021
RemedyBG
»
Forums
Forum reply:
RemedyBG 0.3.5.1
Simon Anciaux
—
May 25, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Sort drawing by swapping indices in openGL indexbuffer
Simon Anciaux
—
May 25, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Sort drawing by swapping indices in openGL indexbuffer
Simon Anciaux
—
May 24, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Good way to avoid virtual functions when implementing engine contexts and hot code reloading
Simon Anciaux
—
May 20, 2021
BEdit
»
Forums
Forum reply:
[Bug] CLI stops at zero length array
Simon Anciaux
—
May 20, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
QueryPerformanceFrequency returning 10mhz bug
Simon Anciaux
—
May 18, 2021
4coder
»
Forums
Forum reply:
4coder crashing at startup
Simon Anciaux
—
May 15, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Beginner trying to follow the series
Simon Anciaux
—
May 15, 2021
4coder
»
Forums
Forum reply:
4coder crashing at startup
Simon Anciaux
—
May 14, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Has anyone else given Zig a serious try, only to get caught up in language debugging?
Simon Anciaux
—
May 13, 2021
4coder
»
Forums
Forum reply:
4coder crashing at startup
Simon Anciaux
—
May 13, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
glDrawarrays drawing from the wrong vertexbuffer
Simon Anciaux
—
May 10, 2021
Handmade Network
»
Forums
Forum reply:
OpenGL Inconsistent Frame Timings with VSync
Simon Anciaux
—
May 3, 2021
4coder
»
Forums
Forum reply:
Paying again for version 4.1
Simon Anciaux
—
April 21, 2021
Handmade Network
»
Forums
Forum reply:
Software rendering - unstable frame rate
Simon Anciaux
—
April 20, 2021
BEdit
»
Blog
Blog comment:
Version 0.2.0
Simon Anciaux
—
April 19, 2021
BEdit
»
Blog
Blog comment:
Version 0.2.0
Simon Anciaux
—
April 16, 2021
Handmade Network
»
Forums
Forum reply:
3D Software rasterizer. triangle clipping problem
Simon Anciaux
—
April 5, 2021
Handmade Network
»
Forums
Forum reply:
3D Software rasterizer. triangle clipping problem
Simon Anciaux
—
April 3, 2021
RemedyBG
»
Forums
Forum reply:
RemedyBG 0.3.5.0
Simon Anciaux
—
March 30, 2021
4coder
»
Forums
Forum reply:
it's extremely slow when program start with the big size font file
Simon Anciaux
—
March 29, 2021
4coder
»
Forums
Forum reply:
Yeet Sheet
Simon Anciaux
—
March 28, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Why the change in ui on handmade hero site?
Simon Anciaux
—
March 28, 2021
4coder
»
Forums
Forum reply:
Yeet Sheet
Simon Anciaux
—
March 27, 2021
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Raylib install at Linux, cant recognize MATERIAL_MAP_DIFFUSE was not declared in this scope
Simon Anciaux
—
March 27, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Why does resizing the window take longer (0.3s) the first time?
Simon Anciaux
—
March 25, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Why does resizing the window take longer (0.3s) the first time?
Simon Anciaux
—
March 25, 2021
Handmade Hero
»
Forums
»
Game
Forum reply:
Premultiplied alpha in the software renderer
Simon Anciaux
—
March 22, 2021
Handmade Hero
»
Forums
»
Game
Forum reply:
Help with loading wav files (Day 138)
Simon Anciaux
—
March 21, 2021
RemedyBG
»
Forums
Forum reply:
Can't hit breakpoint or inspect variables, but can step through the code when manually breaking
Simon Anciaux
—
March 20, 2021
4coder
»
Forums
Forum reply:
Yeet Sheet
Simon Anciaux
—
March 20, 2021
Handmade Hero
»
Forums
»
Game
Forum reply:
Premultiplied alpha in the software renderer
Simon Anciaux
—
March 19, 2021
RemedyBG
»
Forums
Forum reply:
Can't hit breakpoint or inspect variables, but can step through the code when manually breaking
Simon Anciaux
—
March 16, 2021
4coder
»
Forums
Forum reply:
how to create a custom buffer layout using custom layer
Simon Anciaux
—
March 15, 2021
Handmade Network
»
Forums
Forum reply:
3D perspective projection
Simon Anciaux
—
March 11, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
QueryPerformanceFrequency and rdtsc
Simon Anciaux
—
March 9, 2021
4coder
»
Forums
Forum reply:
How to java in 4coder?
Simon Anciaux
—
March 9, 2021
4coder
»
Forums
Forum reply:
How does the text rendering work?
Simon Anciaux
—
March 8, 2021
Handmade Network
»
Forums
Forum reply:
Help Finding Resources on Programming/CompSci Based On Jon's Suggested Curriculum (Repost Because I Forgot To Verify My Account)
Simon Anciaux
—
February 27, 2021
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Profiler WIP
Simon Anciaux
—
February 26, 2021
Todool
»
Blog
Blog comment:
first post
Simon Anciaux
—
February 18, 2021
Handmade Network
»
Forums
Forum reply:
Collision Detection Using GJK and a Modified EPA
Simon Anciaux
—
February 11, 2021
Handmade Network
»
Forums
Forum reply:
Collision Detection Using GJK and a Modified EPA
Simon Anciaux
—
February 10, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
advice on "memory management"
Simon Anciaux
—
February 9, 2021
BEdit
»
Blog
Blog comment:
I failed, annoyances got fixed
Simon Anciaux
—
February 2, 2021
AOgmaNeo
»
Blog
Blog comment:
ESR-light and conservative Q-learning
Simon Anciaux
—
February 1, 2021
BEdit
»
Blog
Blog comment:
I failed, annoyances got fixed
Simon Anciaux
—
February 1, 2021
BEdit
»
Blog
Blog comment:
I failed, annoyances got fixed
Simon Anciaux
—
February 1, 2021
BEdit
»
Blog
Blog comment:
I failed, annoyances got fixed
Simon Anciaux
—
January 31, 2021
RemedyBG
»
Forums
Forum reply:
Not hitting breakpoints
Simon Anciaux
—
January 30, 2021
RemedyBG
»
Forums
Forum reply:
Not hitting breakpoints
Simon Anciaux
—
January 29, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 565: Casey's remarks on multithreading and out-of-order CPU optimization
Simon Anciaux
—
January 28, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Help with my 2d game
Simon Anciaux
—
January 20, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
stbtt_GetPackedQuad doesn't modify the yOffset??
Simon Anciaux
—
January 20, 2021
BEdit
»
Blog
Blog comment:
Version 0.1.1 - bug fixes and windows horror fonts
Simon Anciaux
—
January 20, 2021
BEdit
»
Blog
Blog comment:
Version 0.1.1 - bug fixes and windows horror fonts
Simon Anciaux
—
January 19, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
stbtt_GetPackedQuad doesn't modify the yOffset??
Simon Anciaux
—
January 18, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
is this a good way to invert bitmap?
Simon Anciaux
—
January 14, 2021
BEdit
»
Blog
Blog comment:
Version 0.1.1 - bug fixes and windows horror fonts
Simon Anciaux
—
January 14, 2021
Happenlance
»
Blog
Blog comment:
Sir Happenlance Devlog #4
Simon Anciaux
—
January 14, 2021
Handmade Hero
»
Forums
»
Game
Forum reply:
Why are assets stored in sRGB?
Simon Anciaux
—
January 14, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Is casey using st_truetype for text rendering the whole time?
Simon Anciaux
—
January 14, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
OpenGL Function pointer loading
Simon Anciaux
—
January 11, 2021
Handmade Network
»
Forums
Forum reply:
Hierarchical Data to C++ Aggregate
Simon Anciaux
—
January 10, 2021
BEdit
»
Blog
Blog comment:
Version 0.1.0 - First release!
Simon Anciaux
—
January 4, 2021
Handmade Hero
»
Forums
»
Code
Forum reply:
Where are the older art assets? [SOLVED]
Simon Anciaux
—
January 4, 2021
4coder
»
Forums
Forum reply:
Built-in terminal doesn't keep previously set variables
Simon Anciaux
—
December 29, 2020
4coder
»
Forums
Forum reply:
Can't build 4coder_casey.cpp
Simon Anciaux
—
December 29, 2020
4coder
»
Forums
Forum reply:
Unable to open include files
Simon Anciaux
—
December 9, 2020
Handmade Network
»
Forums
Forum reply:
basis vectors (rotation)
Simon Anciaux
—
December 8, 2020
Handmade Network
»
Forums
Forum reply:
Jon Blow using OpenGL
Simon Anciaux
—
December 8, 2020
Pepper Editor
»
Blog
Blog comment:
Pepper is now open source!
Simon Anciaux
—
December 8, 2020
Syzygy
»
Forums
Forum reply:
Some feedback about the game
Simon Anciaux
—
December 8, 2020
Syzygy
»
Forums
New forum thread:
Some feedback about the game
Simon Anciaux
—
December 6, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Guide - How to avoid C/C++ runtime on Windows
Simon Anciaux
—
December 4, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 40: Loading Cursor
Simon Anciaux
—
November 21, 2020
Cute Exporter
»
Blog
Blog comment:
Updates
Simon Anciaux
—
November 15, 2020
Handmade Network
»
Blog
Blog comment:
[News] Discord community showcase integration
Simon Anciaux
—
November 15, 2020
Handmade Network
»
Forums
Forum reply:
How to design a reliable and fast remote UI ?
Simon Anciaux
—
November 14, 2020
Handmade Network
»
Blog
Blog comment:
[News] Discord community showcase integration
Simon Anciaux
—
November 14, 2020
Cute Exporter
»
Blog
Blog comment:
Upcoming Lua Scripting Support.
Simon Anciaux
—
November 14, 2020
Cute Exporter
»
Blog
Blog comment:
Updates
Simon Anciaux
—
November 14, 2020
Handmade Network
»
Blog
Blog comment:
[News] Discord community showcase integration
Simon Anciaux
—
November 9, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Extend work queue to multiple producers - multiple consumers
Simon Anciaux
—
November 8, 2020
Syzygy
»
Blog
Blog comment:
The Art of Syzygy — Part III
Simon Anciaux
—
November 8, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
LINUX SDL: Audio issues with HMH code - day 20
Simon Anciaux
—
November 7, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
LINUX SDL: Audio issues with HMH code - day 20
Simon Anciaux
—
November 6, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
LINUX SDL: Audio issues with HMH code - day 20
Simon Anciaux
—
November 4, 2020
Handmade Hero
»
Forums
»
Game
Forum reply:
Ep 190: Why do we use a global debug state?
Simon Anciaux
—
November 3, 2020
MPlay3 - MP3 Music Player
»
Blog
Blog comment:
First developement update. One month on handmade network.
Simon Anciaux
—
November 1, 2020
Feoh the Fitter
»
Blog
Blog comment:
Redesigned the game!
Simon Anciaux
—
November 1, 2020
Handmade Network
»
Forums
Forum reply:
Mesh Skinning
Simon Anciaux
—
October 31, 2020
MPlay3 - MP3 Music Player
»
Blog
Blog comment:
First developement update. One month on handmade network.
Simon Anciaux
—
October 31, 2020
Feoh the Fitter
»
Blog
Blog comment:
Redesigned the game!
Simon Anciaux
—
October 31, 2020
Handmade Network
»
Forums
Forum reply:
How are Handmade people handling dynamic arrays?
Simon Anciaux
—
October 25, 2020
C3
»
Forums
Forum reply:
Welcome everyone
Simon Anciaux
—
October 22, 2020
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
SDLUI - Bare bones GUI library made with SDL
Simon Anciaux
—
October 22, 2020
4coder
»
Forums
Forum reply:
How to create a custom lexer?
Simon Anciaux
—
October 22, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
QueryPerformanceFrequency returning 10mhz bug
Simon Anciaux
—
October 22, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
QueryPerformanceFrequency returning 10mhz bug
Simon Anciaux
—
October 21, 2020
Cyborg Earthworm
»
Blog
Blog comment:
Early Access
Simon Anciaux
—
October 20, 2020
4coder
»
Forums
Forum reply:
Is Metal on MacOS a requirement?
Simon Anciaux
—
October 13, 2020
Handmade Network
»
Forums
Forum reply:
Screencasts for computer science and C programming
Simon Anciaux
—
October 13, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
QueryPerformanceFrequency returning 10mhz bug
Simon Anciaux
—
October 10, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
QueryPerformanceFrequency returning 10mhz bug
Simon Anciaux
—
October 9, 2020
Handmade Network
»
Forums
Forum reply:
A new idea for a 2D puzzle game, loosely based on the HH game engine
Simon Anciaux
—
October 8, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
QueryPerformanceFrequency returning 10mhz bug
Simon Anciaux
—
October 2, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
QueryPerformanceFrequency returning 10mhz bug
Simon Anciaux
—
October 1, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
QueryPerformanceFrequency returning 10mhz bug
Simon Anciaux
—
September 29, 2020
Syzygy
»
Blog
Blog comment:
The Art of Syzygy — Part II
Simon Anciaux
—
September 23, 2020
4coder
»
Forums
Forum reply:
Extending Lexer
Simon Anciaux
—
September 14, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 037 ReadEntireFile Call failing and BMP not getting loaded
Simon Anciaux
—
September 13, 2020
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Profiler WIP
Simon Anciaux
—
September 13, 2020
BEdit
»
Blog
Blog comment:
UI - Past, present and future
Simon Anciaux
—
September 13, 2020
Cute Exporter
»
Blog
Blog comment:
Upcoming Lua Scripting Support.
Simon Anciaux
—
September 12, 2020
BEdit
»
Blog
Blog comment:
UI - Past, present and future
Simon Anciaux
—
September 12, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
what does this mean "\\*" in a string??
Simon Anciaux
—
September 10, 2020
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Profiler WIP
Simon Anciaux
—
September 9, 2020
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Profiler WIP
Simon Anciaux
—
September 8, 2020
Handmade Network
»
Forums
»
Work-in-Progress
New forum thread:
Profiler WIP
Simon Anciaux
—
September 7, 2020
BEdit
»
Blog
Blog comment:
Progress, scroll bars and cake programming!
Simon Anciaux
—
September 6, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
stdio.h file I/O question about: "ab+" vs "wb+" -> "rb+"
Simon Anciaux
—
September 3, 2020
Escher
»
Blog
Blog comment:
Escher gameplay demo video
Simon Anciaux
—
September 3, 2020
4coder
»
Forums
Forum reply:
Objective-C++ (.mm) files not treated as code files
Simon Anciaux
—
September 2, 2020
Nirion
»
Forums
Forum reply:
Update and Music Preview
Simon Anciaux
—
September 2, 2020
DFPSR
»
Blog
Blog comment:
Made an official website for the project
Simon Anciaux
—
September 1, 2020
Nirion
»
Forums
Forum reply:
Update and Music Preview
Simon Anciaux
—
September 1, 2020
DFPSR
»
Blog
Blog comment:
Made an official website for the project
Simon Anciaux
—
September 1, 2020
Nirion
»
Forums
Forum reply:
Update and Music Preview
Simon Anciaux
—
September 1, 2020
4coder
»
Forums
Forum reply:
Objective-C++ (.mm) files not treated as code files
Simon Anciaux
—
August 31, 2020
4coder
»
Forums
Forum reply:
How to use tab to indent?
Simon Anciaux
—
August 30, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 32 At the end of the day's code, Player is not moving
Simon Anciaux
—
August 18, 2020
DFPSR
»
Blog
Blog comment:
Made an official website for the project
Simon Anciaux
—
August 15, 2020
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
[BUG] Comments in blog posts of Monter project are all white in dark mode
Simon Anciaux
—
August 15, 2020
4coder
»
Forums
Forum reply:
Virtual whitespace creates too much whitespace in function calls
Simon Anciaux
—
August 15, 2020
Handmade Network
»
Forums
»
Jobs board
Forum reply:
Simple Computer Company
Simon Anciaux
—
August 10, 2020
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
[REQUEST] Improve the wiki talk page layout
Simon Anciaux
—
August 10, 2020
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
[BUG] Wiki talk page links don't work
Simon Anciaux
—
August 10, 2020
DFPSR
»
Blog
Blog comment:
Now supports full-screen on MS-Windows
Simon Anciaux
—
August 6, 2020
DFPSR
»
Blog
Blog comment:
Now supports full-screen on MS-Windows
Simon Anciaux
—
August 4, 2020
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
[BUG] Comments in blog posts of Monter project are all white in dark mode
Simon Anciaux
—
August 4, 2020
Monter
»
Blog
Blog comment:
Engine Work: DDGI Light Probe Depth Data Compression
Simon Anciaux
—
August 4, 2020
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
[REQUEST] Adding a way to get a link to a specific blog post reply
Simon Anciaux
—
August 3, 2020
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
[BUG] Comments in blog posts of Monter project are all white in dark mode
Simon Anciaux
—
August 3, 2020
Monter
»
Blog
Blog comment:
Engine Work: DDGI Light Probe Depth Data Compression
Simon Anciaux
—
August 3, 2020
Handmade Network
»
Forums
Forum reply:
Problem with transient memory in sound
Simon Anciaux
—
August 3, 2020
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
[REQUEST] Monospaced text background color isn't visible in dark mode.
Simon Anciaux
—
August 2, 2020
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
[BUG] In blog post comment, the header buttons sometimes are not aligned properly
Simon Anciaux
—
August 2, 2020
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
[REQUEST] Adding a way to get a link to a specific blog post reply
Simon Anciaux
—
August 2, 2020
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
[BUG] Comments in blog posts of Monter project are all white in dark mode
Simon Anciaux
—
August 2, 2020
Monter
»
Blog
Blog comment:
Engine Work: DDGI Light Probe Depth Data Compression
Simon Anciaux
—
August 2, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
day 19 sound problem
Simon Anciaux
—
July 27, 2020
Handmade Network
»
Forums
Forum reply:
Entity system techniques
Simon Anciaux
—
July 26, 2020
Handmade Network
»
Forums
Forum reply:
Entity system techniques
Simon Anciaux
—
July 25, 2020
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
[bug] Wiki edit preview shows unordered list while article doesn't.
Simon Anciaux
—
July 23, 2020
Handmade Network
»
Forums
Forum reply:
Compiling without the c run-time library: C functions VS intrinsics; single statement asserts.
Simon Anciaux
—
July 23, 2020
Handmade Network
»
Forums
Forum reply:
Compiling without the c run-time library: C functions VS intrinsics; single statement asserts.
Simon Anciaux
—
July 21, 2020
Handmade Network
»
Forums
Forum reply:
Compiling without the c run-time library: C functions VS intrinsics; single statement asserts.
Simon Anciaux
—
July 21, 2020
4coder
»
Forums
Forum reply:
Seel all files in different folders
Simon Anciaux
—
July 17, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 17 Keyboard Error on WM_KEYUP
Simon Anciaux
—
July 17, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 17 Keyboard Error on WM_KEYUP
Simon Anciaux
—
July 16, 2020
Syzygy
»
Forums
Forum reply:
Presentation and Quest for Topics
Simon Anciaux
—
July 16, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 17 Keyboard Error on WM_KEYUP
Simon Anciaux
—
July 16, 2020
4coder
»
Forums
Forum reply:
MSVC Compiler don't see output of printf
Simon Anciaux
—
July 12, 2020
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
[bug] In the wiki, parsing error with certain strings in titles
Simon Anciaux
—
July 12, 2020
4coder
»
Forums
»
Articles
New forum thread:
[MODULE] Vertical scope annotation
Simon Anciaux
—
July 12, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
SAT Collision detection and response
Simon Anciaux
—
July 10, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
SAT Collision detection and response
Simon Anciaux
—
July 8, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
SAT Collision detection and response
Simon Anciaux
—
July 8, 2020
BEdit
»
Blog
Blog comment:
An Overgrown Feature
Simon Anciaux
—
July 6, 2020
Handmade Network
»
Blog
Blog comment:
[News] Lisp Jam, HMS 2020, Showcase Streams, Podcast Episodes
Simon Anciaux
—
July 6, 2020
Handmade Hero
»
Forums
»
Game
Forum reply:
Collision detection with moving objects
Simon Anciaux
—
June 29, 2020
Handmade Hero
»
Forums
»
Game
Forum reply:
Collision detection with moving objects
Simon Anciaux
—
June 29, 2020
4coder
»
Forums
»
Articles
New forum thread:
[MODULE] Scope highlight
Simon Anciaux
—
June 29, 2020
Handmade Hero
»
Forums
»
Game
Forum reply:
Collision detection with moving objects
Simon Anciaux
—
June 28, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Days 013, 017 - swapping input buffers
Simon Anciaux
—
June 28, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Days 013, 017 - swapping input buffers
Simon Anciaux
—
June 28, 2020
4coder
»
Forums
Forum reply:
Linux Command Line Colors
Simon Anciaux
—
June 28, 2020
4coder
»
Forums
Forum reply:
Linux Command Line Colors
Simon Anciaux
—
June 27, 2020
4coder
»
Forums
Forum reply:
Linux Command Line Colors
Simon Anciaux
—
June 27, 2020
Handmade Network
»
Forums
Forum reply:
Handmade Pengiun stops at day 19 -> are there resources to help me for the last few epsides of the hardware specific code?
Simon Anciaux
—
June 19, 2020
4coder
»
Forums
Forum reply:
Primitive code aware syntax highlighting
Simon Anciaux
—
June 19, 2020
4coder
»
Forums
Forum reply:
Primitive code aware syntax highlighting
Simon Anciaux
—
June 18, 2020
4coder
»
Forums
»
Articles
New forum thread:
[MODULE] Primitive highlight
Simon Anciaux
—
June 18, 2020
Handmade Network
»
Forums
Forum reply:
Compiling without the c run-time library: C functions VS intrinsics; single statement asserts.
Simon Anciaux
—
June 13, 2020
Handmade Network
»
Forums
Forum reply:
Compiling without the c run-time library: C functions VS intrinsics; single statement asserts.
Simon Anciaux
—
June 13, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Software rendering problem
Simon Anciaux
—
June 12, 2020
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
[Open Solomon's Key] Announcement / First "build"
Simon Anciaux
—
June 11, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Software rendering problem
Simon Anciaux
—
June 11, 2020
Handmade Network
»
Forums
Forum reply:
Compiling without the c run-time library: C functions VS intrinsics; single statement asserts.
Simon Anciaux
—
June 10, 2020
Handmade Network
»
Forums
Forum reply:
Compiling without the c run-time library: C functions VS intrinsics; single statement asserts.
Simon Anciaux
—
June 9, 2020
Handmade Network
»
Forums
Forum reply:
WinDbg and slow symbol loading
Simon Anciaux
—
June 8, 2020
Handmade Network
»
Forums
New forum thread:
Compiling without the c run-time library: C functions VS intrinsics; single statement asserts.
Simon Anciaux
—
June 8, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Animation, interploation and keyframes
Simon Anciaux
—
June 3, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
System requirements to follow along?
Simon Anciaux
—
June 1, 2020
4coder
»
Forums
Forum reply:
Move up and down in lister with custom keys
Simon Anciaux
—
June 1, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 029 - what was the point of splitting handmade.h?
Simon Anciaux
—
May 29, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
WaveOut Sound API
Simon Anciaux
—
May 28, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 029 - what was the point of splitting handmade.h?
Simon Anciaux
—
May 28, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
printing text is cumbersome... any advice for a better way to do it?
Simon Anciaux
—
May 25, 2020
4coder
»
Forums
Forum reply:
printf to buffer only appearing after buffer get to a size
Simon Anciaux
—
May 25, 2020
4coder
»
Forums
Forum reply:
Built in way to tell 4coder to format shader code?
Simon Anciaux
—
May 25, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Dynamic arrays
Simon Anciaux
—
May 24, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Memory allocation/de-allocation
Simon Anciaux
—
May 24, 2020
Handmade Network
»
Forums
Forum reply:
Handmade Collectives around the world
Simon Anciaux
—
May 24, 2020
4coder
»
Forums
Forum reply:
get_next_input not working for me with certain flag in 4.1.6
Simon Anciaux
—
May 24, 2020
4coder
»
Forums
Forum reply:
get_next_input not working for me with certain flag in 4.1.6
Simon Anciaux
—
May 22, 2020
RemedyBG
»
Forums
Forum reply:
Hello and why couldn't I set a breakpoint?
Simon Anciaux
—
May 22, 2020
Nirion
»
Blog
Blog comment:
Update #3
Simon Anciaux
—
May 22, 2020
RemedyBG
»
Forums
Forum reply:
Hello and why couldn't I set a breakpoint?
Simon Anciaux
—
May 22, 2020
4coder
»
Forums
Forum reply:
How To Explode A Sprite In C
Simon Anciaux
—
May 22, 2020
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
[bug] In the wiki, if text is selected when adding a url, the "title" text isn't removed
Simon Anciaux
—
May 21, 2020
4coder
»
Forums
Forum reply:
How To Explode A Sprite In C
Simon Anciaux
—
May 21, 2020
RemedyBG
»
Forums
Forum reply:
Hello and why couldn't I set a breakpoint?
Simon Anciaux
—
May 21, 2020
4coder
»
Forums
Forum reply:
Selecting text
Simon Anciaux
—
May 21, 2020
4coder
»
Forums
Forum reply:
Create new frame/window similar to emacs C-x 5 2 ?
Simon Anciaux
—
May 20, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Dynamic arrays
Simon Anciaux
—
May 18, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Game does not start after build
Simon Anciaux
—
May 17, 2020
4coder
»
Forums
Forum reply:
get_next_input not working for me with certain flag in 4.1.6
Simon Anciaux
—
May 17, 2020
4coder
»
Forums
Forum reply:
Panel scrolling speed
Simon Anciaux
—
May 16, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Dynamic arrays
Simon Anciaux
—
May 16, 2020
Handmade Network
»
Forums
»
Articles
Forum reply:
Implementing a Font Reader and Rasterizer from Scratch, Part 1: TTF Font Reader.
Simon Anciaux
—
May 13, 2020
4coder
»
Forums
Forum reply:
Correct indents in python files
Simon Anciaux
—
May 12, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Multiple producers/consumers queue
Simon Anciaux
—
May 12, 2020
4coder
»
Forums
Forum reply:
Updated Custom Layer Tutorial?
Simon Anciaux
—
May 11, 2020
Final Platform Layer
»
Blog
Blog comment:
I am back - new release 0.9.4
Simon Anciaux
—
May 11, 2020
4coder
»
Forums
Forum reply:
Correct indents in python files
Simon Anciaux
—
May 11, 2020
4coder
»
Forums
Forum reply:
Correct indents in python files
Simon Anciaux
—
May 10, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
No assets found
Simon Anciaux
—
May 10, 2020
4coder
»
Forums
Forum reply:
Correct indents in python files
Simon Anciaux
—
May 9, 2020
Final Platform Layer
»
Blog
Blog comment:
I am back - new release 0.9.4
Simon Anciaux
—
May 9, 2020
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
[bug] Wiki edit preview shows unordered list while article doesn't.
Simon Anciaux
—
May 8, 2020
4coder
»
Forums
»
Articles
New forum thread:
Customization layer - getting started ( 4coder 4.1 )
Simon Anciaux
—
May 8, 2020
4coder
»
Forums
Forum reply:
Configure source file directory in project.4coder
Simon Anciaux
—
May 7, 2020
4coder
»
Forums
Forum reply:
Configure source file directory in project.4coder
Simon Anciaux
—
May 7, 2020
4coder
»
Forums
Forum reply:
Configure source file directory in project.4coder
Simon Anciaux
—
May 6, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Understanding Audio Fill - Lesson 9
Simon Anciaux
—
April 30, 2020
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Introducing my video game, plus thoughts on engines, tools, and the handmade philosophy
Simon Anciaux
—
April 29, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Understanding Audio Fill - Lesson 9
Simon Anciaux
—
April 29, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
How to get correct perspective projection
Simon Anciaux
—
April 26, 2020
Handmade Network
»
Forums
Forum reply:
Problem with input
Simon Anciaux
—
April 25, 2020
Monter
»
Blog
Blog comment:
Engine Work: Global Illumination with Irradiance Probes
Simon Anciaux
—
April 25, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
How to use relative path in Shortcut's "Start in:" field
Simon Anciaux
—
April 13, 2020
Handmade Hero
»
Forums
»
Game
Forum reply:
Day 50: Very confused about TestWall's linear blend
Simon Anciaux
—
April 11, 2020
Handmade Hero
»
Forums
»
Game
Forum reply:
Day 50: Very confused about TestWall's linear blend
Simon Anciaux
—
April 10, 2020
Handmade Hero
»
Forums
»
Game
Forum reply:
Day 44: Issues understanding the reflection equation V - 2V·rr
Simon Anciaux
—
April 10, 2020
4coder
»
Forums
Forum reply:
Set Build Panel Position and Size?
Simon Anciaux
—
April 9, 2020
Handmade Hero
»
Forums
»
Game
Forum reply:
Day 44: Issues understanding the reflection equation V - 2V·rr
Simon Anciaux
—
April 9, 2020
4coder
»
Forums
Forum reply:
Updated Custom Layer Tutorial?
Simon Anciaux
—
April 8, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
why dont I have to use q.y1 from stbtt_GetBakedQuad(). and scale character
Simon Anciaux
—
April 6, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Problems with loading fonts need help
Simon Anciaux
—
April 3, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
How to stop obsessing over finding the perfect tutorial/resource?
Simon Anciaux
—
April 3, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Problems with loading fonts need help
Simon Anciaux
—
April 3, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Time problem
Simon Anciaux
—
April 1, 2020
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
GIF Exporter / API design quandries
Simon Anciaux
—
April 1, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Problems with loading fonts need help
Simon Anciaux
—
March 23, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Problems with loading fonts need help
Simon Anciaux
—
March 22, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Problems with loading fonts need help
Simon Anciaux
—
March 21, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Problems with loading fonts need help
Simon Anciaux
—
March 20, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Change rotation origin
Simon Anciaux
—
March 16, 2020
Handmade Network
»
Forums
Forum reply:
Pixel-exact texture mapping
Simon Anciaux
—
March 10, 2020
Handmade Network
»
Forums
Forum reply:
Better understanding Casey's stack based memory allocation system
Simon Anciaux
—
March 8, 2020
Handmade Network
»
Forums
Forum reply:
Better understanding Casey's stack based memory allocation system
Simon Anciaux
—
March 7, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
[Day 006] Redefined XInputGetState inaccessible
Simon Anciaux
—
March 4, 2020
Handmade Network
»
Forums
Forum reply:
How to wait for threads to finish without a busy loop ?
Simon Anciaux
—
February 27, 2020
Handmade Network
»
Forums
New forum thread:
How to wait for threads to finish without a busy loop ?
Simon Anciaux
—
February 27, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
stb_truetype generates red text
Simon Anciaux
—
February 27, 2020
Handmade Network
»
Forums
Forum reply:
Handmade Unity
Simon Anciaux
—
February 24, 2020
4coder
»
Forums
Forum reply:
Multiple Cursors
Simon Anciaux
—
February 21, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 053 - Camera Centers Player, Throwing off Walls of Rooms
Simon Anciaux
—
February 17, 2020
Nirion
»
Blog
Blog comment:
Introduction to Nirion
Simon Anciaux
—
February 17, 2020
Escher
»
Blog
Blog comment:
Escher Devlog #3 - Playtest Postmortem
Simon Anciaux
—
February 12, 2020
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Text editor
Simon Anciaux
—
February 10, 2020
Handmade Hero
»
Forums
»
Game
Forum reply:
Handmade Hero Word Search Project
Simon Anciaux
—
February 9, 2020
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Text editor
Simon Anciaux
—
February 8, 2020
Handmade Network
»
Forums
»
Jobs board
Forum reply:
Simple Computer Company
Simon Anciaux
—
February 8, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Memory bandwidth + implementing memcpy
Simon Anciaux
—
January 29, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Memory bandwidth + implementing memcpy
Simon Anciaux
—
January 28, 2020
Handmade Network
»
Forums
Forum reply:
Data oriented tutorials
Simon Anciaux
—
January 25, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Zoom Differential Equation
Simon Anciaux
—
January 11, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Would a software renderer be sufficient for applications?
Simon Anciaux
—
January 10, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Zoom Differential Equation
Simon Anciaux
—
January 10, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Questions About 1px Alpha Border on Textures
Simon Anciaux
—
January 6, 2020
Handmade Network
»
Forums
Forum reply:
Pixel Art Arbitrary Scaling Shader Question
Simon Anciaux
—
January 6, 2020
4coder
»
Forums
Forum reply:
Virtual Whitespacing doesn't work on files larger than 128KiB?
Simon Anciaux
—
January 6, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
Questions About 1px Alpha Border on Textures
Simon Anciaux
—
January 5, 2020
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Text editor
Simon Anciaux
—
January 5, 2020
Handmade Network
»
Forums
Forum reply:
Pixel Art Arbitrary Scaling Shader Question
Simon Anciaux
—
January 5, 2020
Handmade Hero
»
Forums
»
Code
Forum reply:
How can .exe use assets from another directory
Simon Anciaux
—
January 3, 2020
Handmade Network
»
Forums
Forum reply:
Give Up The Dupe - dont look at yourself sokoban game on Steam
Simon Anciaux
—
December 29, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 1 "WinMain():Function cannot be overloaded"
Simon Anciaux
—
December 29, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Rebinding keys question
Simon Anciaux
—
December 11, 2019
Escher
»
Blog
Blog comment:
Escher Devlog
Simon Anciaux
—
December 9, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Help with Day 008 - DirectSound crackling issues
Simon Anciaux
—
December 9, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Looped recording and playback (threads and tasks queues)
Simon Anciaux
—
December 6, 2019
Biscuit Programming Language (BL)
»
Blog
Blog comment:
Compiler internals
Simon Anciaux
—
December 4, 2019
Handmade Network
»
Forums
Forum reply:
OpenGL issue with glScissor accross frame boundary
Simon Anciaux
—
December 4, 2019
Handmade Network
»
Forums
New forum thread:
OpenGL issue with glScissor accross frame boundary
Simon Anciaux
—
December 3, 2019
Jiyu
»
Blog
Blog comment:
Jiyu Update - November 2019
Simon Anciaux
—
November 30, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 018 - Sleep Assert()?
Simon Anciaux
—
November 30, 2019
4coder
»
Forums
Forum reply:
List of still relevant videos from Allen Webster's youtube channel
Simon Anciaux
—
November 28, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Help with Day 017 - Win32ProcessKeyboardMessages() being called twice, throwing off assert check.
Simon Anciaux
—
November 28, 2019
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
New Streams page
Simon Anciaux
—
November 25, 2019
RemedyBG
»
Forums
Forum reply:
Not all breakpoints being hit?
Simon Anciaux
—
November 16, 2019
c[ode]clap
»
Blog
Blog comment:
alpha 0.9.0
Simon Anciaux
—
November 13, 2019
raylib
»
Forums
Forum reply:
stb included giving to me errors
Simon Anciaux
—
November 6, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
MSDN in November 2019
Simon Anciaux
—
November 4, 2019
Handmade Network
»
Forums
Forum reply:
How to properly test different aspects of your game
Simon Anciaux
—
October 31, 2019
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
New theme feedback
Simon Anciaux
—
October 29, 2019
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
New theme feedback
Simon Anciaux
—
October 19, 2019
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
New theme feedback
Simon Anciaux
—
October 17, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 036. Problem with the stairs generation.
Simon Anciaux
—
October 13, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Window focus and effect on OpenGL performance
Simon Anciaux
—
October 12, 2019
4coder
»
Forums
Forum reply:
4coder freezes in file selector
Simon Anciaux
—
October 8, 2019
Cascade
»
Forums
Forum reply:
Bite-size updates
Simon Anciaux
—
October 1, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
I think there is a mistake in a code path that probably never comes up in the code from Day 507
Simon Anciaux
—
September 30, 2019
Cascade
»
Forums
Forum reply:
Bite-size updates
Simon Anciaux
—
September 30, 2019
raylib
»
Forums
Forum reply:
Asking some things
Simon Anciaux
—
September 30, 2019
4coder
»
Forums
Forum reply:
List of still relevant videos from Allen Webster's youtube channel
Simon Anciaux
—
September 27, 2019
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Project looking for a home
Simon Anciaux
—
September 25, 2019
4coder
»
Forums
Forum reply:
Is it possible to change the behavior of the search function?
Simon Anciaux
—
September 23, 2019
Break Arcade Games Out
»
Blog
Blog comment:
Game RELEASE DATE and Last Livestream!
Simon Anciaux
—
September 17, 2019
Handmade Network
»
Forums
Forum reply:
CopyFile Failing Dynamic Code Loading
Simon Anciaux
—
September 17, 2019
Handmade Network
»
Forums
Forum reply:
Sharing my renderer project
Simon Anciaux
—
September 5, 2019
4coder
»
Forums
Forum reply:
How to get item pressed by keyboard
Simon Anciaux
—
August 27, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
How to deal with copying without copy constructors?
Simon Anciaux
—
August 25, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
How to deal with copying without copy constructors?
Simon Anciaux
—
August 24, 2019
Handmade Network
»
Forums
Forum reply:
Hello (Low-Level Programming) World
Simon Anciaux
—
August 24, 2019
4coder
»
Forums
Forum reply:
How to build/compile inside 4coder?
Simon Anciaux
—
August 20, 2019
4coder
»
Forums
Forum reply:
How to build/compile inside 4coder?
Simon Anciaux
—
August 19, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
DEBUGOverlay & DEBUGTextLine (day 180) and Windows 10
Simon Anciaux
—
August 19, 2019
4coder
»
Forums
Forum reply:
How to build/compile inside 4coder?
Simon Anciaux
—
August 19, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
hot reloading problem (SFML)
Simon Anciaux
—
August 18, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
hot reloading problem (SFML)
Simon Anciaux
—
August 17, 2019
4coder
»
Forums
Forum reply:
Useful custom functions
Simon Anciaux
—
August 16, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
What to think about when using pointers and how they effect API design?
Simon Anciaux
—
August 13, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
hot reloading problem (SFML)
Simon Anciaux
—
August 13, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
What to think about when using pointers and how they effect API design?
Simon Anciaux
—
August 13, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Asset System - Loading files in general (unknown allocation size)
Simon Anciaux
—
August 9, 2019
4coder
»
Forums
Forum reply:
Custom 4Coder
Simon Anciaux
—
August 8, 2019
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
ORSLA - GMTK Game Jam Submission Built in my Custom C/OpenGL Game Engine
Simon Anciaux
—
August 6, 2019
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
A Dear ImGui music tracker
Simon Anciaux
—
August 6, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
SET variables and linking 3rd party LIBS
Simon Anciaux
—
July 31, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
episode 004 - Animating the back buffer
Simon Anciaux
—
July 27, 2019
Handmade Network
»
Forums
Forum reply:
Audio Mixer: Problem when speeding up the sound
Simon Anciaux
—
July 24, 2019
4coder
»
Forums
Forum reply:
Repeat last search
Simon Anciaux
—
July 23, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
C-String Naming In Handmade Hero
Simon Anciaux
—
July 23, 2019
4coder
»
Forums
Forum reply:
Repeat last search
Simon Anciaux
—
July 23, 2019
4coder
»
Forums
Forum reply:
Repeat last search
Simon Anciaux
—
July 22, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Rectangle(); flicker and moving fast
Simon Anciaux
—
July 17, 2019
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
A Dear ImGui music tracker
Simon Anciaux
—
July 14, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 35: assert(TileX < TileMap->ChunkDim) triggering in GetTileValueUnchecked
Simon Anciaux
—
July 14, 2019
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
A Dear ImGui music tracker
Simon Anciaux
—
July 14, 2019
4coder
»
Forums
Forum reply:
Showing scrollbars
Simon Anciaux
—
July 14, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Rectangle(); flicker and moving fast
Simon Anciaux
—
July 14, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
WM_KEYDOWN instant respons?
Simon Anciaux
—
July 12, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
WM_KEYDOWN instant respons?
Simon Anciaux
—
July 11, 2019
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
A Dear ImGui music tracker
Simon Anciaux
—
July 11, 2019
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Princess Castle Quest
Simon Anciaux
—
July 11, 2019
Handmade Network
»
Forums
Forum reply:
Mouse questions for games
Simon Anciaux
—
July 11, 2019
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Princess Castle Quest
Simon Anciaux
—
July 9, 2019
4coder
»
Forums
Forum reply:
Expand panel toggle
Simon Anciaux
—
June 29, 2019
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
[Request] Links to previous / next blog post
Simon Anciaux
—
June 28, 2019
4coder
»
Forums
Forum reply:
Expand panel toggle
Simon Anciaux
—
June 28, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Structures... Is flat generally better? Sean Barrett's style? What about JB?
Simon Anciaux
—
June 20, 2019
4coder
»
Forums
Forum reply:
Function Names Syntax Highlighting
Simon Anciaux
—
June 18, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 20: The Tragedy of Cases
Simon Anciaux
—
June 12, 2019
Handmade Network
»
Forums
Forum reply:
CS:APP3e Hardcover to Germany?
Simon Anciaux
—
June 12, 2019
Handmade Network
»
Forums
Forum reply:
When to process images in linear versus gamma space?
Simon Anciaux
—
June 11, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 20: The Tragedy of Cases
Simon Anciaux
—
June 11, 2019
Handmade Hero
»
Forums
Forum reply:
Exception thrown in handmade_asset.cpp
Simon Anciaux
—
June 4, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 19: Direct Sound Audio Sync
Simon Anciaux
—
June 1, 2019
Handmade Network
»
Blog
Blog comment:
[News] Handmade Seattle Updates and Community Showcase
Simon Anciaux
—
June 1, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 19: Direct Sound Audio Sync
Simon Anciaux
—
May 30, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 19: Direct Sound Audio Sync
Simon Anciaux
—
May 30, 2019
Handmade Network
»
Forums
Forum reply:
Memory management metaprogramming
Simon Anciaux
—
May 30, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 19: Direct Sound Audio Sync
Simon Anciaux
—
May 29, 2019
Handmade Network
»
Forums
Forum reply:
Memory management metaprogramming
Simon Anciaux
—
May 29, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 18 Sleep Question
Simon Anciaux
—
May 27, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
[SOLVED] day 008 - squarewave to directsound: DSERR_PRIOLEVELNEEDED
Simon Anciaux
—
May 27, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Back buffer allocation
Simon Anciaux
—
May 27, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 18 Sleep Question
Simon Anciaux
—
May 27, 2019
Handmade Hero
»
Forums
Forum reply:
Exception thrown in handmade_asset.cpp
Simon Anciaux
—
May 24, 2019
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
RSS feed: duplicate posts in the feed
Simon Anciaux
—
May 23, 2019
Handmade Hero
»
Forums
Forum reply:
Exception thrown in handmade_asset.cpp
Simon Anciaux
—
May 23, 2019
Handmade Hero
»
Forums
Forum reply:
Exception thrown in handmade_asset.cpp
Simon Anciaux
—
May 22, 2019
Handmade Hero
»
Forums
Forum reply:
Exception thrown in handmade_asset.cpp
Simon Anciaux
—
May 21, 2019
Cyborg Earthworm
»
Blog
Blog comment:
Switching from web to PC
Simon Anciaux
—
May 21, 2019
Cyborg Earthworm
»
Blog
Blog comment:
Switching from web to PC
Simon Anciaux
—
May 20, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Building Handmade Hero
Simon Anciaux
—
May 20, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Building Handmade Hero
Simon Anciaux
—
May 19, 2019
Handmade Network
»
Forums
Forum reply:
Color management in games
Simon Anciaux
—
May 19, 2019
4coder
»
Forums
Forum reply:
Keyboard Shortcut Chords
Simon Anciaux
—
May 14, 2019
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
When a link ends with a closing parenthesis, the parenthesis is removed
Simon Anciaux
—
May 13, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Logitech Dual Action G-UF13A
Simon Anciaux
—
May 13, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Logitech Dual Action G-UF13A
Simon Anciaux
—
May 10, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
MSDN Windows Api syntax changes
Simon Anciaux
—
May 10, 2019
Handmade Network
»
Forums
Forum reply:
Question on Casey's memory allocation implementation
Simon Anciaux
—
May 9, 2019
Final Platform Layer
»
Blog
Blog comment:
Project on hold for now
Simon Anciaux
—
May 9, 2019
Handmade Network
»
Forums
Forum reply:
Curriculum advice/Feedback
Simon Anciaux
—
April 26, 2019
Handmade Network
»
Forums
Forum reply:
Advice on manual memory management scheme
Simon Anciaux
—
April 22, 2019
Handmade Network
»
Forums
Forum reply:
Advice on manual memory management scheme
Simon Anciaux
—
April 21, 2019
Handmade Network
»
Forums
Forum reply:
Advice on manual memory management scheme
Simon Anciaux
—
April 18, 2019
Handmade Network
»
Forums
Forum reply:
Advice on manual memory management scheme
Simon Anciaux
—
April 17, 2019
Handmade Network
»
Forums
Forum reply:
Advice on manual memory management scheme
Simon Anciaux
—
April 17, 2019
Handmade Network
»
Forums
Forum reply:
Memory and Data Structures, question on design
Simon Anciaux
—
April 13, 2019
4coder
»
Forums
Forum reply:
How does one extend the themeable items ?
Simon Anciaux
—
April 13, 2019
4coder
»
Forums
Forum reply:
config indent width not working
Simon Anciaux
—
April 13, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Does Casey finish the 2d lighting stuff?
Simon Anciaux
—
April 8, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Does Casey finish the 2d lighting stuff?
Simon Anciaux
—
April 8, 2019
Handmade Network
»
Forums
Forum reply:
Advice for working with unity or not?
Simon Anciaux
—
April 3, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Questions concerning pre-multiplied alpha
Simon Anciaux
—
March 31, 2019
Handmade Network
»
Forums
Forum reply:
How to store a 2D world in memory and on disk
Simon Anciaux
—
March 27, 2019
Handmade Network
»
Forums
Forum reply:
Programming mannerisms
Simon Anciaux
—
March 27, 2019
4coder
»
Forums
Forum reply:
4coder - Unreal Engine 4.
Simon Anciaux
—
March 26, 2019
Handmade Network
»
Forums
Forum reply:
Programming mannerisms
Simon Anciaux
—
March 25, 2019
4coder
»
Forums
Forum reply:
4coder - Unreal Engine 4.
Simon Anciaux
—
March 25, 2019
Feoh the Fitter
»
Blog
Blog comment:
Release of Feoh the Fitter game
Simon Anciaux
—
March 10, 2019
Feoh the Fitter
»
Blog
Blog comment:
Release of Feoh the Fitter game
Simon Anciaux
—
March 9, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Threads not running in parallel
Simon Anciaux
—
March 9, 2019
4coder
»
Forums
Forum reply:
Beginner Help. Keybindings
Simon Anciaux
—
March 8, 2019
Handmade Network
»
Forums
New forum thread:
Brain dump about debugger
Simon Anciaux
—
March 8, 2019
4coder
»
Forums
Forum reply:
Beginner Help. Keybindings
Simon Anciaux
—
March 8, 2019
4coder
»
Forums
Forum reply:
Beginner Help. Keybindings
Simon Anciaux
—
March 7, 2019
4coder
»
Forums
Forum reply:
punctuation coloring?
Simon Anciaux
—
March 7, 2019
4coder
»
Forums
Forum reply:
Beginner Help. Keybindings
Simon Anciaux
—
March 7, 2019
RemedyBG
»
Forums
Forum reply:
RemedyBG 0.1.8.0
Simon Anciaux
—
March 7, 2019
4coder
»
Forums
Forum reply:
Beginner Help. Keybindings
Simon Anciaux
—
March 7, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Reasoning behind #defines for PushSize and friends
Simon Anciaux
—
March 3, 2019
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
Wiki Formatting Feature Requests
Simon Anciaux
—
March 3, 2019
4coder
»
Forums
Forum reply:
Customization layer - getting started
Simon Anciaux
—
March 3, 2019
4coder
»
Forums
»
Articles
New forum thread:
Customization layer - getting started (4coder versions BEFORE 4.1)
Simon Anciaux
—
March 3, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Reasoning behind #defines for PushSize and friends
Simon Anciaux
—
March 2, 2019
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
Missing threads and blogposts
Simon Anciaux
—
March 2, 2019
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
Broken code block in featured comment
Simon Anciaux
—
March 2, 2019
Handmade Network
»
Forums
Forum reply:
Programming tools still in need?
Simon Anciaux
—
March 2, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Reasoning behind #defines for PushSize and friends
Simon Anciaux
—
March 2, 2019
4coder
»
Forums
Forum reply:
Hotkeys are not working when non-English keyboard layout is selected.
Simon Anciaux
—
February 25, 2019
4coder
»
Forums
Forum reply:
Hotkeys are not working when non-English keyboard layout is selected.
Simon Anciaux
—
February 25, 2019
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
(beebop) - Initial audio and ui working
Simon Anciaux
—
February 24, 2019
Final Platform Layer
»
Blog
Blog comment:
FPL 0.9.3.0 beta
Simon Anciaux
—
February 24, 2019
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
(beebop) - Initial audio and ui working
Simon Anciaux
—
February 24, 2019
RemedyBG
»
Forums
Forum reply:
RemedyBG 0.1.7.0
Simon Anciaux
—
February 23, 2019
Feoh the Fitter
»
Blog
Blog comment:
Release of Feoh the Fitter game
Simon Anciaux
—
February 21, 2019
RemedyBG
»
Forums
Forum reply:
RemedyBG 0.1.6.0
Simon Anciaux
—
February 21, 2019
Feoh the Fitter
»
Blog
Blog comment:
Release of Feoh the Fitter game
Simon Anciaux
—
February 21, 2019
Handmade Network
»
Blog
Blog comment:
[News] Stream, RemedyBG, Bitwise, Community Showcase
Simon Anciaux
—
February 18, 2019
Handmade Network
»
Blog
Blog comment:
[News] Stream, RemedyBG, Bitwise, Community Showcase
Simon Anciaux
—
February 17, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Elastic Collision recommendations
Simon Anciaux
—
February 12, 2019
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
(beebop music player) - Implemented basic (and slow for now) layout system
Simon Anciaux
—
February 12, 2019
4coder
»
Forums
Forum reply:
Trying to figure out how to implement command (keep getting crash)
Simon Anciaux
—
February 7, 2019
RemedyBG
»
Forums
Forum reply:
RemedyBG 0.1.4.0
Simon Anciaux
—
February 4, 2019
4coder
»
Forums
Forum reply:
Rebind tab key
Simon Anciaux
—
February 4, 2019
4coder
»
Forums
Forum reply:
Rebind tab key
Simon Anciaux
—
February 4, 2019
RemedyBG
»
Forums
Forum reply:
RemedyBG 0.1.4.0
Simon Anciaux
—
February 4, 2019
RemedyBG
»
Forums
Forum reply:
RemedyBG 0.1.0.0 now live!
Simon Anciaux
—
January 31, 2019
RemedyBG
»
Forums
Forum reply:
RemedyBG 0.1.0.0 now live!
Simon Anciaux
—
January 30, 2019
RemedyBG
»
Forums
Forum reply:
RemedyBG 0.1.0.0 now live!
Simon Anciaux
—
January 30, 2019
RemedyBG
»
Forums
Forum reply:
Initial Release
Simon Anciaux
—
January 23, 2019
Feoh the Fitter
»
Blog
Blog comment:
Instancing
Simon Anciaux
—
January 20, 2019
Feoh the Fitter
»
Blog
Blog comment:
Instancing
Simon Anciaux
—
January 20, 2019
Handmade Network
»
Forums
Forum reply:
How to get the 3D position for the point with (0,0) UV coordinates?
Simon Anciaux
—
January 20, 2019
CDbg
»
Blog
Blog comment:
CDbg Build 0.0.0.8
Simon Anciaux
—
January 20, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Question on / possible problem with multithreading queue
Simon Anciaux
—
January 8, 2019
4coder
»
Forums
Forum reply:
Virtual whitespace has no effect?
Simon Anciaux
—
January 8, 2019
Handmade Hero
»
Forums
»
Game
Forum reply:
What I've learned from Casey
Simon Anciaux
—
January 7, 2019
4coder
»
Forums
Forum reply:
Virtual whitespace has no effect?
Simon Anciaux
—
January 7, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Question on / possible problem with multithreading queue
Simon Anciaux
—
January 7, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Question on / possible problem with multithreading queue
Simon Anciaux
—
January 7, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Question on / possible problem with multithreading queue
Simon Anciaux
—
January 6, 2019
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
Is it a good idea to let people delete threads that have replies ?
Simon Anciaux
—
January 5, 2019
Handmade Network
»
Forums
Forum reply:
Good Projects to develop to show skill
Simon Anciaux
—
January 5, 2019
CDbg
»
Blog
Blog comment:
CDbg Build 0.0.0.8
Simon Anciaux
—
January 5, 2019
RemedyBG
»
Blog
Blog comment:
RemedyBG's Debug Protocol
Simon Anciaux
—
January 4, 2019
RemedyBG
»
Blog
Blog comment:
RemedyBG's Debug Protocol
Simon Anciaux
—
January 3, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Why Motion Blur Looks Bad if Non-Fixed Timestep
Simon Anciaux
—
January 1, 2019
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 11 - Multithreading Question
Simon Anciaux
—
December 29, 2018
CRay
»
Blog
Blog comment:
First Demo is out! And a usage guide!
Simon Anciaux
—
December 29, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 11 - Multithreading Question
Simon Anciaux
—
December 28, 2018
Handmade Network
»
Forums
Forum reply:
Handmade Hero Starting With OSX Platform Layer
Simon Anciaux
—
December 28, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
Share your experience with learning Math
Simon Anciaux
—
December 26, 2018
Handmade Network
»
Forums
»
Career Advice
Forum reply:
Recovering web dev's incomplete career story -- any advice?
Simon Anciaux
—
December 26, 2018
4coder
»
Forums
Forum reply:
Useful custom functions
Simon Anciaux
—
December 24, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 19: Latency Clarification
Simon Anciaux
—
December 22, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 19: Latency Clarification
Simon Anciaux
—
December 22, 2018
4coder
»
Forums
Forum reply:
Beginner - How the customization works ?
Simon Anciaux
—
December 22, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
Ep 4: Unaligned Access
Simon Anciaux
—
December 21, 2018
4coder
»
Forums
Forum reply:
Beginner - How the customization works ?
Simon Anciaux
—
December 20, 2018
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Tune.sh: Simple music player on Windows
Simon Anciaux
—
December 16, 2018
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Tune.sh: Simple music player on Windows
Simon Anciaux
—
December 16, 2018
Handmade Network
»
Forums
Forum reply:
STB Quick Sort Implementation Question
Simon Anciaux
—
December 13, 2018
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Tune.sh: Simple music player on Windows
Simon Anciaux
—
December 12, 2018
Handmade Network
»
Forums
Forum reply:
STB Quick Sort Implementation Question
Simon Anciaux
—
December 12, 2018
Handmade Network
»
Forums
Forum reply:
Clang on windows, debugging, compile times
Simon Anciaux
—
December 9, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
stream and buffer usage
Simon Anciaux
—
December 5, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
stream and buffer usage
Simon Anciaux
—
December 3, 2018
4coder
»
Forums
Forum reply:
Crash With Basic Custom Keybindings File (4.0.29)
Simon Anciaux
—
November 27, 2018
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
(Eternal) Screenshot Saturday -- Post images/gifs/videos of your game or other project!
Simon Anciaux
—
November 27, 2018
4coder
»
Forums
Forum reply:
Can't find some keybinds.
Simon Anciaux
—
November 25, 2018
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Lamorna Engine - lite 3D game engine with software renderer
Simon Anciaux
—
November 24, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
stream and buffer usage
Simon Anciaux
—
November 20, 2018
Handmade Network
»
Forums
Forum reply:
[Artificial intelligence system] AMOEBA
Simon Anciaux
—
November 16, 2018
Handmade Network
»
Forums
Forum reply:
[Artificial intelligence system] AMOEBA
Simon Anciaux
—
November 15, 2018
c[ode]clap
»
Blog
Blog comment:
alpha 0.5.8 for Linux
Simon Anciaux
—
November 12, 2018
c[ode]clap
»
Blog
Blog comment:
alpha 0.5.8 for Linux
Simon Anciaux
—
November 12, 2018
4coder
»
Forums
Forum reply:
tech questions on the internals of 4coder
Simon Anciaux
—
November 8, 2018
Handmade Network
»
Forums
Forum reply:
Sharing my renderer project
Simon Anciaux
—
November 7, 2018
Handmade Network
»
Forums
Forum reply:
Sharing my renderer project
Simon Anciaux
—
November 6, 2018
Handmade Network
»
Forums
Forum reply:
What makes templates slow to compile?
Simon Anciaux
—
October 28, 2018
Handmade Hero
»
Forums
»
HandmadeCon
Forum reply:
Status Check
Simon Anciaux
—
October 27, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
Animation, interploation and keyframes
Simon Anciaux
—
October 26, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
Animation, interploation and keyframes
Simon Anciaux
—
October 25, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
Animation, interploation and keyframes
Simon Anciaux
—
October 24, 2018
4coder
»
Forums
Forum reply:
Customization layer - getting started
Simon Anciaux
—
October 17, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 21 - Help with Weirdness on Struct Syntax Errors and Multiple .OBJ Defines?
Simon Anciaux
—
October 14, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
Question concerning relationship between animations and time
Simon Anciaux
—
October 12, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
Question concerning relationship between animations and time
Simon Anciaux
—
October 12, 2018
Essence
»
Blog
Blog comment:
Automatic UI Layouts (part 2)
Simon Anciaux
—
October 7, 2018
Essence
»
Blog
Blog comment:
Automatic UI Layouts (part 1)
Simon Anciaux
—
October 7, 2018
CDbg
»
Forums
Forum reply:
Application Error
Simon Anciaux
—
October 4, 2018
Handmade Network
»
Forums
Forum reply:
Using Quaternions for camera controller
Simon Anciaux
—
September 26, 2018
4coder
»
Blog
Blog comment:
New Features P3: Memory Management Scopes
Simon Anciaux
—
September 25, 2018
4coder
»
Blog
Blog comment:
New Features P2: Memory Management Variables and Objects
Simon Anciaux
—
September 25, 2018
Handmade Network
»
Forums
Forum reply:
Command line design study
Simon Anciaux
—
September 25, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
On game as a service to platform layer (or other layers)
Simon Anciaux
—
September 22, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
On game as a service to platform layer (or other layers)
Simon Anciaux
—
September 22, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 32: TODO Regarding Live Code Editing
Simon Anciaux
—
September 22, 2018
Seabird
»
Blog
Blog comment:
First Gameplay Footage
Simon Anciaux
—
September 22, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
VCVarsAll permanent across all cmd
Simon Anciaux
—
September 15, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
Question concerning frame rate and Jon Blow's 'Framerate Independence' youtube talk
Simon Anciaux
—
September 15, 2018
The Melodist
»
Blog
Blog comment:
A New Asset System (9/10/2018)
Simon Anciaux
—
September 14, 2018
Handmade Network
»
Forums
Forum reply:
Going from VS to 4coder/Emacs/Vim/....
Simon Anciaux
—
September 13, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
question about FrameArena
Simon Anciaux
—
September 11, 2018
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
Broken code block in featured comment
Simon Anciaux
—
September 11, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
Trouble running the most recent code
Simon Anciaux
—
September 11, 2018
Odin
»
Blog
Blog comment:
Exceptions - And Why Odin Will Never Have Them
Simon Anciaux
—
September 11, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
Trouble running the most recent code
Simon Anciaux
—
September 10, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
why use a 2 second sound buffer
Simon Anciaux
—
September 10, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
why use a 2 second sound buffer
Simon Anciaux
—
September 10, 2018
Odin
»
Blog
Blog comment:
Exceptions - And Why Odin Will Never Have Them
Simon Anciaux
—
September 10, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
why use a 2 second sound buffer
Simon Anciaux
—
September 10, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
Transition count and input polling
Simon Anciaux
—
September 7, 2018
Handmade Network
»
Forums
Forum reply:
Breakpoints in dynamic loaded code (Visual Studio 2017)
Simon Anciaux
—
September 6, 2018
Handmade Network
»
Forums
Forum reply:
DirectX11 - Why Do Constant Buffers Need to Be 16-Byte Aligned
Simon Anciaux
—
September 5, 2018
Bitwise
»
Forums
Forum reply:
Gaps in Youtube videos
Simon Anciaux
—
September 4, 2018
Handmade Network
»
Forums
Forum reply:
Breakpoints in dynamic loaded code (Visual Studio 2017)
Simon Anciaux
—
September 4, 2018
Bitwise
»
Forums
Forum reply:
Gaps in Youtube videos
Simon Anciaux
—
September 4, 2018
Final Platform Layer
»
Blog
Blog comment:
Unicode vs Ansi vs UTF8
Simon Anciaux
—
September 4, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
Sample Rate Choice Week 7
Simon Anciaux
—
September 3, 2018
4coder
»
Forums
Forum reply:
Syntax highlighting
Simon Anciaux
—
September 2, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
Has VS 2015 scuppered dynamic code loading?
Simon Anciaux
—
September 1, 2018
Essence
»
Blog
Blog comment:
Contributing
Simon Anciaux
—
August 29, 2018
Handmade Network
»
Forums
Forum reply:
Affine transforms for a movable origin
Simon Anciaux
—
August 27, 2018
Handmade Network
»
Forums
Forum reply:
Affine transforms for a movable origin
Simon Anciaux
—
August 24, 2018
Handmade Network
»
Forums
Forum reply:
Affine transforms for a movable origin
Simon Anciaux
—
August 20, 2018
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
Incorrect URLs to wiki in RSS feed
Simon Anciaux
—
August 20, 2018
Handmade Hero
»
Forums
»
Game
Forum reply:
Custom soundtrack, custom art, custom story, custom game?
Simon Anciaux
—
August 20, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 5: Pointer Aliasing Effects Inlining?
Simon Anciaux
—
August 20, 2018
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
Incorrect URLs to wiki in RSS feed
Simon Anciaux
—
August 19, 2018
Handmade Network
»
Blog
Blog comment:
[News] Special Event Stream Date/Time
Simon Anciaux
—
August 17, 2018
Sparrow programming language
»
Blog
Blog comment:
Practice what you preach: unit-testing
Simon Anciaux
—
August 13, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
Vsync and frame timing
Simon Anciaux
—
August 13, 2018
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
New line formating issue
Simon Anciaux
—
August 10, 2018
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
New line formating issue
Simon Anciaux
—
August 10, 2018
Monter
»
Blog
Blog comment:
Engine Work: Procedural Volumetric Cloud Rendering
Simon Anciaux
—
August 10, 2018
4coder
»
Forums
Forum reply:
Trouble getting started with the customization API in 4coder 4.0.25
Simon Anciaux
—
August 10, 2018
4coder
»
Forums
Forum reply:
Trouble getting started with the customization API in 4coder 4.0.25
Simon Anciaux
—
August 9, 2018
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
Formatting shortcut conflicts with keyboard layout
Simon Anciaux
—
August 9, 2018
Handmade Network
»
Blog
Blog comment:
[News] New BBCode Features!
Simon Anciaux
—
August 9, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
[Solved] Trouble with the handmade hero input system (HalfTransitionCount issue)
Simon Anciaux
—
August 8, 2018
Handmade Network
»
Blog
Blog comment:
[News] New BBCode Features!
Simon Anciaux
—
August 8, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
[Solved] Trouble with the handmade hero input system (HalfTransitionCount issue)
Simon Anciaux
—
August 8, 2018
4coder
»
Forums
Forum reply:
A question on seek_whitespace_right.
Simon Anciaux
—
August 4, 2018
Handmade Network
»
Forums
Forum reply:
People's experience with LLVM on Windows
Simon Anciaux
—
August 2, 2018
Essence
»
Blog
Blog comment:
Writing a Simple Text Editor
Simon Anciaux
—
July 29, 2018
Essence
»
Blog
Blog comment:
Writing a Simple Text Editor
Simon Anciaux
—
July 28, 2018
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
better code block
Simon Anciaux
—
July 27, 2018
Essence
»
Blog
Blog comment:
Writing a Simple Text Editor
Simon Anciaux
—
July 27, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
HMH Lighting: was it worth the performance degradation?
Simon Anciaux
—
July 24, 2018
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
[request] Improvements on the projects info section (right side column on desktop)
Simon Anciaux
—
July 23, 2018
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
Blog post without comment
Simon Anciaux
—
July 21, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
Weird Bug With Live Code Editing
Simon Anciaux
—
July 21, 2018
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
Blog post without comment
Simon Anciaux
—
July 21, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
Memory Arenas vs. Casting Memory
Simon Anciaux
—
July 21, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
Grapling with the ideas of writing the usage code first and compression oriented programming
Simon Anciaux
—
July 14, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
Pritesheets to contiguous bytes, what about sending spritesheets to the graphics card later?
Simon Anciaux
—
July 12, 2018
4coder
»
Forums
Forum reply:
Customization layer - getting started
Simon Anciaux
—
July 7, 2018
4coder
»
Forums
New forum thread:
Customization layer - getting started
Simon Anciaux
—
July 6, 2018
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
Missing threads and blogposts
Simon Anciaux
—
July 5, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
[Day 180] - Taking too much time to draw buffer to window?
Simon Anciaux
—
July 5, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
[Day 180] - Taking too much time to draw buffer to window?
Simon Anciaux
—
July 4, 2018
Handmade Network
»
Forums
Forum reply:
Hot Loading Systems Research Done
Simon Anciaux
—
July 4, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
[Day 180] - Taking too much time to draw buffer to window?
Simon Anciaux
—
July 3, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
[Day 180] - Taking too much time to draw buffer to window?
Simon Anciaux
—
July 2, 2018
Handmade Network
»
Blog
Blog comment:
[News] Handmade Network's Future
Simon Anciaux
—
July 2, 2018
CDbg
»
Blog
Blog comment:
CDbg Build 0.0.0.6
Simon Anciaux
—
June 16, 2018
Handmade Network
»
Forums
Forum reply:
Clang on windows, debugging, compile times
Simon Anciaux
—
June 6, 2018
Handmade Network
»
Forums
Forum reply:
Getting the environment block of a child process in win32
Simon Anciaux
—
June 6, 2018
Milton
»
Forums
Forum reply:
Shader compilation error
Simon Anciaux
—
June 4, 2018
Handmade Network
»
Forums
New forum thread:
Getting the environment block of a child process in win32
Simon Anciaux
—
June 4, 2018
Handmade Network
»
Forums
Forum reply:
Clang on windows, debugging, compile times
Simon Anciaux
—
June 4, 2018
Handmade Network
»
Blog
Blog comment:
[News] Passing on the Torch
Simon Anciaux
—
June 3, 2018
Handmade Network
»
Forums
Forum reply:
Clang on windows, debugging, compile times
Simon Anciaux
—
June 2, 2018
4coder
»
Forums
Forum reply:
<CTRL PAGEUP> doesn't fullscreen?
Simon Anciaux
—
June 1, 2018
Handmade Network
»
Forums
Forum reply:
Clang on windows, debugging, compile times
Simon Anciaux
—
June 1, 2018
4coder
»
Forums
Forum reply:
<CTRL PAGEUP> doesn't fullscreen?
Simon Anciaux
—
June 1, 2018
Handmade Hero
»
Forums
»
Game
Forum reply:
Can Handmade Hero teach me how to Develop a 3D game Engine?
Simon Anciaux
—
May 27, 2018
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
Link with a link as the label produce 2 links
Simon Anciaux
—
May 25, 2018
Handmade Network
»
Forums
Forum reply:
Clang on windows, debugging, compile times
Simon Anciaux
—
May 25, 2018
Handmade Network
»
Forums
New forum thread:
Clang on windows, debugging, compile times
Simon Anciaux
—
May 22, 2018
The Melodist
»
Blog
Blog comment:
My Game's Entity System vs. OOP (3/9/2018)
Simon Anciaux
—
May 18, 2018
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Totally Free Pixel Art Generator
Simon Anciaux
—
May 13, 2018
Feoh the Fitter
»
Blog
Blog comment:
File Formats and thoughts on design
Simon Anciaux
—
May 12, 2018
Essence
»
Blog
Blog comment:
Hello, world!
Simon Anciaux
—
May 12, 2018
4coder
»
Forums
Forum reply:
After running buildsuper.bat with my custom layer 4ed can't start. No error message given. (v. 4.0.26)
Simon Anciaux
—
May 10, 2018
Essence
»
Blog
Blog comment:
Hello, world!
Simon Anciaux
—
May 10, 2018
4coder
»
Forums
Forum reply:
After running buildsuper.bat with my custom layer 4ed can't start. No error message given. (v. 4.0.26)
Simon Anciaux
—
May 10, 2018
Essence
»
Blog
Blog comment:
The Filesystem, Version 1
Simon Anciaux
—
May 6, 2018
Final Platform Layer
»
Blog
Blog comment:
Crtical Release v0.7.8.0
Simon Anciaux
—
May 6, 2018
Geometer
»
Blog
Blog comment:
05. Undo, Redo and Units of Interaction
Simon Anciaux
—
May 6, 2018
4coder
»
Forums
Forum reply:
Fonts aren't setting correctly
Simon Anciaux
—
April 28, 2018
Handmade Network
»
Forums
Forum reply:
In need of a bit of help with 2D collision.
Simon Anciaux
—
April 28, 2018
Essence
»
Blog
Blog comment:
The Filesystem, Version 1
Simon Anciaux
—
April 15, 2018
Indigrid
»
Blog
Blog comment:
Solving problems away from the computer
Simon Anciaux
—
April 15, 2018
4coder
»
Forums
Forum reply:
Tabs / syntax highlighting / customisation / etc
Simon Anciaux
—
April 1, 2018
4coder
»
Forums
Forum reply:
Tabs / syntax highlighting / customisation / etc
Simon Anciaux
—
April 1, 2018
Handmade Network
»
Forums
Forum reply:
Code Security Auditing
Simon Anciaux
—
March 31, 2018
Handmade Network
»
Forums
Forum reply:
COM IID in C, unresolved external symbol IID_IAudioClient
Simon Anciaux
—
March 31, 2018
Handmade Network
»
Forums
Forum reply:
COM IID in C, unresolved external symbol IID_IAudioClient
Simon Anciaux
—
March 23, 2018
Handmade Network
»
Forums
New forum thread:
COM IID in C, unresolved external symbol IID_IAudioClient
Simon Anciaux
—
March 22, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
Sublime Text Build System
Simon Anciaux
—
March 19, 2018
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
FPL - A C99 Single-Header-File Platform Abstraction Library
Simon Anciaux
—
March 19, 2018
The Melodist
»
Blog
Blog comment:
My Game's Entity System vs. OOP (3/9/2018)
Simon Anciaux
—
March 18, 2018
4coder
»
Forums
Forum reply:
File Navigation
Simon Anciaux
—
March 15, 2018
4coder
»
Forums
Forum reply:
Fonts are more blurry than in other applications.
Simon Anciaux
—
March 1, 2018
Monter
»
Blog
Blog comment:
Collision System Part 1: Collision Detection and Response Against Static Mesh
Simon Anciaux
—
February 18, 2018
4coder
»
Forums
Forum reply:
4Coder Casey's Mod Vertical kill & Goto prev Error
Simon Anciaux
—
February 1, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
Virtualbox Windows 10 XBox One Gamepad Not Working
Simon Anciaux
—
February 1, 2018
Handmade Hero
»
Forums
»
Game
Forum reply:
Issue with Day 022 Instantaneous Live Code Editing - FreeLibrary taking too long?
Simon Anciaux
—
January 28, 2018
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
Data loss
Simon Anciaux
—
January 28, 2018
Handmade Network
»
Forums
Forum reply:
Keyboard inputs - scancodes, raw input, text input, key names
Simon Anciaux
—
January 28, 2018
4coder
»
Forums
Forum reply:
Building with mingw on windows?
Simon Anciaux
—
January 28, 2018
Handmade Network
»
Forums
Forum reply:
Object rotation in the direction of a vector (3D Math/Rendering question)
Simon Anciaux
—
January 28, 2018
4coder
»
Forums
Forum reply:
How to get autocomplete in .txt ?
Simon Anciaux
—
January 22, 2018
A Mazy Town.
»
Blog
Blog comment:
Dev update #1
Simon Anciaux
—
January 22, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 001 - Setting Up the Windows Build - "fatal error C1083: Cannot open include file: 'windows.h': No such file or directory"
Simon Anciaux
—
January 21, 2018
4coder
»
Forums
Forum reply:
[SOLVED] Error on buildsuper.bat
Simon Anciaux
—
January 16, 2018
4coder
»
Forums
Forum reply:
[SOLVED] Error on buildsuper.bat
Simon Anciaux
—
January 16, 2018
Handmade Hero
»
Forums
»
HandmadeCon
Forum reply:
Is There Going to be a HandmadeCon 2017?
Simon Anciaux
—
January 14, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
command-line interface?
Simon Anciaux
—
January 14, 2018
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
RSS feed doesn't contains the name of the post, and missing content
Simon Anciaux
—
January 14, 2018
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
Wiki feedback: page title, revision history icon
Simon Anciaux
—
January 14, 2018
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Veek - Slim live video chat
Simon Anciaux
—
January 14, 2018
Geometer
»
Blog
Blog comment:
v0.52.4 release - Infinite undo/redo, SVG export, no unwanted intersections
Simon Anciaux
—
January 13, 2018
4coder
»
Forums
Forum reply:
[Solved] Need help implementing shift based selection
Simon Anciaux
—
January 13, 2018
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
RSS feed doesn't contains the name of the post, and missing content
Simon Anciaux
—
January 12, 2018
4coder
»
Forums
Forum reply:
Set Mark with ctrl space on mac not working
Simon Anciaux
—
January 12, 2018
Handmade Hero
»
Forums
»
Code
Forum reply:
4coder_casey don't work anymore with 4coder 4.0.x ?
Simon Anciaux
—
January 12, 2018
4coder
»
Forums
Forum reply:
[Solved] Need help implementing shift based selection
Simon Anciaux
—
January 12, 2018
4coder
»
Forums
Forum reply:
Open Last File Worked On/New Empty File
Simon Anciaux
—
January 10, 2018
4coder
»
Forums
Forum reply:
[Solved] Need help implementing shift based selection
Simon Anciaux
—
January 10, 2018
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Veek - Slim live video chat
Simon Anciaux
—
January 8, 2018
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
RSS feed doesn't contains the name of the post, and missing content
Simon Anciaux
—
January 7, 2018
Cascade
»
Blog
Blog comment:
UI Debug System, CSS Engine and The Death of Janus
Simon Anciaux
—
January 7, 2018
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Veek - Slim live video chat
Simon Anciaux
—
January 7, 2018
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
Wiki feedback: page title, revision history icon
Simon Anciaux
—
January 4, 2018
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
RSS feed doesn't contains the name of the post, and missing content
Simon Anciaux
—
January 4, 2018
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
RSS notification for new projects
Simon Anciaux
—
January 4, 2018
4coder
»
Forums
Forum reply:
Goto error not working
Simon Anciaux
—
December 28, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 19 - Audio Latency
Simon Anciaux
—
December 28, 2017
4coder
»
Forums
Forum reply:
Goto error not working
Simon Anciaux
—
December 27, 2017
4coder
»
Forums
Forum reply:
Cargo/Devenv coloured build panel
Simon Anciaux
—
December 27, 2017
4coder
»
Forums
Forum reply:
Goto error not working
Simon Anciaux
—
December 27, 2017
Handmade Network
»
Forums
Forum reply:
Game development taking too long... any suggested solution?
Simon Anciaux
—
December 26, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
DAY 020 : Understanding the calculation of target cursor for high and low latency sound cards
Simon Anciaux
—
December 26, 2017
Monter
»
Blog
Blog comment:
Engine work: Light transmittance and memory management
Simon Anciaux
—
December 26, 2017
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
FPL - A C99 Single-Header-File Platform Abstraction Library
Simon Anciaux
—
December 24, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
DAY 18: Approaches to avoid audio dropouts
Simon Anciaux
—
December 22, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
DAY 18: Approaches to avoid audio dropouts
Simon Anciaux
—
December 21, 2017
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Veek - Slim live video chat
Simon Anciaux
—
December 20, 2017
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Veek - Slim live video chat
Simon Anciaux
—
December 17, 2017
Monter
»
Blog
Blog comment:
Progress Report: Shadow and Editor Improvements
Simon Anciaux
—
December 3, 2017
Handmade Network
»
Blog
Blog comment:
[News] What do *you* want to see on the wiki?
Simon Anciaux
—
December 2, 2017
Monter
»
Blog
Blog comment:
Progress Report: Shadow and Editor Improvements
Simon Anciaux
—
December 2, 2017
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
FPL - A C99 Single-Header-File Platform Abstraction Library
Simon Anciaux
—
November 22, 2017
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
FPL - A C99 Single-Header-File Platform Abstraction Library
Simon Anciaux
—
November 18, 2017
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
RSS notification for new projects
Simon Anciaux
—
November 18, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Debugging Keyboard Issues (Day 028)
Simon Anciaux
—
November 14, 2017
Geometer
»
Forums
Forum reply:
Multiplication/division of lengths/radii
Simon Anciaux
—
November 8, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Need help with Visual Studio insanity
Simon Anciaux
—
November 8, 2017
4coder
»
Blog
Blog comment:
4coder November - The Detailed Todo List
Simon Anciaux
—
November 7, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Need help with Visual Studio insanity
Simon Anciaux
—
November 7, 2017
4coder
»
Forums
Forum reply:
4coder itch.io version can't go fullscreen
Simon Anciaux
—
November 4, 2017
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
RSS notification for new projects
Simon Anciaux
—
November 4, 2017
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
RSS notification for new projects
Simon Anciaux
—
November 3, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Question About the .emacs file
Simon Anciaux
—
November 1, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Function Pointer Assignment Trick
Simon Anciaux
—
October 30, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Question About the .emacs file
Simon Anciaux
—
October 30, 2017
Geometer
»
Forums
Forum reply:
Multiplication/division of lengths/radii
Simon Anciaux
—
October 30, 2017
Handmade Hero
»
Forums
»
Game
Forum reply:
Day 242, OS X and OpenGL voes
Simon Anciaux
—
October 25, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Camera coordinates or not
Simon Anciaux
—
October 4, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 19 - Audio Latency
Simon Anciaux
—
October 1, 2017
insobot
»
Blog
Blog comment:
insobot internals: Anatomy of a Module
Simon Anciaux
—
September 24, 2017
Geometer
»
Blog
Blog comment:
v0.8 release - Infinite points & shapes; save and open files
Simon Anciaux
—
September 22, 2017
4coder
»
Forums
Forum reply:
Beginner C user, please help with customization
Simon Anciaux
—
September 22, 2017
Handmade Network
»
Forums
Forum reply:
The Unix Philosophy, or how big should a program be?
Simon Anciaux
—
September 20, 2017
Handmade Network
»
Forums
Forum reply:
Asking for advice about best approach to make maps or design levels in general...
Simon Anciaux
—
September 15, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
[Day 235] Opengl's pixel format takes a long time
Simon Anciaux
—
September 11, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Arena Cache Friendliness
Simon Anciaux
—
September 9, 2017
Seabird
»
Blog
Blog comment:
Making Splines Useful: Introduction
Simon Anciaux
—
September 9, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Arena Cache Friendliness
Simon Anciaux
—
September 8, 2017
Seabird
»
Blog
Blog comment:
Making Splines Useful: Introduction
Simon Anciaux
—
September 8, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
[Day 235] Opengl's pixel format takes a long time
Simon Anciaux
—
September 5, 2017
Handmade Hero
»
Forums
»
Game
Forum reply:
Transformation of the mouse coordinates (day 188+)
Simon Anciaux
—
September 5, 2017
Handmade Hero
»
Forums
»
Game
Forum reply:
Transformation of the mouse coordinates (day 188+)
Simon Anciaux
—
September 4, 2017
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
codeclap: Introducing yet another debugger for Linux; ETA 2017-09-11
Simon Anciaux
—
September 4, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Hardware Acceleration for Simple 2D Games
Simon Anciaux
—
September 1, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Win+d shortcut mistery
Simon Anciaux
—
August 31, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Win+d shortcut mistery
Simon Anciaux
—
August 30, 2017
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
HoC language and compiler v0.1
Simon Anciaux
—
August 29, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Preallocted memory and dynamic arrays
Simon Anciaux
—
August 28, 2017
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
Formatting shortcut conflicts with keyboard layout
Simon Anciaux
—
August 23, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Preallocted memory and dynamic arrays
Simon Anciaux
—
August 23, 2017
Handmade Network
»
Forums
Forum reply:
Keyboard inputs - scancodes, raw input, text input, key names
Simon Anciaux
—
August 21, 2017
Handmade Network
»
Forums
Forum reply:
Keyboard inputs - scancodes, raw input, text input, key names
Simon Anciaux
—
August 18, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Coding Animations using Very Few Keyframes
Simon Anciaux
—
August 18, 2017
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
Confirmation page after changing the login password
Simon Anciaux
—
August 14, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 9 - Directsound clicking issue - help!
Simon Anciaux
—
August 14, 2017
Geometer
»
Blog
Blog comment:
v0.7.1 Release - Animation and icons
Simon Anciaux
—
August 14, 2017
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
Confirmation page after changing the login password
Simon Anciaux
—
August 14, 2017
Geometer
»
Blog
Blog comment:
v0.7.1 Release - Animation and icons
Simon Anciaux
—
August 14, 2017
Handmade Network
»
Blog
Blog comment:
[News] Project lifecycles
Simon Anciaux
—
August 14, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 9 - Directsound clicking issue - help!
Simon Anciaux
—
August 13, 2017
Handmade Network
»
Forums
Forum reply:
Keyboard inputs - scancodes, raw input, text input, key names
Simon Anciaux
—
August 12, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
[Day 012] Popping artifacts introduced upon restructuring of sound code, can't pinpoint problem (need help)
Simon Anciaux
—
August 8, 2017
4coder
»
Blog
Blog comment:
Abstracting by data format, with examples from problems in 4coder
Simon Anciaux
—
August 7, 2017
4coder
»
Forums
Forum reply:
Overwriting files marked as read only
Simon Anciaux
—
August 3, 2017
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
Quote have an extra colon
Simon Anciaux
—
August 2, 2017
Geometer
»
Forums
Forum reply:
Assert when launching the application
Simon Anciaux
—
August 2, 2017
Geometer
»
Forums
Forum reply:
Assert when launching the application
Simon Anciaux
—
August 2, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Coding Animations using Very Few Keyframes
Simon Anciaux
—
August 2, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
What's the earliest episode where it's possible to use the engine for a real game?
Simon Anciaux
—
August 2, 2017
Geometer
»
Forums
New forum thread:
Assert when launching the application
Simon Anciaux
—
July 31, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Plane equation notation (day 402)
Simon Anciaux
—
July 29, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Development requirements
Simon Anciaux
—
July 28, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Plane equation notation (day 402)
Simon Anciaux
—
July 28, 2017
Handmade Hero
»
Forums
»
Code
New forum thread:
Plane equation notation (day 402)
Simon Anciaux
—
July 28, 2017
raylib
»
Forums
Forum reply:
raymath - a simple 3d math library
Simon Anciaux
—
July 22, 2017
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
New site style
Simon Anciaux
—
July 22, 2017
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
Missing forums name on hero.handmade.network
Simon Anciaux
—
July 22, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
C++11 raw string literal & GLSL shaders indentation in 4coder
Simon Anciaux
—
July 16, 2017
Handmade Network
»
Forums
Forum reply:
Func call code formatting survey (not as asinine as it sounds)
Simon Anciaux
—
July 16, 2017
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Operating System
Simon Anciaux
—
July 15, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
C++11 raw string literal & GLSL shaders indentation in 4coder
Simon Anciaux
—
July 15, 2017
The Melodist
»
Blog
Blog comment:
Devlog #6 (Behind The Scenes) Uploaded (7/10/2017)
Simon Anciaux
—
July 10, 2017
Handmade Network
»
Blog
Blog comment:
[News] Handmade Efforts Growing
Simon Anciaux
—
July 7, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Model View Control
Simon Anciaux
—
July 6, 2017
Handmade Network
»
Blog
Blog comment:
[News] Handmade Efforts Growing
Simon Anciaux
—
July 6, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
How to distinguish between variable and function declaration?
Simon Anciaux
—
June 29, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
How to proceed with fonts on OS X?
Simon Anciaux
—
June 23, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
How to proceed with fonts on OS X?
Simon Anciaux
—
June 22, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
[062] Visual Studio function glitch
Simon Anciaux
—
May 27, 2017
Handmade Network
»
Forums
Forum reply:
Performance penality of calling a function through function pointer
Simon Anciaux
—
May 19, 2017
Handmade Hero
»
Forums
»
Game
Forum reply:
Looking for pointers on debugging a multi-threading issue
Simon Anciaux
—
May 18, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
[Day 019] - Possible solution to the 3-frame latency
Simon Anciaux
—
May 18, 2017
Handmade Network
»
Forums
Forum reply:
Performance penality of calling a function through function pointer
Simon Anciaux
—
May 17, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
[Day 019] - Possible solution to the 3-frame latency
Simon Anciaux
—
May 17, 2017
Handmade Hero
»
Forums
»
Game
Forum reply:
Looking for pointers on debugging a multi-threading issue
Simon Anciaux
—
May 17, 2017
4coder
»
Blog
Blog comment:
4coder: Officially Embracing a New Direction
Simon Anciaux
—
May 15, 2017
Handmade Network
»
Forums
»
Articles
Forum reply:
Implementing a Basic PNG reader the handmade way
Simon Anciaux
—
May 14, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Knowledge for game makers
Simon Anciaux
—
May 11, 2017
Handmade Network
»
Forums
Forum reply:
Help handling data in a non OOP way
Simon Anciaux
—
May 3, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 003 question: Source information is missing from the debug information for this module".
Simon Anciaux
—
May 3, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Handmade Hero Day 009 - Clarification needed for sine wave
Simon Anciaux
—
May 1, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Handmade Hero Day 009 - Clarification needed for sine wave
Simon Anciaux
—
May 1, 2017
Lysa
»
Blog
Blog comment:
Patreon Coming Soon...
Simon Anciaux
—
April 30, 2017
4coder
»
Forums
Forum reply:
Non english keyboards
Simon Anciaux
—
April 25, 2017
Handmade Network
»
Forums
Forum reply:
YouCompleteMe - Vim Completion Engine
Simon Anciaux
—
April 25, 2017
4coder
»
Forums
Forum reply:
Non english keyboards
Simon Anciaux
—
April 25, 2017
Handmade Network
»
Forums
Forum reply:
touch typing, keyboard layout and RSI
Simon Anciaux
—
April 12, 2017
Handmade Network
»
Forums
Forum reply:
touch typing, keyboard layout and RSI
Simon Anciaux
—
April 11, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Downloading youtube videos from win32 command line
Simon Anciaux
—
April 9, 2017
Handmade Network
»
Blog
Blog comment:
[News] Writing Lessons Left-and-Right
Simon Anciaux
—
April 3, 2017
Yamgine
»
Blog
Blog comment:
7DRL Complete! - "Going Ham" Demo
Simon Anciaux
—
March 28, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
The history of opengl vertex data
Simon Anciaux
—
March 27, 2017
Handmade Network
»
Forums
Forum reply:
glBufferData causing time spikes
Simon Anciaux
—
March 27, 2017
4coder
»
Forums
Forum reply:
Some feature requests
Simon Anciaux
—
March 25, 2017
raylib
»
Forums
Forum reply:
rFXGen - raylib fx sound generator
Simon Anciaux
—
March 20, 2017
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
(Eternal) Screenshot Saturday -- Post images/gifs/videos of your game or other project!
Simon Anciaux
—
March 15, 2017
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
(Eternal) Screenshot Saturday -- Post images/gifs/videos of your game or other project!
Simon Anciaux
—
March 15, 2017
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Handmade Asteroids
Simon Anciaux
—
March 13, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
anonymous structs and Clang
Simon Anciaux
—
March 5, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
anonymous structs and Clang
Simon Anciaux
—
March 5, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
anonymous structs and Clang
Simon Anciaux
—
March 5, 2017
Handmade Network
»
Forums
Forum reply:
Pong Clone -WIP- Need help reviewing code
Simon Anciaux
—
March 5, 2017
Handmade Network
»
Blog
Blog comment:
[News] Handmade Educational Roadmap
Simon Anciaux
—
March 5, 2017
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
Quote Reply Edit buttons make text wrap on blog comments
Simon Anciaux
—
March 3, 2017
Swedish Cubes for Unity
»
Blog
Blog comment:
What would a YAVE game be like, anyway?
Simon Anciaux
—
March 3, 2017
Lysa
»
Forums
Forum reply:
Welcome to the Thunderd... I mean Lysa's Project Page
Simon Anciaux
—
March 1, 2017
Handmade Network
»
Blog
Blog comment:
[Podcast] Programming Education - Ep 1 - Handmade Dev Show 2017
Simon Anciaux
—
February 26, 2017
Handmade Network
»
Blog
Blog comment:
[Podcast] Programming Education - Ep 1 - Handmade Dev Show 2017
Simon Anciaux
—
February 25, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 023 Looped Live Code- use of fixed base address for game memory
Simon Anciaux
—
February 21, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 023 Looped Live Code- use of fixed base address for game memory
Simon Anciaux
—
February 21, 2017
Handmade Network
»
Forums
Forum reply:
GJK + Expanding Polytope Algorithm - Implementation and Visualization
Simon Anciaux
—
February 17, 2017
Handmade Network
»
Forums
Forum reply:
GJK + Expanding Polytope Algorithm - Implementation and Visualization
Simon Anciaux
—
February 15, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Is it possible to get source code of the overlay app(Timer app)
Simon Anciaux
—
February 15, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Is it possible to get source code of the overlay app(Timer app)
Simon Anciaux
—
February 15, 2017
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
Crossed lines don't wrap
Simon Anciaux
—
February 12, 2017
CDbg
»
Forums
Forum reply:
Graph visualization of structs
Simon Anciaux
—
February 9, 2017
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
New site style
Simon Anciaux
—
February 6, 2017
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
Site feed page
Simon Anciaux
—
February 6, 2017
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
After login, go back to the page you were on
Simon Anciaux
—
February 6, 2017
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
Automatically reference member page
Simon Anciaux
—
February 6, 2017
4coder
»
Forums
Forum reply:
Pinging Sound from alt + [some_key] on window 7
Simon Anciaux
—
February 1, 2017
AIssac
»
Blog
Blog comment:
The Rabbit Hole
Simon Anciaux
—
January 30, 2017
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
[FIXED] Edit reason field doesn't work if you use the Update preview button
Simon Anciaux
—
January 27, 2017
Cyborg Earthworm
»
Blog
Blog comment:
The general plan
Simon Anciaux
—
January 25, 2017
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
New site style
Simon Anciaux
—
January 25, 2017
Handmade Network
»
Forums
Forum reply:
Keyboard inputs - scancodes, raw input, text input, key names
Simon Anciaux
—
January 24, 2017
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
New site style
Simon Anciaux
—
January 18, 2017
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
[FIXED] Edit reason field doesn't work if you use the Update preview button
Simon Anciaux
—
January 18, 2017
Handmade Network
»
Forums
Forum reply:
Keyboard inputs - scancodes, raw input, text input, key names
Simon Anciaux
—
January 18, 2017
Handmade Network
»
Forums
Forum reply:
Keyboard inputs - scancodes, raw input, text input, key names
Simon Anciaux
—
January 17, 2017
Handmade Network
»
Forums
Forum reply:
Keyboard inputs - scancodes, raw input, text input, key names
Simon Anciaux
—
January 16, 2017
Handmade Network
»
Forums
New forum thread:
Keyboard inputs - scancodes, raw input, text input, key names
Simon Anciaux
—
January 16, 2017
Handmade Network
»
Forums
Forum reply:
My remake of an older game
Simon Anciaux
—
January 4, 2017
Handmade Network
»
Forums
Forum reply:
My remake of an older game
Simon Anciaux
—
January 4, 2017
CDbg
»
Blog
Blog comment:
CDbg Build 0.0.0.4
Simon Anciaux
—
January 3, 2017
Handmade Hero
»
Forums
»
Code
Forum reply:
Thoughts on memory arenas for long term, changing memory
Simon Anciaux
—
January 2, 2017
Handmade Hero
»
Forums
»
Game
Forum reply:
Day 35, my drawing of Tile Chunks is not as expected.
Simon Anciaux
—
January 2, 2017
CDbg
»
Blog
Blog comment:
CDbg Build 0.0.0.4
Simon Anciaux
—
December 29, 2016
Handmade Network
»
Forums
Forum reply:
Any good free/cheap profiling tools?
Simon Anciaux
—
December 29, 2016
Handmade Hero
»
Forums
»
Game
Forum reply:
Day 35, my drawing of Tile Chunks is not as expected.
Simon Anciaux
—
December 29, 2016
4coder
»
Forums
Forum reply:
Path address with space folder names
Simon Anciaux
—
December 27, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
Problems with loading fonts need help
Simon Anciaux
—
December 16, 2016
4coder
»
Forums
Forum reply:
New Tutorials Page
Simon Anciaux
—
December 7, 2016
Handmade Network
»
Blog
Blog comment:
[News] Handmade Dev Monthly
Simon Anciaux
—
December 7, 2016
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
New site style
Simon Anciaux
—
December 2, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
Why does *Row has to be a uint8 instead of a uint32
Simon Anciaux
—
December 2, 2016
4coder
»
Blog
Blog comment:
New 4coder Information Site
Simon Anciaux
—
November 30, 2016
Handmade Network
»
Forums
Forum reply:
OpenGL null function address shenanigans.
Simon Anciaux
—
November 20, 2016
Handmade Network
»
Forums
Forum reply:
OpenGL null function address shenanigans.
Simon Anciaux
—
November 20, 2016
Handmade Network
»
Forums
Forum reply:
Simple Command Line Calculator
Simon Anciaux
—
November 18, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
Help painting pixels to the screen - handmade hero day 004
Simon Anciaux
—
November 18, 2016
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
New site style
Simon Anciaux
—
November 16, 2016
CDbg
»
Blog
Blog comment:
CDbg build 0.0.0.3
Simon Anciaux
—
November 15, 2016
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
New site style
Simon Anciaux
—
November 15, 2016
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
[BUG] Login from the home page display an error page
Simon Anciaux
—
November 6, 2016
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
New site style
Simon Anciaux
—
November 6, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
Writing audio to game_sound_output_buffer before polling PlayCursor / WriteCursor
Simon Anciaux
—
November 2, 2016
4coder
»
Forums
Forum reply:
Feature request: going to errors
Simon Anciaux
—
November 1, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 7 - SecondaryBuffer->SetFormat won't succeed
Simon Anciaux
—
October 31, 2016
Milton
»
Blog
Blog comment:
Milton 1.2.7
Simon Anciaux
—
October 26, 2016
Milton
»
Blog
Blog comment:
Milton 1.2.7
Simon Anciaux
—
October 26, 2016
Milton
»
Blog
Blog comment:
Milton 1.2.7
Simon Anciaux
—
October 25, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
Is there an "offical" place for CTime tool?
Simon Anciaux
—
October 15, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
Is there an "offical" place for CTime tool?
Simon Anciaux
—
October 15, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
Is there an "offical" place for CTime tool?
Simon Anciaux
—
October 14, 2016
Milton
»
Forums
Forum reply:
Milton 1.2.6
Simon Anciaux
—
October 7, 2016
Handmade Network
»
Forums
Forum reply:
Anybody just starting on this recently?
Simon Anciaux
—
September 25, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
What to learn before starting the series?
Simon Anciaux
—
September 25, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
Software rendering
Simon Anciaux
—
September 19, 2016
AIssac
»
Blog
Blog comment:
The Rabbit Hole
Simon Anciaux
—
September 19, 2016
Handmade Network
»
Forums
Forum reply:
glBufferData causing time spikes
Simon Anciaux
—
September 17, 2016
Handmade Network
»
Forums
Forum reply:
glBufferData causing time spikes
Simon Anciaux
—
September 16, 2016
Handmade Network
»
Forums
New forum thread:
glBufferData causing time spikes
Simon Anciaux
—
September 15, 2016
4coder
»
Blog
Blog comment:
The 4cpp Lexer: Version 1.0
Simon Anciaux
—
September 13, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
Why is OpenGL defined in a weird way or I am getting something wrong?
Simon Anciaux
—
September 6, 2016
Cipher Drive
»
Blog
Blog comment:
Rectangle Packing for Font Atlas
Simon Anciaux
—
September 5, 2016
Cipher Drive
»
Blog
Blog comment:
Rectangle Packing for Font Atlas
Simon Anciaux
—
September 4, 2016
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
[Not a bug] Wrong colors after closing a tab
Simon Anciaux
—
September 2, 2016
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
[Not a bug] Wrong colors after closing a tab
Simon Anciaux
—
September 2, 2016
MotionBox
»
Forums
Forum reply:
Helping video creators by showing the description
Simon Anciaux
—
September 2, 2016
MotionBox
»
Forums
New forum thread:
Helping video creators by showing the description
Simon Anciaux
—
September 1, 2016
CDbg
»
Blog
Blog comment:
Improvements to CDbg
Simon Anciaux
—
August 26, 2016
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
[BUG] Login from the home page display an error page
Simon Anciaux
—
August 23, 2016
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
[BUG] Login from the home page display an error page
Simon Anciaux
—
August 23, 2016
4coder
»
Forums
Forum reply:
First impressions / questions
Simon Anciaux
—
August 23, 2016
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
Layout issues (minor)
Simon Anciaux
—
August 23, 2016
MotionBox
»
Blog
Blog comment:
What is MotionBox ?
Simon Anciaux
—
August 22, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
b32x, memory_index, umm, smm
Simon Anciaux
—
August 21, 2016
Handmade Hero
»
Forums
»
Code
New forum thread:
b32x, memory_index, umm, smm
Simon Anciaux
—
August 20, 2016
4coder
»
Forums
Forum reply:
"goto_next_error" problems
Simon Anciaux
—
August 19, 2016
4coder
»
Forums
Forum reply:
First impressions / questions
Simon Anciaux
—
August 19, 2016
CDbg
»
Blog
Blog comment:
My first blog entry
Simon Anciaux
—
August 19, 2016
CDbg
»
Blog
Blog comment:
My first blog entry
Simon Anciaux
—
August 18, 2016
4coder
»
Forums
Forum reply:
"goto_next_error" problems
Simon Anciaux
—
August 17, 2016
4coder
»
Forums
Forum reply:
"goto_next_error" problems
Simon Anciaux
—
August 16, 2016
4coder
»
Forums
Forum reply:
Any progress on fixing this bug?
Simon Anciaux
—
August 15, 2016
Handmade Network
»
Forums
»
Site Feedback
Forum reply:
[Resolved] New feature: Forum reply context
Simon Anciaux
—
August 8, 2016
Handmade Network
»
Forums
Forum reply:
Cleaning up Visual Studio
Simon Anciaux
—
August 8, 2016
4coder
»
Forums
Forum reply:
API documentation as a text file
Simon Anciaux
—
August 4, 2016
Handmade Network
»
Forums
»
Work-in-Progress
Forum reply:
Debugger Feature Demo
Simon Anciaux
—
August 4, 2016
4coder
»
Forums
New forum thread:
API documentation as a text file
Simon Anciaux
—
August 3, 2016
Handmade Network
»
Forums
Forum reply:
Post your C/C++ macro tricks
Simon Anciaux
—
July 23, 2016
Handmade Network
»
Forums
Forum reply:
Post your C/C++ macro tricks
Simon Anciaux
—
July 23, 2016
Handmade Network
»
Forums
Forum reply:
Fighting Game Lighting System
Simon Anciaux
—
July 12, 2016
Handmade Hero
»
Forums
»
Game
Forum reply:
Handmade Hero will be off this week due to an unforeseen "technical difficulty"
Simon Anciaux
—
July 4, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
Pointer Size Casting
Simon Anciaux
—
July 4, 2016
Handmade Network
»
Forums
Forum reply:
Working on a HTML/CSS compiler + Would like help with memory management and code structure
Simon Anciaux
—
June 25, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
NULL Define in c & c++ differs?!
Simon Anciaux
—
June 14, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
Trouble with day 23
Simon Anciaux
—
June 10, 2016
STB libraries
»
Forums
Forum reply:
How to position character with a negative left side bearing ?
Simon Anciaux
—
June 9, 2016
STB libraries
»
Forums
New forum thread:
How to position character with a negative left side bearing ?
Simon Anciaux
—
June 8, 2016
4coder
»
Forums
Forum reply:
Parsing MSVC
Simon Anciaux
—
May 26, 2016
4coder
»
Forums
Forum reply:
Getting directory of current buffer
Simon Anciaux
—
May 26, 2016
4coder
»
Forums
Forum reply:
Getting directory of current buffer
Simon Anciaux
—
May 25, 2016
4coder
»
Forums
Forum reply:
Parsing MSVC
Simon Anciaux
—
May 24, 2016
4coder
»
Blog
Blog comment:
New 4coder Version: alpha 4.0.3
Simon Anciaux
—
May 12, 2016
4coder
»
Forums
Forum reply:
Non english keyboards
Simon Anciaux
—
May 7, 2016
4coder
»
Forums
Forum reply:
Non english keyboards
Simon Anciaux
—
May 5, 2016
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
Permalinks are not always right
Simon Anciaux
—
May 4, 2016
Handmade Network
»
Forums
»
Site Feedback
New forum thread:
Thread list: going back to a specific page gives a wrong link
Simon Anciaux
—
May 4, 2016
4coder
»
Forums
New forum thread:
Non english keyboards
Simon Anciaux
—
May 4, 2016
Handmade Network
»
Forums
Forum reply:
The Handmade.Network Feedback Megathread!
Simon Anciaux
—
April 26, 2016
Handmade Hero
»
Forums
»
Code
Forum reply:
OpenGL VBO without VAO
Simon Anciaux
—
November 7, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
OpenGL VBO without VAO
Simon Anciaux
—
November 3, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
OpenGL VBO without VAO
Simon Anciaux
—
November 3, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
OpenGL VBO without VAO
Simon Anciaux
—
November 2, 2015
Handmade Hero
»
Forums
»
Code
New forum thread:
OpenGL VBO without VAO
Simon Anciaux
—
November 1, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
True, uncompressed RGBA file format
Simon Anciaux
—
June 9, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Question about bilinear sampling
Simon Anciaux
—
May 5, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
A question about the programming language
Simon Anciaux
—
May 4, 2015
Handmade Hero
»
Forums
»
Code
New forum thread:
Question about bilinear sampling
Simon Anciaux
—
May 3, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Question about v4 definition syntax
Simon Anciaux
—
April 16, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Question about v4 definition syntax
Simon Anciaux
—
April 10, 2015
Handmade Hero
»
Forums
»
Code
New forum thread:
Question about v4 definition syntax
Simon Anciaux
—
April 10, 2015
Handmade Hero
»
Forums
»
Code
New forum thread:
Day 071 Copy paste error in IsInRectangle
Simon Anciaux
—
February 24, 2015
Handmade Hero
»
Forums
»
Code
New forum thread:
Questions about flags in day 66
Simon Anciaux
—
February 17, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 049 - Getting sign of unsigned numbers...
Simon Anciaux
—
February 6, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Are Day 055 entity frequency transitions working?
Simon Anciaux
—
February 2, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 55 hash table bug
Simon Anciaux
—
February 1, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 55 hash table bug
Simon Anciaux
—
January 31, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 029 - handmade.h & handmade_platform.h
Simon Anciaux
—
January 30, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 16 - Just so many errors
Simon Anciaux
—
January 29, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Day 50: Movement code bug
Simon Anciaux
—
January 27, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Physics and collision code inside controller loop
Simon Anciaux
—
January 19, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Physics and collision code inside controller loop
Simon Anciaux
—
January 18, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
[Day 33] signed/unsigned addition
Simon Anciaux
—
January 10, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Error on "*NewKeyboardController = {};"
Simon Anciaux
—
January 10, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Notepad++ - Build in current cmd.exe shell
Simon Anciaux
—
January 10, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Dll PDB doesn't "autoload" when hotloading the dll
Simon Anciaux
—
January 7, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Dll PDB doesn't "autoload" when hotloading the dll
Simon Anciaux
—
January 7, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Notepad++ - Build in current cmd.exe shell
Simon Anciaux
—
January 1, 2015
Handmade Hero
»
Forums
»
Code
Forum reply:
Notepad++ - Build in current cmd.exe shell
Simon Anciaux
—
December 31, 2014
Handmade Hero
»
Forums
»
Code
Forum reply:
Notepad++ - Build in current cmd.exe shell
Simon Anciaux
—
December 30, 2014
Handmade Hero
»
Forums
»
Code
Forum reply:
Having problems with debugging in Visual Studio
Simon Anciaux
—
December 29, 2014
Handmade Hero
»
Forums
»
Code
Forum reply:
Dll PDB doesn't "autoload" when hotloading the dll
Simon Anciaux
—
December 29, 2014
Handmade Hero
»
Forums
»
Code
Forum reply:
Dll PDB doesn't "autoload" when hotloading the dll
Simon Anciaux
—
December 28, 2014
Handmade Hero
»
Forums
»
Code
Forum reply:
Dll PDB doesn't "autoload" when hotloading the dll
Simon Anciaux
—
December 25, 2014
Handmade Hero
»
Forums
»
Code
New forum thread:
Dll PDB doesn't "autoload" when hotloading the dll
Simon Anciaux
—
December 24, 2014
Handmade Hero
»
Forums
»
Code
Forum reply:
Visual Studio debugging takes 15 seconds to start
Simon Anciaux
—
December 3, 2014
Handmade Hero
»
Forums
»
Code
Forum reply:
Visual Studio debugging takes 15 seconds to start
Simon Anciaux
—
December 2, 2014
Handmade Hero
»
Forums
»
Code
New forum thread:
Visual Studio debugging takes 15 seconds to start
Simon Anciaux
—
December 1, 2014